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-rw-r--r--maps/IlexForest.asm647
1 files changed, 331 insertions, 316 deletions
diff --git a/maps/IlexForest.asm b/maps/IlexForest.asm
index 851f50399..3e44de8a5 100644
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -1,3 +1,16 @@
+const_value set 2
+ const ILEXFOREST_BIRD
+ const ILEXFOREST_YOUNGSTER1
+ const ILEXFOREST_BLACK_BELT
+ const ILEXFOREST_ROCKER
+ const ILEXFOREST_POKE_BALL1
+ const ILEXFOREST_KURT
+ const ILEXFOREST_LASS
+ const ILEXFOREST_YOUNGSTER2
+ const ILEXFOREST_POKE_BALL2
+ const ILEXFOREST_POKE_BALL3
+ const ILEXFOREST_POKE_BALL4
+
IlexForest_MapScriptHeader:
.MapTriggers:
db 0
@@ -7,328 +20,330 @@ IlexForest_MapScriptHeader:
; callbacks
- dbw 2, UnknownScript_0x6eb03
+ dbw 2, .FarfetchdCallback
-UnknownScript_0x6eb03:
+.FarfetchdCallback:
checkevent EVENT_GOT_HM01_CUT
- iftrue UnknownScript_0x6eb34
+ iftrue .Static
copybytetovar FarfetchdPosition
- if_equal $1, UnknownScript_0x6eb35
- if_equal $2, UnknownScript_0x6eb3c
- if_equal $3, UnknownScript_0x6eb43
- if_equal $4, UnknownScript_0x6eb4a
- if_equal $5, UnknownScript_0x6eb51
- if_equal $6, UnknownScript_0x6eb58
- if_equal $7, UnknownScript_0x6eb5f
- if_equal $8, UnknownScript_0x6eb66
- if_equal $9, UnknownScript_0x6eb6d
- if_equal $a, UnknownScript_0x6eb74
-UnknownScript_0x6eb34:
+ if_equal 1, .PositionOne
+ if_equal 2, .PositionTwo
+ if_equal 3, .PositionThree
+ if_equal 4, .PositionFour
+ if_equal 5, .PositionFive
+ if_equal 6, .PositionSix
+ if_equal 7, .PositionSeven
+ if_equal 8, .PositionEight
+ if_equal 9, .PositionNine
+ if_equal 10, .PositionTen
+.Static:
return
-UnknownScript_0x6eb35:
- moveperson $2, $e, $1f
- appear $2
+.PositionOne:
+ moveperson ILEXFOREST_BIRD, $e, $1f
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb3c:
- moveperson $2, $f, $19
- appear $2
+.PositionTwo:
+ moveperson ILEXFOREST_BIRD, $f, $19
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb43:
- moveperson $2, $14, $18
- appear $2
+.PositionThree:
+ moveperson ILEXFOREST_BIRD, $14, $18
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb4a:
- moveperson $2, $1d, $16
- appear $2
+.PositionFour:
+ moveperson ILEXFOREST_BIRD, $1d, $16
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb51:
- moveperson $2, $1c, $1f
- appear $2
+.PositionFive:
+ moveperson ILEXFOREST_BIRD, $1c, $1f
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb58:
- moveperson $2, $18, $23
- appear $2
+.PositionSix:
+ moveperson ILEXFOREST_BIRD, $18, $23
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb5f:
- moveperson $2, $16, $1f
- appear $2
+.PositionSeven:
+ moveperson ILEXFOREST_BIRD, $16, $1f
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb66:
- moveperson $2, $f, $1d
- appear $2
+.PositionEight:
+ moveperson ILEXFOREST_BIRD, $f, $1d
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb6d:
- moveperson $2, $a, $23
- appear $2
+.PositionNine:
+ moveperson ILEXFOREST_BIRD, $a, $23
+ appear ILEXFOREST_BIRD
return
-UnknownScript_0x6eb74:
- moveperson $2, $6, $1c
- appear $2
+.PositionTen:
+ moveperson ILEXFOREST_BIRD, $6, $1c
+ appear ILEXFOREST_BIRD
return
YoungsterScript_0x6eb7b:
faceplayer
loadfont
checkevent EVENT_HERDED_FARFETCHD
- iftrue UnknownScript_0x6eb89
+ iftrue .DoneFarfetchd
writetext UnknownText_0x6ef5c
+ waitbutton
closetext
- loadmovesprites
end
-UnknownScript_0x6eb89:
