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-rw-r--r--macros/basestats.asm2
-rw-r--r--macros/code.asm55
-rw-r--r--macros/color.asm15
-rw-r--r--macros/coords.asm51
-rw-r--r--macros/data.asm121
-rw-r--r--macros/map.asm211
-rw-r--r--macros/mobile.asm2
-rw-r--r--macros/pic.asm4
-rw-r--r--macros/rst.asm12
-rw-r--r--macros/scripts/audio.asm (renamed from macros/sound.asm)0
-rw-r--r--macros/scripts/event.asm (renamed from macros/event.asm)0
-rw-r--r--macros/scripts/gfx_anim.asm46
-rw-r--r--macros/scripts/maps.asm104
-rw-r--r--macros/scripts/move_anim.asm (renamed from macros/move_anim.asm)0
-rw-r--r--macros/scripts/movement.asm (renamed from macros/movement.asm)0
-rw-r--r--macros/scripts/text.asm (renamed from macros/text.asm)0
-rw-r--r--[-rwxr-xr-x]macros/scripts/trade_anim.asm (renamed from macros/trade_anim.asm)0
-rwxr-xr-xmacros/tilesets.asm2
-rw-r--r--macros/trainer.asm11
-rwxr-xr-xmacros/wram.asm267
20 files changed, 546 insertions, 357 deletions
diff --git a/macros/basestats.asm b/macros/basestats.asm
index f3e98b64a..1aa4f39c6 100644
--- a/macros/basestats.asm
+++ b/macros/basestats.asm
@@ -1,3 +1,5 @@
+; Used in data/base_stats/*.asm
+
define: macro
if !def(\1)
\1 equs \2
diff --git a/macros/code.asm b/macros/code.asm
new file mode 100644
index 000000000..5e247e9a3
--- /dev/null
+++ b/macros/code.asm
@@ -0,0 +1,55 @@
+; Syntactic sugar macros
+
+lb: MACRO ; r, hi, lo
+ ld \1, (\2 & $ff) << 8 + (\3 & $ff)
+ ENDM
+
+ln: MACRO ; r, hi, lo
+ ld \1, (\2 & $f) << 4 + (\3 & $f)
+ ENDM
+
+ldpixel: MACRO
+if _NARG >= 5
+ lb \1, \2 * 8 + \4, \3 * 8 + \5
+else
+ lb \1, \2 * 8, \3 * 8
+endc
+endm
+
+depixel EQUS "ldpixel de,"
+bcpixel EQUS "ldpixel bc,"
+
+
+; Design patterns
+
+jumptable: MACRO
+ ld a, [\2]
+ ld e, a
+ ld d, 0
+ ld hl, \1
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+endm
+
+; Many mobile functions were dummied out in localization.
+mobile EQUS "ret"
+
+maskbits: macro
+; example usage in rejection sampling:
+; .loop
+; call Random
+; maskbits 30
+; cp 30
+; jr nc, .loop
+x = 1
+rept 8
+IF \1 > x
+x = (x + 1) * 2 +- 1
+ENDC
+endr
+ and x
+endm
diff --git a/macros/color.asm b/macros/color.asm
new file mode 100644
index 000000000..35d69fe6f
--- /dev/null
+++ b/macros/color.asm
@@ -0,0 +1,15 @@
+RGB: MACRO
+rept _NARG / 3
+ dw ((\3) << 10) + ((\2) << 5) + (\1)
+ shift
+ shift
+ shift
+endr
+ENDM
+
+palettes EQUS "* 8"
+palette EQUS "+ 8 *"
+
+palred EQUS "$0001 *"
+palgreen EQUS "$0020 *"
+palblue EQUS "$0400 *"
diff --git a/macros/coords.asm b/macros/coords.asm
new file mode 100644
index 000000000..2a672c3d0
--- /dev/null
