diff options
Diffstat (limited to 'maps/ElmsLab.asm')
-rw-r--r-- | maps/ElmsLab.asm | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/maps/ElmsLab.asm b/maps/ElmsLab.asm index 07a902cf6..744986890 100644 --- a/maps/ElmsLab.asm +++ b/maps/ElmsLab.asm @@ -44,7 +44,7 @@ ElmsLab_PutElmAtLaptop: return ElmsLab_AutowalkUpToElm: - applymovement $0, ElmsLab_WalkUpToElmMovement + applymovement PLAYER, ElmsLab_WalkUpToElmMovement showemote EMOTE_SHOCK, $2, 15 spriteface $2, RIGHT loadfont @@ -75,9 +75,9 @@ ElmsLab_ElmGetsEmail: closetext loadmovesprites applymovement $2, ElmsLab_ElmToDefaultPositionMovement1 - spriteface $0, UP + spriteface PLAYER, UP applymovement $2, ElmsLab_ElmToDefaultPositionMovement2 - spriteface $0, RIGHT + spriteface PLAYER, RIGHT loadfont writetext ElmText_ChooseAPokemon closetext @@ -151,7 +151,7 @@ LabTryToLeaveScript: writetext LabWhereGoingText closetext loadmovesprites - applymovement $0, MovementData_0x78f70 + applymovement PLAYER, MovementData_0x78f70 end CyndaquilPokeBallScript: @@ -181,7 +181,7 @@ CyndaquilPokeBallScript: loadmovesprites checkcode VAR_FACING if_equal $3, ElmDirectionsScript - applymovement $0, AfterCyndaquilMovement + applymovement PLAYER, AfterCyndaquilMovement jump ElmDirectionsScript TotodilePokeBallScript: @@ -209,7 +209,7 @@ TotodilePokeBallScript: keeptextopen givepoke TOTODILE, 5, BERRY, 0 loadmovesprites - applymovement $0, AfterTotodileMovement + applymovement PLAYER, AfterTotodileMovement jump ElmDirectionsScript ChikoritaPokeBallScript: @@ -237,7 +237,7 @@ ChikoritaPokeBallScript: keeptextopen givepoke CHIKORITA, 5, BERRY, 0 loadmovesprites - applymovement $0, AfterChikoritaMovement + applymovement PLAYER, AfterChikoritaMovement jump ElmDirectionsScript DidntChooseStarterScript: @@ -247,7 +247,7 @@ DidntChooseStarterScript: end ElmDirectionsScript: - spriteface $0, UP + spriteface PLAYER, UP loadfont writetext ElmDirectionsText1 closetext @@ -456,14 +456,14 @@ ElmJumpRightScript: AideScript_WalkPotions1: applymovement $3, AideWalksRight1 - spriteface $0, DOWN + spriteface PLAYER, DOWN scall AideScript_GivePotions applymovement $3, AideWalksLeft1 end AideScript_WalkPotions2: applymovement $3, AideWalksRight2 - spriteface $0, DOWN + spriteface PLAYER, DOWN scall AideScript_GivePotions applymovement $3, AideWalksLeft2 end @@ -481,14 +481,14 @@ AideScript_GivePotions: AideScript_WalkBalls1: applymovement $3, AideWalksRight1 - spriteface $0, DOWN + spriteface PLAYER, DOWN scall AideScript_GiveYouBalls applymovement $3, AideWalksLeft1 end AideScript_WalkBalls2: applymovement $3, AideWalksRight2 - spriteface $0, DOWN + spriteface PLAYER, DOWN scall AideScript_GiveYouBalls applymovement $3, AideWalksLeft2 end @@ -544,10 +544,10 @@ AideScript_AfterTheft: end MeetCopScript2: - applymovement $0, MeetCopScript2_StepLeft + applymovement PLAYER, MeetCopScript2_StepLeft MeetCopScript: - applymovement $0, MeetCopScript_WalkUp + applymovement PLAYER, MeetCopScript_WalkUp CopScript: spriteface $7, LEFT loadfont |