+.DoneFarfetchd:
writetext UnknownText_0x6f019
+ waitbutton
closetext
- loadmovesprites
end
-BirdScript_0x6eb8f:
+IlexForestFarfetchdScript:
copybytetovar FarfetchdPosition
- if_equal $1, UnknownScript_0x6ebba
- if_equal $2, UnknownScript_0x6ebd9
- if_equal $3, UnknownScript_0x6ec02
- if_equal $4, UnknownScript_0x6ec2b
- if_equal $5, UnknownScript_0x6ec54
- if_equal $6, UnknownScript_0x6eca7
- if_equal $7, UnknownScript_0x6ecd0
- if_equal $8, UnknownScript_0x6ed0e
- if_equal $9, UnknownScript_0x6ed50
- if_equal $a, UnknownScript_0x6ed96
-UnknownScript_0x6ebba:
+ if_equal 1, .Position1
+ if_equal 2, .Position2
+ if_equal 3, .Position3
+ if_equal 4, .Position4
+ if_equal 5, .Position5
+ if_equal 6, .Position6
+ if_equal 7, .Position7
+ if_equal 8, .Position8
+ if_equal 9, .Position9
+ if_equal 10, .Position10
+
+.Position1:
faceplayer
loadfont
- writetext UnknownText_0x6f06f
+ writetext Text_ItsTheMissingPokemon
keeptextopen
- writetext UnknownText_0x6f086
+ writetext Text_Kwaaaa
cry FARFETCH_D
+ waitbutton
closetext
- loadmovesprites
- applymovement $2, MovementData_0x6ee8f
- moveperson $2, $f, $19
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $2
- end
-
-UnknownScript_0x6ebd9:
- scall UnknownScript_0x6eda1
- if_equal $0, UnknownScript_0x6ebf1
- applymovement $2, MovementData_0x6ee95
- moveperson $2, $14, $18
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $3
- end
-
-UnknownScript_0x6ebf1:
- applymovement $2, MovementData_0x6ee9e
- moveperson $2, $f, $1d
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $8
- end
-
-UnknownScript_0x6ec02:
- scall UnknownScript_0x6eda1
- if_equal $2, UnknownScript_0x6ec1a
- applymovement $2, MovementData_0x6eea4
- moveperson $2, $1d, $16
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $4
- end
-
-UnknownScript_0x6ec1a:
- applymovement $2, MovementData_0x6eeab
- moveperson $2, $f, $19
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $2
- end
-
-UnknownScript_0x6ec2b:
- scall UnknownScript_0x6eda1
- if_equal $1, UnknownScript_0x6ec43
- applymovement $2, MovementData_0x6eeb1
- moveperson $2, $1c, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $5
- end
-
-UnknownScript_0x6ec43:
- applymovement $2, MovementData_0x6eeb8
- moveperson $2, $14, $18
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $3
- end
-
-UnknownScript_0x6ec54:
- scall UnknownScript_0x6eda1
- if_equal $1, UnknownScript_0x6ec85
- if_equal $2, UnknownScript_0x6ec74
- if_equal $3, UnknownScript_0x6ec96
- applymovement $2, MovementData_0x6eebd
- moveperson $2, $18, $23
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $6
- end
-
-UnknownScript_0x6ec74:
- applymovement $2, MovementData_0x6eec7
- moveperson $2, $16, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $7
- end
-
-UnknownScript_0x6ec85:
- applymovement $2, MovementData_0x6eecc
- moveperson $2, $1d, $16
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $4
- end
-
-UnknownScript_0x6ec96:
- applymovement $2, MovementData_0x6eed2
- moveperson $2, $1d, $16
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $4
- end
-
-UnknownScript_0x6eca7:
- scall UnknownScript_0x6eda1
- if_equal $3, UnknownScript_0x6ecbf
- applymovement $2, MovementData_0x6eee6
- moveperson $2, $16, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $7
- end
-
-UnknownScript_0x6ecbf:
- applymovement $2, MovementData_0x6eeef