+++ b/macros/coords.asm
@@ -0,0 +1,51 @@
+bccoord equs "coord bc,"
+decoord equs "coord de,"
+hlcoord equs "coord hl,"
+
+coord: MACRO
+; register, x, y[, origin]
+ if _NARG < 4
+ ld \1, TileMap + SCREEN_WIDTH * (\3) + (\2)
+ else
+ ld \1, \4 + SCREEN_WIDTH * (\3) + (\2)
+ endc
+ ENDM
+
+dwcoord: MACRO
+ rept _NARG / 2
+ dw TileMap + SCREEN_WIDTH * (\2) + (\1)
+ shift
+ shift
+ endr
+ ENDM
+
+ldcoord_a: MACRO
+ if _NARG < 3
+ ld [TileMap + SCREEN_WIDTH * (\2) + (\1)], a
+ else
+ ld [\3 + SCREEN_WIDTH * (\2) + (\1)], a
+ endc
+ ENDM
+
+lda_coord: MACRO
+ if _NARG < 3
+ ld a, [TileMap + SCREEN_WIDTH * (\2) + (\1)]
+ else
+ ld a, [\3 + SCREEN_WIDTH * (\2) + (\1)]
+ endc
+ ENDM
+
+
+bgrows EQUS "* $20" ; SCREEN_WIDTH
+
+hlbgcoord EQUS "bgcoord hl,"
+debgcoord EQUS "bgcoord de,"
+bcbgcoord EQUS "bgcoord bc,"
+
+bgcoord: MACRO
+IF _NARG >= 4
+ ld \1, \3 bgrows + \2 + \4
+ELSE
+ ld \1, \3 bgrows + \2 + VBGMap0
+ENDC
+ENDM
diff --git a/macros/data.asm b/macros/data.asm
new file mode 100644
index 000000000..cf4af0338
--- /dev/null
+++ b/macros/data.asm
@@ -0,0 +1,121 @@
+; Constant data (db, dw, dl) macros
+
+dwb: MACRO
+ dw \1
+ db \2
+ ENDM
+
+dbw: MACRO
+ db \1
+ dw \2
+ ENDM
+
+dbbw: MACRO
+ db \1, \2
+ dw \3
+ ENDM
+
+dbww: MACRO
+ db \1
+ dw \2, \3
+ ENDM
+
+dbwww: MACRO
+ db \1
+ dw \2, \3, \4
+ ENDM
+
+dn: MACRO ; nybbles
+ rept _NARG / 2
+ db ((\1) << 4) | (\2)
+ shift
+ shift
+ endr
+ ENDM
+
+dc: MACRO ; "crumbs"
+ rept _NARG / 4
+ db ((\1) << 6) | ((\2) << 4) | ((\3) << 2) | (\4)
+ shift
+ shift
+ shift
+ shift
+ endr
+ ENDM
+
+dx: MACRO
+x = 8 * ((\1) - 1)
+ rept \1
+ db ((\2) >> x) & $ff
+x = x + -8
+ endr
+ ENDM
+
+dt: MACRO ; three-byte (big-endian)
+ dx 3, \1
+ ENDM
+
+dd: MACRO ; four-byte (big-endian)
+ dx 4, \1
+ ENDM
+
+bigdw: MACRO ; big-endian word
+ dx 2, \1
+ ENDM
+
+dba: MACRO ; dbw bank, address
+ rept _NARG
+ dbw BANK(\1), \1
+ shift
+ endr
+ ENDM
+
+dab: MACRO ; dwb address, bank
+ rept _NARG
+ dwb \1, BANK(\1)
+ shift
+ endr
+ ENDM
+
+dba_pic: MACRO ; dbw bank, address
+ db BANK(\1) - PICS_FIX
+ dw \1
+ENDM
+
+
+dbpixel: MACRO
+if _NARG >= 4
+ db \1 * 8 + \3, \2 * 8 + \4
+else
+ db \1 * 8, \2 * 8
+endc
+endm
+
+dsprite: MACRO
+; conditional segment is there because not every instance of
+; this macro is directly OAM
+if _NARG >= 7 ; y tile, y pxl, x tile, x pxl, vtile offset, flags, palette
+ db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5, (\6 << 3) + (\7 & 7)
+else
+ db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5, \6
+endc
+endm
+
+
+sine_wave: MACRO
+; \1: amplitude
+x = 0
+ rept $20
+ ; Round up.
