diff options
Diffstat (limited to 'maps/ElmsLab.asm')
-rw-r--r-- | maps/ElmsLab.asm | 116 |
1 files changed, 58 insertions, 58 deletions
diff --git a/maps/ElmsLab.asm b/maps/ElmsLab.asm index af3545944..86bce901b 100644 --- a/maps/ElmsLab.asm +++ b/maps/ElmsLab.asm @@ -59,30 +59,30 @@ ElmsLab_ElmGetsEmail: writetext ElmText_Accepted keeptextopen writetext ElmText_ResearchAmbitions + waitbutton closetext - loadmovesprites playsound SFX_GLASS_TING pause 30 showemote EMOTE_SHOCK, $2, 10 spriteface $2, DOWN loadfont writetext ElmText_GotAnEmail + waitbutton closetext - loadmovesprites loadfont spriteface $2, RIGHT writetext ElmText_MissionFromMrPokemon + waitbutton closetext - loadmovesprites applymovement $2, ElmsLab_ElmToDefaultPositionMovement1 spriteface PLAYER, UP applymovement $2, ElmsLab_ElmToDefaultPositionMovement2 spriteface PLAYER, RIGHT loadfont writetext ElmText_ChooseAPokemon - closetext + waitbutton dotrigger $1 - loadmovesprites + closetext end ProfElmScript: @@ -111,8 +111,8 @@ ElmCheckEverstone: special Special_FindThatSpeciesYourTrainerID iftrue ShowElmTogepiScript writetext UnknownText_0x79a40 + waitbutton closetext - loadmovesprites end ElmEggHatchedScript: @@ -141,16 +141,16 @@ ElmCheckGotEggAgain: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue ElmDescribesMrPokemonScript writetext ElmText_LetYourMonBattleIt + waitbutton closetext - loadmovesprites end LabTryToLeaveScript: spriteface $2, DOWN loadfont writetext LabWhereGoingText + waitbutton closetext - loadmovesprites applymovement PLAYER, MovementData_0x78f70 end @@ -161,8 +161,8 @@ CyndaquilPokeBallScript: refreshscreen $0 pokepic CYNDAQUIL cry CYNDAQUIL - closetext - pokepicyesorno + waitbutton + closepokepic loadfont writetext TakeCyndaquilText yesorno @@ -171,14 +171,14 @@ CyndaquilPokeBallScript: setevent EVENT_GOT_CYNDAQUIL_FROM_ELM writetext ChoseStarterText keeptextopen - waitbutton + waitsfx pokenamemem CYNDAQUIL, $0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON - waitbutton + waitsfx keeptextopen givepoke CYNDAQUIL, 5, BERRY - loadmovesprites + closetext checkcode VAR_FACING if_equal $3, ElmDirectionsScript applymovement PLAYER, AfterCyndaquilMovement @@ -191,8 +191,8 @@ TotodilePokeBallScript: refreshscreen $0 pokepic TOTODILE cry TOTODILE - closetext - pokepicyesorno + waitbutton + closepokepic loadfont writetext TakeTotodileText yesorno @@ -201,14 +201,14 @@ TotodilePokeBallScript: setevent EVENT_GOT_TOTODILE_FROM_ELM writetext ChoseStarterText keeptextopen - waitbutton + waitsfx pokenamemem TOTODILE, $0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON - waitbutton + waitsfx keeptextopen givepoke TOTODILE, 5, BERRY - loadmovesprites + closetext applymovement PLAYER, AfterTotodileMovement jump ElmDirectionsScript @@ -219,8 +219,8 @@ ChikoritaPokeBallScript: refreshscreen $0 pokepic CHIKORITA cry CHIKORITA - closetext - pokepicyesorno + waitbutton + closepokepic loadfont writetext TakeChikoritaText yesorno @@ -229,46 +229,46 @@ ChikoritaPokeBallScript: setevent EVENT_GOT_CHIKORITA_FROM_ELM writetext ChoseStarterText keeptextopen - waitbutton + waitsfx pokenamemem CHIKORITA, $0 writetext ReceivedStarterText playsound SFX_CAUGHT_MON - waitbutton + waitsfx keeptextopen givepoke CHIKORITA, 5, BERRY - loadmovesprites + closetext applymovement PLAYER, AfterChikoritaMovement jump ElmDirectionsScript DidntChooseStarterScript: writetext DidntChooseStarterText + waitbutton closetext - loadmovesprites end ElmDirectionsScript: spriteface PLAYER, UP loadfont writetext ElmDirectionsText1 + waitbutton closetext - loadmovesprites addcellnum PHONE_ELM loadfont writetext GotElmsNumberText playsound SFX_REGISTER_PHONE_NUMBER + waitsfx waitbutton closetext - loadmovesprites spriteface $2, LEFT loadfont writetext ElmDirectionsText2 + waitbutton closetext - loadmovesprites spriteface $2, DOWN loadfont writetext ElmDirectionsText3 + waitbutton closetext - loadmovesprites setevent EVENT_GOT_A_POKEMON_FROM_ELM setevent EVENT_RIVAL_CHERRYGROVE_CITY dotrigger $5 @@ -277,15 +277,15 @@ ElmDirectionsScript: ElmDescribesMrPokemonScript: writetext