diff options
Diffstat (limited to 'maps/BattleTowerBattleRoom.asm')
-rw-r--r-- | maps/BattleTowerBattleRoom.asm | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/maps/BattleTowerBattleRoom.asm b/maps/BattleTowerBattleRoom.asm index 53e6b7914..03c0a90e2 100644 --- a/maps/BattleTowerBattleRoom.asm +++ b/maps/BattleTowerBattleRoom.asm @@ -3,21 +3,21 @@ BattleTowerBattleRoom_MapScriptHeader: db 2 ; triggers - dw Script_EnterBattleRoom, 0 - dw UnknownScript_0x9f420, 0 + dw .EnterBattleRoom, 0 + dw .DummyTrigger, 0 .MapCallbacks: db 0 -Script_EnterBattleRoom: ; 0x9f419 +.EnterBattleRoom: ; 0x9f419 disappear $2 priorityjump Script_BattleRoom dotrigger $1 -UnknownScript_0x9f420: +.DummyTrigger: end Script_BattleRoom: ; 0x9f421 - applymovement PLAYER, MovementData_0x9e58c + applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerWalksIn ; beat all 7 opponents in a row Script_BattleRoomLoop: ; 0x9f425 writebyte $2 @@ -25,31 +25,31 @@ Script_BattleRoomLoop: ; 0x9f425 appear $2 warpsound waitsfx - applymovement $2, MovementData_0x9e592 + applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksIn loadfont battletowertext 1 keeptextopen closetext special BattleTowerBattle ; calls predef startbattle - special RotatePalettesRightPalettes + special FadeOutPalettes reloadmap if_not_equal $0, Script_FailedBattleTowerChallenge copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64 if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers - applymovement $2, MovementData_0x9e597 + applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksOut warpsound disappear $2 - applymovement $3, MovementData_0x9e59c - applymovement PLAYER, MovementData_0x9e5a7 + applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer + applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist loadfont writetext Text_YourPkmnWillBeHealedToFullHealth waitbutton closetext playmusic MUSIC_HEAL - special RotatePalettesRightPalettes + special FadeOutPalettes special LoadMapPalettes pause 60 - special RotatePalettesLeftPalettes + special FadeInPalettes special RestartMapMusic loadfont writetext Text_NextUpOpponentNo @@ -57,43 +57,43 @@ Script_BattleRoomLoop: ; 0x9f425 iffalse Script_DontBattleNextOpponent Script_ContinueAndBattleNextOpponent: ; 0x9f477 closetext - applymovement PLAYER, MovementData_0x9e5a9 - applymovement $3, MovementData_0x9e5a1 + applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent + applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksAway jump Script_BattleRoomLoop Script_DontBattleNextOpponent: ; 0x9f483 writetext Text_SaveAndEndTheSession yesorno iffalse Script_DontSaveAndEndTheSession - writebyte BATTLE_TOWER_ACTION_07 + writebyte BATTLETOWERACTION_SAVELEVELGROUP ; save level group special BattleTowerAction - writebyte BATTLE_TOWER_ACTION_1F + writebyte BATTLETOWERACTION_CHOOSEREWARD ; choose reward special BattleTowerAction - writebyte BATTLE_TOWER_ACTION_03 + writebyte BATTLETOWERACTION_03 ; quicksave special BattleTowerAction playsound SFX_SAVE waitsfx - special RotatePalettesRightPalettes + special FadeOutPalettes special Reset Script_DontSaveAndEndTheSession: ; 0x9f4a3 writetext Text_CancelYourBattleRoomChallenge yesorno iffalse Script_ContinueAndBattleNextOpponent - writebyte BATTLE_TOWER_ACTION_04 + writebyte BATTLETOWERACTION_CHALLENGECANCELED special BattleTowerAction - writebyte BATTLE_TOWER_ACTION_06 + writebyte BATTLETOWERACTION_06 special BattleTowerAction closetext - special RotatePalettesRightPalettes + special FadeOutPalettes warpfacing UP, BATTLE_TOWER_1F, $7, $7 loadfont - jump UnknownScript_0x9e4b0 + jump Script_BattleTowerHopeToServeYouAgain Script_FailedBattleTowerChallenge: pause 60 special Special_BattleTowerFade warpfacing UP, BATTLE_TOWER_1F, $7, $7 - writebyte BATTLE_TOWER_ACTION_04 + writebyte BATTLETOWERACTION_CHALLENGECANCELED special BattleTowerAction loadfont writetext Text_ThanksForVisiting @@ -105,13 +105,13 @@ Script_BeatenAllTrainers: ; 0x9f4d9 pause 60 special Special_BattleTowerFade warpfacing UP, BATTLE_TOWER_1F, $7, $7 -BattleTowerBattleRoomScript_0x9f4e4: +Script_BeatenAllTrainers2: loadfont writetext Text_CongratulationsYouveBeatenAllTheTrainers jump Script_GivePlayerHisPrize -UnknownScript_0x9f4eb: - writebyte BATTLE_TOWER_ACTION_04 +UnreferencedScript_0x9f4eb: + writebyte BATTLETOWERACTION_CHALLENGECANCELED special BattleTowerAction loadfont writetext Text_TooMuchTimeElapsedNoRegister @@ -119,10 +119,10 @@ UnknownScript_0x9f4eb: closetext end -UnknownScript_0x9f4f7: - writebyte BATTLE_TOWER_ACTION_04 +UnreferencedScript_0x9f4f7: + writebyte BATTLETOWERACTION_CHALLENGECANCELED special BattleTowerAction - writebyte BATTLE_TOWER_ACTION_06 + writebyte BATTLETOWERACTION_06 special BattleTowerAction loadfont writetext Text_ThanksForVisiting @@ -132,7 +132,7 @@ UnknownScript_0x9f4f7: end -UnknownText_0x9f50b: +Text_ReturnedAfterSave_Mobile: text "You'll be returned" line "after you SAVE." done |