+ dw (sin(x) + (sin(x) & $ff)) >> 8
+x = x + (\1) * $40000
+ endr
+ENDM
+
+
+bcd: MACRO
+ rept _NARG
+ dn ((\1) % 100) / 10, (\1) % 10
+ shift
+ endr
+ENDM
diff --git a/macros/map.asm b/macros/map.asm
deleted file mode 100644
index f153806da..000000000
--- a/macros/map.asm
+++ /dev/null
@@ -1,211 +0,0 @@
-map: macro
-;\1: map id
- db GROUP_\1, MAP_\1
-endm
-
-maptrigger: macro
-;\1: script pointer
- dw \1, 0
-endm
-
-warp_def: macro
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
-;\3: warp destination: starts at 1
-;\4: map id: from constants/map_constants.asm
- db \1, \2, \3
- map \4
-endm
-
-xy_trigger: macro
-;\1: number: controlled by dotrigger/domaptrigger
-;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
-;\4: script pointer
- db \1, \2, \3, $0
- dw \4
- db $0, $0
-endm
-
-signpost: macro
-;\1: y: top to bottom, starts at 0
-;\2: x: left to right, starts at 0
-;\3: function: a SIGNPOST_* constant
-;\4: script pointer
- db \1, \2, \3
- dw \4
-endm
-
-person_event: macro
-;\1: sprite: a SPRITE_* constant
-;\2: y: top to bottom, starts at 0
-;\3: x: left to right, starts at 0
-;\4: movement function: a SPRITEMOVEDATA_* constant
-;\5, \6: movement radius: y, x
-;\7: clock hour: ???
-;\8: clock daytime: sum of MORN, DAY, and/or NITE, or 0 for always
-;\9: color: a PAL_NPC_* constant, or 0 for sprite default
-;\10: function: a PERSONTYPE_* constant
-;\11: sight range: applies to PERSONTYPE_TRAINER
-;\12: script pointer
-;\13: event flag: an EVENT_* constant, or 0 for always
- db \1, \2 + 4, \3 + 4, \4
- dn \5, \6
- db \7, \8
- shift
- dn \8, \9
- shift
- db \9
- shift
- dw \9
- shift
- dw \9
-endm
-
-
-newgroup: macro
-const_value = const_value + 1
- enum_start 1
-endm
-
-mapgroup: macro
-;\1: map id
-;\2: height: in blocks
-;\3: width: in blocks
-GROUP_\1 EQU const_value
- enum MAP_\1
-\1_HEIGHT EQU \2
-\1_WIDTH EQU \3
-endm
-
-
-map_header: macro
-;\1: map label
-;\2: tileset: a TILESET_* constant
-;\3: permission: TOWN, ROUTE, INDOOR, CAVE, PERM_5, GATE, or DUNGEON
-;\4: location: from constants/landmark_constants.asm
-;\5: music: a MUSIC_* constant
-;\6: phone service flag: 1 to prevent phone calls
-;\7: time of day: a PALETTE_* constant
-;\8: fishing group: a FISHGROUP_* constant
-\1_MapHeader:
- db BANK(\1_SecondMapHeader), \2, \3
- dw \1_SecondMapHeader
- db \4, \5
- dn \6, \7
- db \8
-endm
-
-
-map_header_2: macro
-;\1: map label
-;\2: map id
-;\3: border block
-;\4: connections: sum of NORTH, SOUTH, WEST, and/or EAST, or 0 for none
-\1_SecondMapHeader::
- db \3
- db \2_HEIGHT, \2_WIDTH
- db BANK(\1_BlockData)
- dw \1_BlockData
- db BANK(\1_MapScriptHeader)
- dw \1_MapScriptHeader
- dw \1_MapEventHeader
- db \4
-endm
-
-connection: macro
-if "\1" == "north"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: x
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + \2_WIDTH * (\2_HEIGHT - 3) + \5
- dw OverworldMap + \4 + 3
- db \6
- db \2_WIDTH
- db \2_HEIGHT * 2 - 1
- db (\4 - \5) * -2
- dw OverworldMap + \2_HEIGHT * (\2_WIDTH + 6) + 1
-endc
-
-if "\1" == "south"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: x
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + \5
- dw OverworldMap + (\7_HEIGHT + 3) * (\7_WIDTH + 6) + \4 + 3
- db \6
- db \2_WIDTH
- db 0
- db (\4 - \5) * -2
- dw OverworldMap + \2_WIDTH + 7
-endc
-
-if "\1" == "west"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: y
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + (\2_WIDTH * \5) + \2_WIDTH - 3
- dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3)
- db \6
- db \2_WIDTH
- db (\4 - \5) * -2
- db \2_WIDTH * 2 - 1
- dw OverworldMap + \2_WIDTH * 2 + 6
-endc
-
-if "\1" == "east"
-;\2: map id
-;\3: map label (eventually will be rolled into map id)
-;\4: y
-;\5: offset?