ElmDescribesMrPokemonText + waitbutton closetext - loadmovesprites end LookAtElmPokeBallScript: loadfont writetext ElmPokeBallText + waitbutton closetext - loadmovesprites end ElmsLabHealingMachine: @@ -293,15 +293,15 @@ ElmsLabHealingMachine: checkevent EVENT_GOT_A_POKEMON_FROM_ELM iftrue .CanHeal writetext ElmsLabHealingMachineText1 + waitbutton closetext - loadmovesprites end .CanHeal writetext ElmsLabHealingMachineText2 yesorno iftrue ElmsLabHealingMachine_HealParty - loadmovesprites + closetext end ElmsLabHealingMachine_HealParty: @@ -312,12 +312,12 @@ ElmsLabHealingMachine_HealParty: special HealMachineAnim pause 30 special RestartMapMusic - loadmovesprites + closetext end ElmAfterTheftDoneScript: + waitbutton closetext - loadmovesprites end ElmAfterTheftScript: @@ -326,11 +326,11 @@ ElmAfterTheftScript: iffalse ElmAfterTheftDoneScript keeptextopen writetext ElmAfterTheftText2 - closetext + waitbutton takeitem MYSTERY_EGG scall ElmJumpBackScript1 writetext ElmAfterTheftText3 - closetext + waitbutton scall ElmJumpBackScript2 writetext ElmAfterTheftText4 keeptextopen @@ -342,33 +342,33 @@ ElmAfterTheftScript: clearevent EVENT_ROUTE_30_YOUNGSTER_JOEY setevent EVENT_ROUTE_30_BATTLE writetext ElmAfterTheftText6 + waitbutton closetext - loadmovesprites dotrigger $6 end ElmStudyingEggScript: writetext ElmStudyingEggText + waitbutton closetext - loadmovesprites end ElmAideHasEggScript: writetext ElmAideHasEggText + waitbutton closetext - loadmovesprites end ElmWaitingEggHatchScript: writetext ElmWaitingEggHatchText + waitbutton closetext - loadmovesprites end ShowElmTogepiScript: writetext ShowElmTogepiText1 + waitbutton closetext - loadmovesprites showemote EMOTE_SHOCK, $2, 15 setevent EVENT_SHOWED_TOGEPI_TO_ELM loadfont @@ -382,16 +382,16 @@ ElmGiveEverstoneScript: verbosegiveitem EVERSTONE iffalse ElmScript_NoRoomForEverstone writetext ElmGiveEverstoneText2 + waitbutton closetext - loadmovesprites setevent EVENT_GOT_EVERSTONE_FROM_ELM end ElmScript_CallYou: writetext ElmText_CallYou - closetext + waitbutton ElmScript_NoRoomForEverstone: - loadmovesprites + closetext end ElmGiveMasterBallScript: @@ -401,9 +401,9 @@ ElmGiveMasterBallScript: iffalse .notdone setevent EVENT_GOT_MASTER_BALL_FROM_ELM writetext ElmGiveMasterBallText2 - closetext + waitbutton .notdone - loadmovesprites + closetext end ElmGiveTicketScript: @@ -412,12 +412,12 @@ ElmGiveTicketScript: verbosegiveitem S_S_TICKET setevent EVENT_GOT_SS_TICKET_FROM_ELM writetext ElmGiveTicketText2 + waitbutton closetext - loadmovesprites end ElmJumpBackScript1: - loadmovesprites + closetext checkcode VAR_FACING if_equal DOWN, ElmJumpDownScript if_equal UP, ElmJumpUpScript @@ -426,7 +426,7 @@ ElmJumpBackScript1: end ElmJumpBackScript2: - loadmovesprites + closetext checkcode VAR_FACING if_equal DOWN, ElmJumpUpScript if_equal UP, ElmJumpDownScript @@ -474,8 +474,8 @@ AideScript_GivePotions: keeptextopen verbosegiveitem POTION writetext AideText_AlwaysBusy + waitbutton closetext - loadmovesprites dotrigger $2 end @@ -503,7 +503,7 @@ AideScript_GiveYouBalls: writetext AideText_ExplainBalls keeptextopen itemnotify - loadmovesprites + closetext dotrigger $2 end @@ -521,26 +521,26 @@ ElmsAideScript: checkevent EVENT_GOT_MYSTERY_EGG_FROM_MR_POKEMON iftrue AideScript_TheftTestimony writetext AideText_AlwaysBusy + waitbutton closetext - loadmovesprites end AideScript_TheftTestimony: writetext AideText_TheftTestimony + waitbutton closetext - loadmovesprites end AideScript_ExplainBalls: writetext AideText_ExplainBalls + waitbutton closetext - loadmovesprites end AideScript_AfterTheft: writetext AideText_AfterTheft + waitbutton closetext - loadmovesprites end MeetCopScript2: @@ -555,8 +555,8 @@ CopScript: keeptextopen special SpecialNameRival writetext ElmsLabOfficerText2 + waitbutton closetext - loadmovesprites applymovement $7, OfficerLeavesMovement disappear $7 dotrigger $2 @@ -572,14 +572,14 @@ ElmsLabWindow: .BreakIn writetext ElmsLabWindowText2 + waitbutton closetext - loadmovesprites end .Normal writetext ElmsLabWindowText1 + waitbutton closetext - loadmovesprites end ElmsLabTravelTip1: |