diff options
Diffstat (limited to 'maps/CeladonDeptStore3F.asm')
-rw-r--r-- | maps/CeladonDeptStore3F.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/maps/CeladonDeptStore3F.asm b/maps/CeladonDeptStore3F.asm index 72f4f26ea..38510ec1a 100644 --- a/maps/CeladonDeptStore3F.asm +++ b/maps/CeladonDeptStore3F.asm @@ -6,7 +6,7 @@ const_value set 2 const CELADONDEPTSTORE3F_SUPER_NERD CeladonDeptStore3F_MapScriptHeader: -.MapTriggers: +.SceneScripts: db 0 .MapCallbacks: @@ -104,18 +104,18 @@ CeladonDeptStore3F_MapEventHeader: warp_def $0, $f, 2, CELADON_DEPT_STORE_4F warp_def $0, $2, 1, CELADON_DEPT_STORE_ELEVATOR -.XYTriggers: +.CoordEvents: db 0 -.Signposts: +.BGEvents: db 2 - signpost 0, 14, SIGNPOST_READ, CeladonDeptStore3FDirectory - signpost 0, 3, SIGNPOST_READ, CeladonDeptStore3FElevatorButton + bg_event 0, 14, BGEVENT_READ, CeladonDeptStore3FDirectory + bg_event 0, 3, BGEVENT_READ, CeladonDeptStore3FElevatorButton -.PersonEvents: +.ObjectEvents: db 5 - person_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1 - person_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, CeladonDeptStore3FYoungsterScript, -1 - person_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid1Script, -1 - person_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid2Script, -1 - person_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeladonDeptStore3FSuperNerdScript, -1 + object_event SPRITE_CLERK, 1, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x70d29, -1 + object_event SPRITE_YOUNGSTER, 4, 6, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FYoungsterScript, -1 + object_event SPRITE_GAMEBOY_KID, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid1Script, -1 + object_event SPRITE_GAMEBOY_KID, 1, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FGameboyKid2Script, -1 + object_event SPRITE_SUPER_NERD, 4, 13, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore3FSuperNerdScript, -1 |