-;\6: strip length
-;\7: this map id
- map \2
- dw \3_BlockData + (\2_WIDTH * \5)
- dw OverworldMap + (\7_WIDTH + 6) * (\4 + 3 + 1) - 3
- db \6
- db \2_WIDTH
- db (\4 - \5) * -2
- db 0
- dw OverworldMap + \2_WIDTH + 7
-endc
-endm
-
-
-itemball: macro
-;\1: item: from constants/item_constants.asm
-;\2: quantity: default 1
-if _NARG == 2
- db \1, \2
-else
- db \1, 1
-endc
-endm
-
-elevfloor: macro
-;\1: floor: a FLOOR_* constant
-;\2: warp destination: starts at 1
-;\3: map id
- db \1, \2
- map \3
-ENDM
-
-stonetable: macro
-;\1: warp id
-;\2: person_event id
-;\3: script pointer
- db \1, \2
- dw \3
-endm
diff --git a/macros/mobile.asm b/macros/mobile.asm
deleted file mode 100644
index 06b40d694..000000000
--- a/macros/mobile.asm
+++ /dev/null
@@ -1,2 +0,0 @@
-; Many mobile functions were dummied out in localization.
-mobile EQUS "ret"
diff --git a/macros/pic.asm b/macros/pic.asm
deleted file mode 100644
index f06c6cd4f..000000000
--- a/macros/pic.asm
+++ /dev/null
@@ -1,4 +0,0 @@
-add_pic: MACRO
- db BANK(\1) - PICS_FIX
- dw \1
-ENDM
diff --git a/macros/rst.asm b/macros/rst.asm
index 50259c968..fe7e42723 100644
--- a/macros/rst.asm
+++ b/macros/rst.asm
@@ -15,3 +15,15 @@ callab: MACRO ; address, bank
ld a, BANK(\1)
rst FarCall
ENDM
+
+homecall: MACRO
+ ld a, [hROMBank]
+ push af
+ ld a, BANK(\1)
+ rst Bankswitch
+
+ call \1
+
+ pop af
+ rst Bankswitch
+ENDM
diff --git a/macros/sound.asm b/macros/scripts/audio.asm
index bac979a5f..bac979a5f 100644
--- a/macros/sound.asm
+++ b/macros/scripts/audio.asm
diff --git a/macros/event.asm b/macros/scripts/event.asm
index b00b6a6da..b00b6a6da 100644
--- a/macros/event.asm
+++ b/macros/scripts/event.asm
diff --git a/macros/scripts/gfx_anim.asm b/macros/scripts/gfx_anim.asm
new file mode 100644
index 000000000..e0a56cc23
--- /dev/null
+++ b/macros/scripts/gfx_anim.asm
@@ -0,0 +1,46 @@
+; pic+sprite animations
+
+frame: macro
+ db \1
+x = \2
+if _NARG > 2
+rept _NARG +- 2
+x = x | (1 << (\3 + 1))
+ shift
+endr
+endc
+ db x
+ endm
+
+ enum_start $fc
+
+; used for sprites
+ enum delanim_command ; fc
+delanim: macro
+ db delanim_command
+ endm
+
+ enum dorepeat_command ; fd
+dorepeat: macro
+ db dorepeat_command
+ db \1 ; #
+ endm
+
+ enum setrepeat_command ; fe
+setrepeat: macro
+ db setrepeat_command
+ db \1 ; #
+ endm
+
+ enum endanim_command ; ff
+endanim: macro
+ db endanim_command
+ endm
+
+__enum__ = $fe
+
+; used for sprites
+ enum dorestart_command ; fe
+dorestart: macro
+ db dorestart_command
+ endm
diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm
new file mode 100644
index 000000000..010506544
--- /dev/null
+++ b/macros/scripts/maps.asm
@@ -0,0 +1,104 @@
+map: macro
+;\1: map id
+ db GROUP_\1, MAP_\1
+endm
+
+
+maptrigger: macro
+;\1: script pointer
+ dw \1, 0
+endm
+
+warp_def: macro
+;\1: y: top to bottom, starts at 0
+;\2: x: left to right, starts at 0
+;\3: warp destination: starts at 1
+;\4: map id: from constants/map_constants.asm
+ db \1, \2, \3
+ map \4
+endm
+
+xy_trigger: macro
+;\1: number: controlled by dotrigger/domaptrigger
+;\2: y: top to bottom, starts at 0
+;\3: x: left to right, starts at 0
+;\4: script pointer
+ db \1, \2, \3, $0
+ dw \4
+ db $0, $0
+endm
+
+signpost: macro
+;\1: y: top to bottom, starts at 0
+;\2: x: left to right, starts at 0
+;\3: function: a SIGNPOST_* constant
+;\4: script pointer
+ db \1, \2, \3
+ dw \4
+endm
+
+person_event: macro
+;\1: sprite: a SPRITE_* constant
+;\2: y: top to bottom, starts at 0
+;\3: x: left to right, starts at 0
+;\4: movement function: a SPRITEMOVEDATA_* constant
+;\5, \6: movement radius: y, x
+;\7: clock hour: ???
