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path: root/maps/CeruleanCity.asm
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-rw-r--r--maps/CeruleanCity.asm40
1 files changed, 20 insertions, 20 deletions
diff --git a/maps/CeruleanCity.asm b/maps/CeruleanCity.asm
index 969f2ca34..391dac6ec 100644
--- a/maps/CeruleanCity.asm
+++ b/maps/CeruleanCity.asm
@@ -18,14 +18,14 @@ CooltrainerMScript_0x184009:
checkevent EVENT_RETURNED_MACHINE_PART
iftrue UnknownScript_0x184017
writetext UnknownText_0x1840bc
+ waitbutton
closetext
- loadmovesprites
end
UnknownScript_0x184017:
writetext UnknownText_0x184144
+ waitbutton
closetext
- loadmovesprites
end
SuperNerdScript_0x18401d:
@@ -35,30 +35,30 @@ CeruleanCitySlowbro:
loadfont
writetext CeruleanCitySlowbroText
cry SLOWBRO
+ waitbutton
closetext
- loadmovesprites
end
CooltrainerFScript_0x18402a:
faceplayer
loadfont
writetext UnknownText_0x1841fa
+ waitbutton
closetext
- loadmovesprites
spriteface $5, LEFT
loadfont
writetext UnknownText_0x184229
+ waitbutton
closetext
- loadmovesprites
loadfont
writetext CeruleanCitySlowbroText
cry SLOWBRO
+ waitbutton
closetext
- loadmovesprites
loadfont
writetext UnknownText_0x18424b
+ waitbutton
closetext
- loadmovesprites
end
FisherScript_0x18404a:
@@ -70,50 +70,50 @@ FisherScript_0x18404a:
iftrue UnknownScript_0x18405e
UnknownScript_0x184058:
writetext UnknownText_0x18424e
+ waitbutton
closetext
- loadmovesprites
end
UnknownScript_0x18405e:
writetext UnknownText_0x184275
+ waitbutton
closetext
- loadmovesprites
end
YoungsterScript_0x184064:
faceplayer
loadfont
writetext UnknownText_0x1842a9
+ waitbutton
closetext
- loadmovesprites
checkevent EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY
iffalse UnknownScript_0x184072
end
UnknownScript_0x184072:
- waitbutton
+ waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
- waitbutton
+ waitsfx
playsound SFX_TRANSACTION
- waitbutton
+ waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
- waitbutton
+ waitsfx
playsound SFX_TRANSACTION
- waitbutton
+ waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
- waitbutton
+ waitsfx
playsound SFX_TRANSACTION
- waitbutton
+ waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
- waitbutton
+ waitsfx
playsound SFX_TRANSACTION
- waitbutton
+ waitsfx
showemote EMOTE_SHOCK, $7, 15
spriteface $7, LEFT
loadfont
writetext UnknownText_0x1842ee
+ waitbutton
closetext
- loadmovesprites
end
CeruleanCitySign: