diff options
Diffstat (limited to 'maps/BattleTower1F.asm')
-rw-r--r-- | maps/BattleTower1F.asm | 95 |
1 files changed, 47 insertions, 48 deletions
diff --git a/maps/BattleTower1F.asm b/maps/BattleTower1F.asm index 38257a0be..5d8809b10 100644 --- a/maps/BattleTower1F.asm +++ b/maps/BattleTower1F.asm @@ -168,7 +168,6 @@ Script_WaitButton: ; 0x9e4bb closetext end - UnreferencedScript_0x9e4be: writetext Text_SaveBeforeEnteringBattleRoom yesorno @@ -268,87 +267,87 @@ GrannyScript_0x9e56e: jumptextfaceplayer Text_BattleTowerGranny MovementData_BattleTower1FWalkToElevator: - step_up - step_up - step_up - step_up - step_up + step UP + step UP + step UP + step UP + step UP MovementData_BattleTowerHallwayPlayerEntersBattleRoom: - step_up + step UP step_end MovementData_BattleTowerElevatorExitElevator: - step_down + step DOWN step_end MovementData_BattleTowerHallwayWalkTo1020Room: - step_right - step_right + step RIGHT + step RIGHT MovementData_BattleTowerHallwayWalkTo3040Room: - step_right - step_right - step_up - step_right - turn_head_left + step RIGHT + step RIGHT + step UP + step RIGHT + turn_head LEFT step_end MovementData_BattleTowerHallwayWalkTo90100Room: - step_left - step_left + step LEFT + step LEFT MovementData_BattleTowerHallwayWalkTo7080Room: - step_left - step_left + step LEFT + step LEFT MovementData_BattleTowerHallwayWalkTo5060Room: - step_left - step_left - step_up - step_left - turn_head_right + step LEFT + step LEFT + step UP + step LEFT + turn_head RIGHT step_end MovementData_BattleTowerBattleRoomPlayerWalksIn: - step_up - step_up - step_up - step_up - turn_head_right + step UP + step UP + step UP + step UP + turn_head RIGHT step_end MovementData_BattleTowerBattleRoomOpponentWalksIn: - slow_step_down - slow_step_down - slow_step_down - turn_head_left + slow_step DOWN + slow_step DOWN + slow_step DOWN + turn_head LEFT step_end MovementData_BattleTowerBattleRoomOpponentWalksOut: - turn_head_up - slow_step_up - slow_step_up - slow_step_up + turn_head UP + slow_step UP + slow_step UP + slow_step UP step_end MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer: - slow_step_right - slow_step_right - slow_step_up - slow_step_up + slow_step RIGHT + slow_step RIGHT + slow_step UP + slow_step UP step_end MovementData_BattleTowerBattleRoomReceptionistWalksAway: - slow_step_down - slow_step_down - slow_step_left - slow_step_left - turn_head_right + slow_step DOWN + slow_step DOWN + slow_step LEFT + slow_step LEFT + turn_head RIGHT step_end MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist: - turn_head_down + turn_head DOWN step_end MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent: - turn_head_right + turn_head RIGHT step_end Text_BattleTowerWelcomesYou: ; 0x9e5ab |