+;\8: clock daytime: sum of MORN, DAY, and/or NITE, or 0 for always
+;\9: color: a PAL_NPC_* constant, or 0 for sprite default
+;\10: function: a PERSONTYPE_* constant
+;\11: sight range: applies to PERSONTYPE_TRAINER
+;\12: script pointer
+;\13: event flag: an EVENT_* constant, or 0 for always
+ db \1, \2 + 4, \3 + 4, \4
+ dn \5, \6
+ db \7, \8
+ shift
+ dn \8, \9
+ shift
+ db \9
+ shift
+ dw \9
+ shift
+ dw \9
+endm
+
+
+trainer: macro
+;\1: flag: an EVENT_BEAT_* constant
+;\2: trainer group
+;\3: trainer id
+;\4: seen text
+;\5: win text
+;\6: loss text
+;\7: after-battle text
+ dw \1
+ db \2, \3
+ dw \4, \5, \6, \7
+endm
+
+itemball: macro
+;\1: item: from constants/item_constants.asm
+;\2: quantity: default 1
+if _NARG == 2
+ db \1, \2
+else
+ db \1, 1
+endc
+endm
+
+elevfloor: macro
+;\1: floor: a FLOOR_* constant
+;\2: warp destination: starts at 1
+;\3: map id
+ db \1, \2
+ map \3
+ENDM
+
+stonetable: macro
+;\1: warp id
+;\2: person_event id
+;\3: script pointer
+ db \1, \2
+ dw \3
+endm
diff --git a/macros/move_anim.asm b/macros/scripts/move_anim.asm
index 9859fbd50..9859fbd50 100644
--- a/macros/move_anim.asm
+++ b/macros/scripts/move_anim.asm
diff --git a/macros/movement.asm b/macros/scripts/movement.asm
index a2acf1356..a2acf1356 100644
--- a/macros/movement.asm
+++ b/macros/scripts/movement.asm
diff --git a/macros/text.asm b/macros/scripts/text.asm
index e29f8a511..e29f8a511 100644
--- a/macros/text.asm
+++ b/macros/scripts/text.asm
diff --git a/macros/trade_anim.asm b/macros/scripts/trade_anim.asm
index c38dc75d6..c38dc75d6 100755..100644
--- a/macros/trade_anim.asm
+++ b/macros/scripts/trade_anim.asm
diff --git a/macros/tilesets.asm b/macros/tilesets.asm
index 6a233254e..aeb1d8174 100755
--- a/macros/tilesets.asm
+++ b/macros/tilesets.asm
@@ -1,3 +1,5 @@
+; Used in tilesets/*.asm
+
tilepal: MACRO
; vram bank, pals
x = \1 << OAM_TILE_BANK
diff --git a/macros/trainer.asm b/macros/trainer.asm
deleted file mode 100644
index 2e6c61884..000000000
--- a/macros/trainer.asm
+++ /dev/null
@@ -1,11 +0,0 @@
-trainerclass: MACRO
- enum \1
-const_value = 1
-ENDM
-
-trainer: MACRO
- ; flag, group, id, seen text, win text, lost text, talk-again text
- dw \1
- db \2, \3
- dw \4, \5, \6, \7
-ENDM
diff --git a/macros/wram.asm b/macros/wram.asm
index ce53dc5c7..c70da2a74 100755
--- a/macros/wram.asm
+++ b/macros/wram.asm
@@ -1,3 +1,4 @@
+; Used in wram.asm
flag_array: MACRO
ds ((\1) + 7) / 8