- moveperson $2, $1c, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $5
- end
-
-UnknownScript_0x6ecd0:
- scall UnknownScript_0x6eda1
- if_equal $0, UnknownScript_0x6ecfd
- if_equal $2, UnknownScript_0x6ecec
- applymovement $2, MovementData_0x6eef8
- moveperson $2, $f, $1d
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $8
- end
-
-UnknownScript_0x6ecec:
- applymovement $2, MovementData_0x6ef00
- moveperson $2, $18, $23
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $6
- end
-
-UnknownScript_0x6ecfd:
- applymovement $2, MovementData_0x6ef09
- moveperson $2, $1c, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $5
- end
-
-UnknownScript_0x6ed0e:
- scall UnknownScript_0x6eda1
- if_equal $1, UnknownScript_0x6ed3f
- if_equal $2, UnknownScript_0x6ed3f
- if_equal $3, UnknownScript_0x6ed2e
- applymovement $2, MovementData_0x6ef10
- moveperson $2, $a, $23
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $9
- end
-
-UnknownScript_0x6ed2e:
- applymovement $2, MovementData_0x6ef18
- moveperson $2, $16, $1f
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $7
- end
-
-UnknownScript_0x6ed3f:
- applymovement $2, MovementData_0x6ef1e
- moveperson $2, $f, $19
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $2
- end
-
-UnknownScript_0x6ed50:
- scall UnknownScript_0x6eda1
- if_equal $0, UnknownScript_0x6ed85
- if_equal $3, UnknownScript_0x6ed74
- applymovement $2, MovementData_0x6ef23
- moveperson $2, $6, $1c
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $a
- appear $4
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos1_Pos2
+ moveperson ILEXFOREST_BIRD, $f, $19
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 2
+ end
+
+.Position2:
+ scall .CryAndCheckFacing
+ if_equal DOWN, .Position2_Down
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos2_Pos3
+ moveperson ILEXFOREST_BIRD, $14, $18
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 3
+ end
+
+.Position2_Down:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos2_Pos8
+ moveperson ILEXFOREST_BIRD, $f, $1d
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 8
+ end
+
+.Position3:
+ scall .CryAndCheckFacing
+ if_equal LEFT, .Position3_Left
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos3_Pos4
+ moveperson ILEXFOREST_BIRD, $1d, $16
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 4
+ end
+
+.Position3_Left:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos3_Pos2
+ moveperson ILEXFOREST_BIRD, $f, $19
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 2
+ end
+
+.Position4:
+ scall .CryAndCheckFacing
+ if_equal UP, .Position4_Up
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos4_Pos5
+ moveperson ILEXFOREST_BIRD, $1c, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 5
+ end
+
+.Position4_Up:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos4_Pos3
+ moveperson ILEXFOREST_BIRD, $14, $18
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 3
+ end
+
+.Position5:
+ scall .CryAndCheckFacing
+ if_equal UP, .Position5_Up
+ if_equal LEFT, .Position5_Left
+ if_equal RIGHT, .Position5_Right
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos5_Pos6
+ moveperson ILEXFOREST_BIRD, $18, $23
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 6
+ end
+
+.Position5_Left:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetchd_Pos5_Pos7
+ moveperson ILEXFOREST_BIRD, $16, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 7
