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-rw-r--r--maps/DragonsDenB1F.asm98
1 files changed, 45 insertions, 53 deletions
diff --git a/maps/DragonsDenB1F.asm b/maps/DragonsDenB1F.asm
index 172619fb6..918e82904 100644
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -1,4 +1,4 @@
-const_value set 2
+ const_def 2 ; object constants
const DRAGONSDENB1F_POKE_BALL1
const DRAGONSDENB1F_CLAIR
const DRAGONSDENB1F_SILVER
@@ -10,13 +10,11 @@ const_value set 2
const DRAGONSDENB1F_POKE_BALL3
DragonsDenB1F_MapScripts:
-.SceneScripts:
- db 2
- scene_script .DummyScene0
- scene_script .DummyScene1
+ db 2 ; scene scripts
+ scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_NOTHING
+ scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
-.MapCallbacks:
- db 1
+ db 1 ; callbacks
callback MAPCALLBACK_NEWMAP, .CheckSilver
.DummyScene0:
@@ -33,8 +31,8 @@ DragonsDenB1F_MapScripts:
.CheckDay:
checkcode VAR_WEEKDAY
- if_equal TUESDAY, .AppearSilver
- if_equal THURSDAY, .AppearSilver
+ ifequal TUESDAY, .AppearSilver
+ ifequal THURSDAY, .AppearSilver
disappear DRAGONSDENB1F_SILVER
return
@@ -49,7 +47,7 @@ DragonsDenB1F_ClairScene:
pause 30
closetext
showemote EMOTE_SHOCK, PLAYER, 15
- spriteface PLAYER, LEFT
+ turnobject PLAYER, LEFT
playmusic MUSIC_CLAIR
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksToYou
opentext
@@ -76,18 +74,18 @@ DragonsDenB1F_ClairScene:
closetext
.FinishClair:
applymovement DRAGONSDENB1F_CLAIR, MovementDragonsDen_ClairWalksAway
- special Special_FadeOutMusic
+ special FadeOutMusic
pause 30
special RestartMapMusic
disappear DRAGONSDENB1F_CLAIR
- setscene 0
+ setscene SCENE_DRAGONSDENB1F_NOTHING
end
TrainerCooltrainermDarin:
- trainer EVENT_BEAT_COOLTRAINERM_DARIN, COOLTRAINERM, DARIN, CooltrainermDarinSeenText, CooltrainermDarinBeatenText, 0, .Script
+ trainer COOLTRAINERM, DARIN, EVENT_BEAT_COOLTRAINERM_DARIN, CooltrainermDarinSeenText, CooltrainermDarinBeatenText, 0, .Script
.Script:
- end_if_just_battled
+ endifjustbattled
opentext
writetext CooltrainermDarinAfterBattleText
waitbutton
@@ -95,10 +93,10 @@ TrainerCooltrainermDarin:
end
TrainerCooltrainerfCara:
- trainer EVENT_BEAT_COOLTRAINERF_CARA, COOLTRAINERF, CARA, CooltrainerfCaraSeenText, CooltrainerfCaraBeatenText, 0, .Script
+ trainer COOLTRAINERF, CARA, EVENT_BEAT_COOLTRAINERF_CARA, CooltrainerfCaraSeenText, CooltrainerfCaraBeatenText, 0, .Script
.Script:
- end_if_just_battled
+ endifjustbattled
opentext
writetext CooltrainerfCaraAfterBattleText
waitbutton
@@ -106,10 +104,10 @@ TrainerCooltrainerfCara:
end
TrainerTwinsLeaandpia1:
- trainer EVENT_BEAT_TWINS_LEA_AND_PIA, TWINS, LEAANDPIA1, TwinsLeaandpia1SeenText, TwinsLeaandpia1BeatenText, 0, .Script
+ trainer TWINS, LEAANDPIA1, EVENT_BEAT_TWINS_LEA_AND_PIA, TwinsLeaandpia1SeenText, TwinsLeaandpia1BeatenText, 0, .Script
.Script:
- end_if_just_battled
+ endifjustbattled
opentext
writetext TwinsLeaandpia1AfterBattleText
waitbutton
@@ -117,20 +115,19 @@ TrainerTwinsLeaandpia1:
end
TrainerTwinsLeaandpia2:
- trainer EVENT_BEAT_TWINS_LEA_AND_PIA, TWINS, LEAANDPIA1, TwinsLeaandpia2SeenText, TwinsLeaandpia2BeatenText, 0, .Script
+ trainer TWINS, LEAANDPIA1, EVENT_BEAT_TWINS_LEA_AND_PIA, TwinsLeaandpia2SeenText, TwinsLeaandpia2BeatenText, 0, .Script
.Script:
- end_if_just_battled
+ endifjustbattled
opentext
writetext TwinsLeaandpia2AfterBattleText
waitbutton
closetext
end
-PokeBallScript_0x18c95a:
-; This whole script is written out rather than as an
-; item fragment because it's left over from the GS
-; event.