@@ -15,7 +16,7 @@ box_struct: MACRO
\1DefExp:: dw
\1SpdExp:: dw
\1SpcExp:: dw
-\1DVs:: ds 2
+\1DVs:: dw
\1PP:: ds NUM_MOVES
\1Happiness:: db
\1PokerusStatus:: db
@@ -60,7 +61,7 @@ red_box_struct: MACRO
\1DefenseExp:: dw
\1SpeedExp:: dw
\1SpecialExp:: dw
-\1DVs:: ds 2
+\1DVs:: dw
\1PP:: ds NUM_MOVES
ENDM
@@ -81,7 +82,7 @@ battle_struct: MACRO
\1Item:: db
\1Moves:: ds NUM_MOVES
\1MovesEnd::
-\1DVs:: ds 2
+\1DVs:: dw
\1PP:: ds NUM_MOVES
\1Happiness:: db
\1Level:: db
@@ -103,7 +104,7 @@ ENDM
box: MACRO
\1::
-\1Count:: ds 1
+\1Count:: db
\1Species:: ds MONS_PER_BOX + 1
\1Mons::
\1Mon1:: box_struct \1Mon1
@@ -134,14 +135,14 @@ channel_struct: MACRO
\1FrequencyHi:: db
\1Pitch:: db ; 0:rest 1-c:note
\1Octave:: db ; 7-0 (0 is highest)
-\1PitchOffset:: db ; raises existing octaves (to repeat phrases)
+\1PitchOffset:: db ; raises existing octaves (to repeat phrases)
\1NoteDuration:: db ; frames remaining for the current note
\1Field0x16:: ds 1 ; c117
ds 1 ; c118
\1LoopCount:: db
\1Tempo:: dw
\1Tracks:: db ; hi:left lo:right
-\1SFXDutyLoop:: ds 1 ; c11d
+\1SFXDutyLoop:: db ; c11d
\1VibratoDelayCount:: db ; initialized by \1VibratoDelay
\1VibratoDelay:: db ; number of frames a note plays until vibrato starts
\1VibratoExtent:: db
@@ -149,7 +150,7 @@ channel_struct: MACRO
\1PitchWheelTarget:: dw ; frequency endpoint for pitch wheel
\1PitchWheelAmount:: db ; c124
\1PitchWheelAmountFraction:: db ; c125
-\1Field0x25:: ds 1 ; c126
+\1Field0x25:: db ; c126
ds 1 ; c127
\1CryPitch:: dw
\1Field0x29:: ds 1
@@ -179,22 +180,13 @@ battle_tower_struct: MACRO
endm
mailmsg: MACRO
-\1Message:: ds MAIL_MSG_LENGTH
+\1Message:: ds MAIL_MSG_LENGTH
\1MessageEnd:: ds 1
-\1Author:: ds PLAYER_NAME_LENGTH
+\1Author:: ds PLAYER_NAME_LENGTH
\1AuthorNationality:: ds 2
-\1AuthorID:: ds 2
-\1Species:: ds 1
-\1Type:: ds 1
-\1End::
-endm
-
-hof_mon: MACRO
-\1Species:: ds 1
-\1ID:: ds 2
-\1DVs:: ds 2
-\1Level:: ds 1
-\1Nickname:: ds PKMN_NAME_LENGTH +- 1
+\1AuthorID:: dw
+\1Species:: db
+\1Type:: db
\1End::
endm
@@ -203,19 +195,28 @@ roam_struct: MACRO
\1Level:: db
\1MapGroup:: db
\1MapNumber:: db
-\1HP:: ds 1
-\1DVs:: ds 2
+\1HP:: db
+\1DVs:: dw
ENDM
bugcontestwinner: macro
-\1PersonID:: ds 1
-\1Mon:: ds 1
-\1Score:: ds 2
+\1PersonID:: db
+\1Mon:: db
+\1Score:: dw
+endm
+
+hof_mon: MACRO
+\1Species:: db
+\1ID:: dw
+\1DVs:: dw
+\1Level:: db
+\1Nickname:: ds PKMN_NAME_LENGTH +- 1
+\1End::
endm
hall_of_fame: MACRO
\1::
-\1WinCount:: ds 1
+\1WinCount:: db
\1Mon1:: hof_mon \1Mon1