+ end
+
+.Position5_Up:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos5_Pos4_Up
+ moveperson ILEXFOREST_BIRD, $1d, $16
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 4
+ end
+
+.Position5_Right:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos5_Pos4_Right
+ moveperson ILEXFOREST_BIRD, $1d, $16
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 4
+ end
+
+.Position6:
+ scall .CryAndCheckFacing
+ if_equal RIGHT, .Position6_Right
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos6_Pos7
+ moveperson ILEXFOREST_BIRD, $16, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 7
+ end
+
+.Position6_Right:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos6_Pos5
+ moveperson ILEXFOREST_BIRD, $1c, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 5
+ end
+
+.Position7:
+ scall .CryAndCheckFacing
+ if_equal DOWN, .Position7_Down
+ if_equal LEFT, .Position7_Left
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos8
+ moveperson ILEXFOREST_BIRD, $f, $1d
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 8
+ end
+
+.Position7_Left:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos6
+ moveperson ILEXFOREST_BIRD, $18, $23
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 6
+ end
+
+.Position7_Down:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos7_Pos5
+ moveperson ILEXFOREST_BIRD, $1c, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 5
+ end
+
+.Position8:
+ scall .CryAndCheckFacing
+ if_equal UP, .Position8_Up
+ if_equal LEFT, .Position8_Left
+ if_equal RIGHT, .Position8_Right
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos9
+ moveperson ILEXFOREST_BIRD, $a, $23
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 9
+ end
+
+.Position8_Right:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos7
+ moveperson ILEXFOREST_BIRD, $16, $1f
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 7
+ end
+
+.Position8_Up:
+.Position8_Left:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos8_Pos2
+ moveperson ILEXFOREST_BIRD, $f, $19
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 2
+ end
+
+.Position9:
+ scall .CryAndCheckFacing
+ if_equal DOWN, .Position9_Down
+ if_equal RIGHT, .Position9_Right
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos10
+ moveperson ILEXFOREST_BIRD, $6, $1c
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 10
+ appear ILEXFOREST_BLACK_BELT
setevent EVENT_CHARCOAL_KILN_BOSS
setevent EVENT_HERDED_FARFETCHD
end
-UnknownScript_0x6ed74:
- applymovement $2, MovementData_0x6ef33
- moveperson $2, $f, $1d
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $8
+.Position9_Right:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos8_Right
+ moveperson ILEXFOREST_BIRD, $f, $1d
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 8
end
-UnknownScript_0x6ed85:
- applymovement $2, MovementData_0x6ef3d
- moveperson $2, $f, $1d
- disappear $2
- appear $2
- loadvar FarfetchdPosition, $8
+.Position9_Down:
+ applymovement ILEXFOREST_BIRD, MovementData_Farfetched_Pos9_Pos8_Down
+ moveperson ILEXFOREST_BIRD, $f, $1d
+ disappear ILEXFOREST_BIRD
+ appear ILEXFOREST_BIRD
+ loadvar FarfetchdPosition, 8
end
-UnknownScript_0x6ed96:
+.Position10:
faceplayer
loadfont
- writetext UnknownText_0x6f086
+ writetext Text_Kwaaaa
cry FARFETCH_D
+ waitbutton
closetext
- loadmovesprites
end
-UnknownScript_0x6eda1:
