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-rw-r--r--macros/base_stats.asm8
-rw-r--r--macros/coords.asm6
-rw-r--r--macros/scripts/events.asm4
-rw-r--r--macros/scripts/maps.asm28
4 files changed, 23 insertions, 23 deletions
diff --git a/macros/base_stats.asm b/macros/base_stats.asm
index f260e35d9..1a2ce8529 100644
--- a/macros/base_stats.asm
+++ b/macros/base_stats.asm
@@ -1,7 +1,7 @@
; Used in data/pokemon/base_stats/*.asm
define: MACRO
-if !def(\1)
+if !DEF(\1)
\1 EQUS \2
endc
ENDM
@@ -9,7 +9,7 @@ ENDM
const_value = 0
add_tm: MACRO
-if !def(TM01)
+if !DEF(TM01)
TM01 = const_value
enum_start 1
endc
@@ -19,7 +19,7 @@ endc
ENDM
add_hm: MACRO
-if !def(HM01)
+if !DEF(HM01)
HM01 = const_value
endc
define _\@_1, "HM_\1"
@@ -38,7 +38,7 @@ tms1 = 0
tms2 = 0
tms3 = 0
rept _NARG
- if def(\1_TMNUM)
+ if DEF(\1_TMNUM)
if \1_TMNUM < 24 + 1
tms1 = tms1 | (1 << ((\1_TMNUM) - 1))
elif \1_TMNUM < 48 + 1
diff --git a/macros/coords.asm b/macros/coords.asm
index a8e64c0c9..b889be765 100644
--- a/macros/coords.asm
+++ b/macros/coords.asm
@@ -43,9 +43,9 @@ debgcoord EQUS "bgcoord de,"
bcbgcoord EQUS "bgcoord bc,"
bgcoord: MACRO
-IF _NARG >= 4
+ if _NARG >= 4
ld \1, \3 bgrows + \2 + \4
-ELSE
+ else
ld \1, \3 bgrows + \2 + vBGMap0
-ENDC
+ endc
ENDM
diff --git a/macros/scripts/events.asm b/macros/scripts/events.asm
index a494a33af..694a7cd12 100644
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -538,13 +538,13 @@ jumptextfaceplayer: MACRO
dw \1 ; text_pointer
ENDM
-; IF _CRYSTAL
+; if _CRYSTAL
enum farjumptext_command ; $52
farjumptext: MACRO
db farjumptext_command
dba \1
ENDM
-; ENDC
+; endc
enum jumptext_command ; $53
jumptext: MACRO
diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm
index 6ab4a3f61..e9703531d 100644
--- a/macros/scripts/maps.asm
+++ b/macros/scripts/maps.asm
@@ -10,39 +10,39 @@ scene_script: MACRO
ENDM
warp_def: MACRO
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
+;\1: x: left to right, starts at 0
+;\2: y: top to bottom, starts at 0
;\3: warp destination: starts at 1
;\4: map id: from constants/map_constants.asm
- db \1, \2, \3
+ db \2, \1, \3
map \4
ENDM
coord_event: MACRO
-;\1: scene id: controlled by setscene/setmapscene
+;\1: x: left to right, starts at 0
;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
+;\3: scene id: controlled by setscene/setmapscene
;\4: script pointer
- db \1, \2, \3, $0
+ db \3, \2, \1, $0
dw \4
db $0, $0
ENDM
bg_event: MACRO
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
+;\1: x: left to right, starts at 0
+;\2: y: top to bottom, starts at 0
;\3: function: a BGEVENT_* constant
;\4: script pointer
- db \1, \2, \3
+ db \2, \1, \3
dw \4
ENDM
object_event: MACRO
-;\1: sprite: a SPRITE_* constant
+;\1: x: left to right, starts at 0
;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
+;\3: sprite: a SPRITE_* constant
;\4: movement function: a SPRITEMOVEDATA_* constant
-;\5, \6: movement radius: y, x
+;\5, \6: movement radius: x, y
;\7, \8: hour limits: h1, h2 (0-23)
; * if h1 < h2, the object_event will only appear from h1 to h2
; * if h1 > h2, the object_event will not appear from h2 to h1
@@ -54,8 +54,8 @@ object_event: MACRO
;\11: sight range: applies to OBJECTTYPE_TRAINER
;\12: script pointer
;\13: event flag: an EVENT_* constant, or -1 to always appear
- db \1, \2 + 4, \3 + 4, \4
- dn \5, \6
+ db \3, \2 + 4, \1 + 4, \4
+ dn \6, \5
db \7, \8
shift
dn \8, \9