\1Mon2:: hof_mon \1Mon2
\1Mon3:: hof_mon \1Mon3
@@ -225,26 +226,34 @@ hall_of_fame: MACRO
\1End:: ds 1
ENDM
+link_battle_record: MACRO
+\1Name:: ds NAME_LENGTH +- 1
+\1ID:: dw
+\1Wins:: dw
+\1Losses:: dw
+\1Draws:: dw
+ENDM
+
trademon: MACRO
-\1Species:: ds 1 ; wc6d0 | wc702
+\1Species:: db ; wc6d0 | wc702
\1SpeciesName:: ds PKMN_NAME_LENGTH ; wc6d1 | wc703
-\1Nickname:: ds PKMN_NAME_LENGTH ; wc6dc | wc70e
-\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
-\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
-\1DVs:: ds 2 ; wc6fd | wc72f
-\1ID:: ds 2 ; wc6ff | wc731
-\1CaughtData:: ds 1 ; wc701 | wc733
+\1Nickname:: ds PKMN_NAME_LENGTH ; wc6dc | wc70e
+\1SenderName:: ds NAME_LENGTH ; wc6e7 | wc719
+\1OTName:: ds NAME_LENGTH ; wc6f2 | wc724
+\1DVs:: dw ; wc6fd | wc72f
+\1ID:: dw ; wc6ff | wc731
+\1CaughtData:: db ; wc701 | wc733
\1End::
ENDM
move_struct: MACRO
-\1Animation:: ds 1
-\1Effect:: ds 1
-\1Power:: ds 1
-\1Type:: ds 1
-\1Accuracy:: ds 1
-\1PP:: ds 1
-\1EffectChance:: ds 1
+\1Animation:: db
+\1Effect:: db
+\1Power:: db
+\1Type:: db
+\1Accuracy:: db
+\1PP:: db
+\1EffectChance:: db
endm
slot_reel: MACRO
@@ -266,109 +275,109 @@ endm
object_struct: MACRO
\1Struct::
-\1Sprite:: ds 1
-\1MapObjectIndex:: ds 1
-\1SpriteTile:: ds 1
-\1MovementType:: ds 1
-\1Flags:: ds 2
-\1Palette:: ds 1
-\1Walking:: ds 1
-\1Direction:: ds 1
-\1StepType:: ds 1
-\1StepDuration:: ds 1
-\1Action:: ds 1
-\1ObjectStepFrame:: ds 1
-\1Facing:: ds 1
-\1StandingTile:: ds 1 ; collision
-\1LastTile:: ds 1 ; collision
-\1StandingMapX:: ds 1
-\1StandingMapY:: ds 1
-\1LastMapX:: ds 1
-\1LastMapY:: ds 1
-\1ObjectInitX:: ds 1
-\1ObjectInitY:: ds 1
-\1Radius:: ds 1
-\1SpriteX:: ds 1
-\1SpriteY:: ds 1
-\1SpriteXOffset:: ds 1
-\1SpriteYOffset:: ds 1
-\1MovementByteIndex:: ds 1
-\1Object28:: ds 1
-\1Object29:: ds 1
-\1Object30:: ds 1
-\1Object31:: ds 1
-\1Range:: ds 1
+\1Sprite:: db
+\1MapObjectIndex:: db
+\1SpriteTile:: db
+\1MovementType:: db
+\1Flags:: dw
+\1Palette:: db
+\1Walking:: db
+\1Direction:: db
+\1StepType:: db
+\1StepDuration:: db
+\1Action:: db
+\1ObjectStepFrame:: db
+\1Facing:: db
+\1StandingTile:: db ; collision
+\1LastTile:: db ; collision
+\1StandingMapX:: db
+\1StandingMapY:: db
+\1LastMapX:: db
+\1LastMapY:: db
+\1ObjectInitX:: db
+\1ObjectInitY:: db
+\1Radius:: db
+\1SpriteX:: db
+\1SpriteY:: db
+\1SpriteXOffset:: db
+\1SpriteYOffset:: db
+\1MovementByteIndex:: db
+\1Object28:: ds 1
+\1Object29:: ds 1