+.CryAndCheckFacing:
faceplayer
loadfont
- writetext UnknownText_0x6f086
+ writetext Text_Kwaaaa
cry FARFETCH_D
+ waitbutton
closetext
- loadmovesprites
checkcode VAR_FACING
end
@@ -336,14 +351,14 @@ BlackBeltScript_0x6edae:
faceplayer
loadfont
checkevent EVENT_GOT_HM01_CUT
- iftrue UnknownScript_0x6edd8
+ iftrue .AlreadyGotCut
writetext UnknownText_0x6f099
keeptextopen
verbosegiveitem HM_CUT
setevent EVENT_GOT_HM01_CUT
writetext UnknownText_0x6f141
+ waitbutton
closetext
- loadmovesprites
setevent EVENT_ILEX_FOREST_FARFETCHD
setevent EVENT_ILEX_FOREST_APPRENTICE
setevent EVENT_ILEX_FOREST_CHARCOAL_MASTER
@@ -352,10 +367,10 @@ BlackBeltScript_0x6edae:
clearevent EVENT_CHARCOAL_KILN_BOSS
end
-UnknownScript_0x6edd8:
+.AlreadyGotCut:
writetext UnknownText_0x6f1c0
+ waitbutton
closetext
- loadmovesprites
end
RockerScript_0x6edde:
@@ -370,20 +385,20 @@ RockerScript_0x6edde:
setevent EVENT_GOT_TM02_HEADBUTT
UnknownScript_0x6edf3:
writetext UnknownText_0x6f26d
- closetext
+ waitbutton
UnknownScript_0x6edf7:
- loadmovesprites
+ closetext
end
TrainerBug_catcherWayne:
trainer EVENT_BEAT_BUG_CATCHER_WAYNE, BUG_CATCHER, WAYNE, Bug_catcherWayneSeenText, Bug_catcherWayneBeatenText, 0, Bug_catcherWayneScript
Bug_catcherWayneScript:
- talkaftercancel
+ end_if_just_battled
loadfont
writetext UnknownText_0x6f571
+ waitbutton
closetext
- loadmovesprites
end
LassScript_0x6ee0d:
@@ -421,32 +436,32 @@ MapIlexForestSignpost0Script:
MapIlexForestSignpost4Script:
checkevent EVENT_FOREST_IS_RESTLESS
- iftrue UnknownScript_0x6ee30
- jump UnknownScript_0x6ee35
+ iftrue .ForestIsRestless
+ jump .DontDoCelebiEvent
-UnknownScript_0x6ee30:
+.ForestIsRestless:
checkitem GS_BALL
- iftrue UnknownScript_0x6ee38
-UnknownScript_0x6ee35:
+ iftrue .AskCelebiEvent
+.DontDoCelebiEvent:
jumptext UnknownText_0x6f358
-UnknownScript_0x6ee38:
+.AskCelebiEvent:
loadfont
writetext UnknownText_0x6f394
yesorno
- iftrue UnknownScript_0x6ee42
- loadmovesprites
+ iftrue .CelebiEvent
+ closetext
end
-UnknownScript_0x6ee42:
+.CelebiEvent:
takeitem GS_BALL
clearevent EVENT_FOREST_IS_RESTLESS
setevent EVENT_AZALEA_TOWN_KURT
- disappear $8
+ disappear ILEXFOREST_LASS
clearevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
writetext UnknownText_0x6f43b
+ waitbutton
closetext
- loadmovesprites
pause 20
showemote EMOTE_SHOCK, PLAYER, 20
special Special_RotatePalettesRightMusic
@@ -456,24 +471,24 @@ UnknownScript_0x6ee42:
pause 20
clearflag ENGINE_HAVE_EXAMINED_GS_BALL
special Special_CelebiShrineEvent
- loadpokedata CELEBI, 30
+ scriptedpokedata CELEBI, 30
startbattle
returnafterbattle
pause 20
special CheckCaughtCelebi
- iffalse UnknownScript_0x6ee8e
- appear $7
- applymovement $7, MovementData_0x6ef4e
+ iffalse .DidntCatchCelebi
+ appear ILEXFOREST_KURT
+ applymovement ILEXFOREST_KURT, MovementData_0x6ef4e
loadfont
writetext UnknownText_0x6f452
+ waitbutton
closetext
- loadmovesprites
- applymovement $7, MovementData_0x6ef53
- disappear $7
-UnknownScript_0x6ee8e:
+ applymovement ILEXFOREST_KURT, MovementData_0x6ef53
+ disappear ILEXFOREST_KURT
+.DidntCatchCelebi:
end
-MovementData_0x6ee8f:
+MovementData_Farfetchd_Pos1_Pos2:
big_step_up
big_step_up
big_step_up
@@ -481,7 +496,7 @@ MovementData_0x6ee8f:
big_step_up
step_end
-MovementData_0x6ee95:
+MovementData_Farfetchd_Pos2_Pos3:
big_step_up
big_step_up
big_step_right
@@ -492,7 +507,7 @@ MovementData_0x6ee95:
