diff options
Diffstat (limited to 'maps/CeladonMansion3F.asm')
-rw-r--r-- | maps/CeladonMansion3F.asm | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/maps/CeladonMansion3F.asm b/maps/CeladonMansion3F.asm index dfa41c582..5274b5b38 100644 --- a/maps/CeladonMansion3F.asm +++ b/maps/CeladonMansion3F.asm @@ -195,24 +195,24 @@ CeladonMansion3F_MapEventHeader: .Warps: db 4 - warp_def $0, $0, 1, CELADON_MANSION_ROOF - warp_def $0, $1, 2, CELADON_MANSION_2F - warp_def $0, $6, 3, CELADON_MANSION_2F - warp_def $0, $7, 2, CELADON_MANSION_ROOF + warp_def 0, 0, 1, CELADON_MANSION_ROOF + warp_def 1, 0, 2, CELADON_MANSION_2F + warp_def 6, 0, 3, CELADON_MANSION_2F + warp_def 7, 0, 2, CELADON_MANSION_ROOF .CoordEvents: db 0 .BGEvents: db 4 - bg_event 8, 5, BGEVENT_UP, MapCeladonMansion3FSignpost0Script - bg_event 3, 4, BGEVENT_UP, MapCeladonMansion3FSignpost1Script - bg_event 6, 1, BGEVENT_UP, MapCeladonMansion3FSignpost2Script - bg_event 3, 1, BGEVENT_UP, MapCeladonMansion3FSignpost3Script + bg_event 5, 8, BGEVENT_UP, MapCeladonMansion3FSignpost0Script + bg_event 4, 3, BGEVENT_UP, MapCeladonMansion3FSignpost1Script + bg_event 1, 6, BGEVENT_UP, MapCeladonMansion3FSignpost2Script + bg_event 1, 3, BGEVENT_UP, MapCeladonMansion3FSignpost3Script .ObjectEvents: db 4 - object_event SPRITE_COOLTRAINER_M, 6, 3, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1 - object_event SPRITE_GYM_GUY, 4, 3, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x71696, -1 - object_event SPRITE_SUPER_NERD, 7, 0, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1 - object_event SPRITE_FISHER, 4, 0, SPRITEMOVEDATA_STANDING_UP, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FFisherScript, -1 + object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CooltrainerMScript_0x71670, -1 + object_event 3, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x71696, -1 + object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FSuperNerdScript, -1 + object_event 0, 4, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonMansion3FFisherScript, -1 |