+DragonsDenB1FDragonFangScript:
+; This whole script is written out rather than as an itemball
+; because it's left over from the GS event.
giveitem DRAGON_FANG
iffalse .BagFull
disappear DRAGONSDENB1F_POKE_BALL1
@@ -153,16 +150,16 @@ PokeBallScript_0x18c95a:
closetext
end
-SilverScript_0x18c97e:
+DragonsDenB1FSilverScript:
playmusic MUSIC_RIVAL_ENCOUNTER
faceplayer
opentext
- checkevent EVENT_GAVE_KURT_APRICORNS
+ checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
iftrue .SilverTalkAgain
writetext SilverText_Training1
waitbutton
closetext
- setevent EVENT_GAVE_KURT_APRICORNS
+ setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
special RestartMapMusic
end
@@ -173,7 +170,7 @@ SilverScript_0x18c97e:
special RestartMapMusic
end
-MapDragonsDenB1FSignpost0Script:
+DragonShrineSignpost:
jumptext DragonShrineSignpostText
DragonsDenB1FCalcium:
@@ -183,13 +180,13 @@ DragonsDenB1FMaxElixer:
itemball MAX_ELIXER
DragonsDenB1FHiddenRevive:
- hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE, REVIVE
+ hiddenitem REVIVE, EVENT_DRAGONS_DEN_B1F_HIDDEN_REVIVE
DragonsDenB1FHiddenMaxPotion:
- hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION, MAX_POTION
+ hiddenitem MAX_POTION, EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_POTION
DragonsDenB1FHiddenMaxElixer:
- hiddenitem EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER, MAX_ELIXER
+ hiddenitem MAX_ELIXER, EVENT_DRAGONS_DEN_B1F_HIDDEN_MAX_ELIXER
MovementDragonsDen_ClairWalksToYou:
slow_step RIGHT
@@ -407,33 +404,28 @@ Text_NoRoomForDragonFang:
done
DragonsDenB1F_MapEvents:
- ; filler
- db 0, 0
+ db 0, 0 ; filler
-.Warps:
- db 2
- warp_def 20, 3, 3, DRAGONS_DEN_1F
- warp_def 19, 29, 1, DRAGON_SHRINE
+ db 2 ; warp events
+ warp_event 20, 3, DRAGONS_DEN_1F, 3
+ warp_event 19, 29, DRAGON_SHRINE, 1
-.CoordEvents:
- db 1
- coord_event 19, 30, 1, DragonsDenB1F_ClairScene
+ db 1 ; coord events
+ coord_event 19, 30, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM, DragonsDenB1F_ClairScene
-.BGEvents:
- db 4
- bg_event 18, 24, BGEVENT_READ, MapDragonsDenB1FSignpost0Script
+ db 4 ; bg events
+ bg_event 18, 24, BGEVENT_READ, DragonShrineSignpost
bg_event 33, 29, BGEVENT_ITEM, DragonsDenB1FHiddenRevive
bg_event 21, 17, BGEVENT_ITEM, DragonsDenB1FHiddenMaxPotion
bg_event 31, 15, BGEVENT_ITEM, DragonsDenB1FHiddenMaxElixer
-.ObjectEvents:
- db 9
- object_event 35, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PokeBallScript_0x18c95a, EVENT_DRAGONS_DEN_B1F_DRAGON_FANG
+ db 9 ; object events
+ object_event 35, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FDragonFangScript, EVENT_DRAGONS_DEN_B1F_DRAGON_FANG
object_event 14, 30, SPRITE_CLAIR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_DRAGONS_DEN_CLAIR
- object_event 20, 23, SPRITE_SILVER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SilverScript_0x18c97e, EVENT_RIVAL_DRAGONS_DEN
- object_event 20, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainermDarin, -1
- object_event 8, 8, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCara, -1
- object_event 4, 17, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsLeaandpia1, -1
- object_event 4, 18, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsLeaandpia2, -1
- object_event 30, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DragonsDenB1FCalcium, EVENT_DRAGONS_DEN_B1F_CALCIUM
- object_event 5, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DragonsDenB1FMaxElixer, EVENT_DRAGONS_DEN_B1F_MAX_ELIXER
+ object_event 20, 23, SPRITE_SILVER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DragonsDenB1FSilverScript, EVENT_RIVAL_DRAGONS_DEN
+ object_event 20, 8, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainermDarin, -1
+ object_event 8, 8, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCara, -1
+ object_event 4, 17, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsLeaandpia1, -1
+ object_event 4, 18, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsLeaandpia2, -1
+ object_event 30, 4, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DragonsDenB1FCalcium, EVENT_DRAGONS_DEN_B1F_CALCIUM
+ object_event 5, 20, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, DragonsDenB1FMaxElixer, EVENT_DRAGONS_DEN_B1F_MAX_ELIXER