+\1Object30:: ds 1
+\1Object31:: ds 1
+\1Range:: db
ds 7
\1StructEnd::
ENDM
map_object: MACRO
\1Object::
-\1ObjectStructID:: ds 1
-\1ObjectSprite:: ds 1
-\1ObjectYCoord:: ds 1
-\1ObjectXCoord:: ds 1
-\1ObjectMovement:: ds 1
-\1ObjectRadius:: ds 1
-\1ObjectHour:: ds 1
-\1ObjectTimeOfDay:: ds 1
-\1ObjectColor:: ds 1
-\1ObjectRange:: ds 1
-\1ObjectScript:: ds 2
-\1ObjectEventFlag:: ds 2
+\1ObjectStructID:: db
+\1ObjectSprite:: db
+\1ObjectYCoord:: db
+\1ObjectXCoord:: db
+\1ObjectMovement:: db
+\1ObjectRadius:: db
+\1ObjectHour:: db
+\1ObjectTimeOfDay:: db
+\1ObjectColor:: db
+\1ObjectRange:: db
+\1ObjectScript:: dw
+\1ObjectEventFlag:: dw
ds 2
endm
sprite_anim_struct: MACRO
-\1Index:: ds 1 ; 0
-\1FramesetID:: ds 1 ; 1
-\1AnimSeqID:: ds 1 ; 2
-\1TileID:: ds 1 ; 3
-\1XCoord:: ds 1 ; 4
-\1YCoord:: ds 1 ; 5
-\1XOffset:: ds 1 ; 6
-\1YOffset:: ds 1 ; 7
-\1Duration:: ds 1 ; 8
-\1DurationOffset:: ds 1 ; 9
-\1FrameIndex:: ds 1 ; a
-\1Sprite0b:: ds 1
-\1Sprite0c:: ds 1
-\1Sprite0d:: ds 1
-\1Sprite0e:: ds 1
-\1Sprite0f:: ds 1
+\1Index:: db
+\1FramesetID:: db
+\1AnimSeqID:: db
+\1TileID:: db
+\1XCoord:: db
+\1YCoord:: db
+\1XOffset:: db
+\1YOffset:: db
+\1Duration:: db
+\1DurationOffset:: db
+\1FrameIndex:: db
+\1Sprite0b:: ds 1
+\1Sprite0c:: ds 1
+\1Sprite0d:: ds 1
+\1Sprite0e:: ds 1
+\1Sprite0f:: ds 1
ENDM
battle_anim_struct: MACRO
; Placeholder until we can figure out what it all means
-\1_Index:: ds 1
-\1_Anim01:: ds 1
-\1_Anim02:: ds 1
-\1_FramesetIndex:: ds 1
-\1_FunctionIndex:: ds 1
-\1_Anim05:: ds 1
-\1_TileID:: ds 1
-\1_XCoord:: ds 1
-\1_YCoord:: ds 1
-\1_XOffset:: ds 1
-\1_YOffset:: ds 1
-\1_Anim0b:: ds 1
-\1_Anim0c:: ds 1
-\1_Anim0d:: ds 1
-\1_AnonJumptableIndex:: ds 1
-\1_Anim0f:: ds 1
-\1_Anim10:: ds 1
-\1_Anim11:: ds 1
-\1_Anim12:: ds 1
-\1_Anim13:: ds 1
-\1_Anim14:: ds 1
-\1_Anim15:: ds 1
-\1_Anim16:: ds 1
-\1_Anim17:: ds 1
+\1_Index:: db
+\1_Anim01:: ds 1
+\1_Anim02:: ds 1
+\1_FramesetIndex:: db
+\1_FunctionIndex:: db
+\1_Anim05:: ds 1
+\1_TileID:: db
+\1_XCoord:: db
+\1_YCoord:: db
+\1_XOffset:: db
+\1_YOffset:: db
+\1_Anim0b:: ds 1
+\1_Anim0c:: ds 1
+\1_Anim0d:: ds 1
+\1_AnonJumptableIndex:: db
+\1_Anim0f:: ds 1
+\1_Anim10:: ds 1
+\1_Anim11:: ds 1
+\1_Anim12:: ds 1
+\1_Anim13:: ds 1
+\1_Anim14:: ds 1
+\1_Anim15:: ds 1
+\1_Anim16:: ds 1
+\1_Anim17:: ds 1
endm
battle_bg_effect: MACRO
-\1_Function:: ds 1
-\1_01:: ds 1
-\1_02:: ds 1
-\1_03:: ds 1
+\1_Function:: db
+\1_01:: ds 1
+\1_02:: ds 1
+\1_03:: ds 1
endm