big_step_down
step_end
-MovementData_0x6ee9e:
+MovementData_Farfetchd_Pos2_Pos8:
big_step_down
big_step_down
big_step_down
@@ -500,7 +515,7 @@ MovementData_0x6ee9e:
big_step_down
step_end
-MovementData_0x6eea4:
+MovementData_Farfetchd_Pos3_Pos4:
big_step_right
big_step_right
big_step_right
@@ -509,7 +524,7 @@ MovementData_0x6eea4:
big_step_right
step_end
-MovementData_0x6eeab:
+MovementData_Farfetchd_Pos3_Pos2:
big_step_up
big_step_left
big_step_left
@@ -517,7 +532,7 @@ MovementData_0x6eeab:
big_step_left
step_end
-MovementData_0x6eeb1:
+MovementData_Farfetchd_Pos4_Pos5:
big_step_down
big_step_down
big_step_down
@@ -526,14 +541,14 @@ MovementData_0x6eeb1:
big_step_down
step_end
-MovementData_0x6eeb8:
+MovementData_Farfetchd_Pos4_Pos3:
big_step_left
jump_step_left
big_step_left
big_step_left
step_end
-MovementData_0x6eebd:
+MovementData_Farfetchd_Pos5_Pos6:
big_step_down
big_step_down
big_step_down
@@ -545,14 +560,14 @@ MovementData_0x6eebd:
big_step_left
step_end
-MovementData_0x6eec7:
+MovementData_Farfetchd_Pos5_Pos7:
big_step_left
big_step_left
big_step_left
big_step_left
step_end
-MovementData_0x6eecc:
+MovementData_Farfetched_Pos5_Pos4_Up:
big_step_up
big_step_up
big_step_up
@@ -560,14 +575,14 @@ MovementData_0x6eecc:
big_step_up
step_end
-MovementData_0x6eed2:
+MovementData_Farfetched_Pos5_Pos4_Right:
big_step_right
turn_head_up
- db $3e ; movement
+ step_sleep_1
turn_head_down
- db $3e ; movement
+ step_sleep_1
turn_head_up
- db $3e ; movement
+ step_sleep_1
big_step_down
big_step_down
fix_facing
@@ -582,7 +597,7 @@ MovementData_0x6eed2:
big_step_up
step_end
-MovementData_0x6eee6:
+MovementData_Farfetched_Pos6_Pos7:
big_step_left
big_step_left
big_step_left
@@ -593,7 +608,7 @@ MovementData_0x6eee6:
big_step_up
step_end
-MovementData_0x6eeef:
+MovementData_Farfetched_Pos6_Pos5:
big_step_right
big_step_right
big_step_right
@@ -604,7 +619,7 @@ MovementData_0x6eeef:
big_step_up
step_end
-MovementData_0x6eef8:
+MovementData_Farfetched_Pos7_Pos8:
big_step_up
big_step_up
big_step_left
@@ -614,7 +629,7 @@ MovementData_0x6eef8:
big_step_left
step_end
-MovementData_0x6ef00:
+MovementData_Farfetched_Pos7_Pos6:
big_step_down
big_step_down
big_step_left
@@ -625,7 +640,7 @@ MovementData_0x6ef00:
big_step_right
step_end
-MovementData_0x6ef09:
+MovementData_Farfetched_Pos7_Pos5:
big_step_right
big_step_right
big_step_right
@@ -634,7 +649,7 @@ MovementData_0x6ef09:
big_step_right
step_end
-MovementData_0x6ef10:
+MovementData_Farfetched_Pos8_Pos9:
big_step_down
big_step_left
big_step_down
@@ -644,7 +659,7 @@ MovementData_0x6ef10:
big_step_down
step_end
-MovementData_0x6ef18:
+MovementData_Farfetched_Pos8_Pos7:
big_step_right
big_step_right
big_step_right
@@ -652,14 +667,14 @@ MovementData_0x6ef18:
big_step_right
step_end
-MovementData_0x6ef1e:
+MovementData_Farfetched_Pos8_Pos2:
big_step_up
big_step_up
big_step_up
big_step_up
step_end
-MovementData_0x6ef23:
+MovementData_Farfetched_Pos9_Pos10:
big_step_left
big_step_left
fix_facing
@@ -677,7 +692,7 @@ MovementData_0x6ef23:
big_step_up
step_end
-MovementData_0x6ef33:
+MovementData_Farfetched_Pos9_Pos8_Right:
big_step_right
big_step_right
big_step_right
@@ -689,7 +704,7 @@ MovementData_0x6ef33:
big_step_up
step_end
-MovementData_0x6ef3d:
+MovementData_Farfetched_Pos9_Pos8_Down:
big_step_left
big_step_left
fix_facing
@@ -757,12 +772,12 @@ UnknownText_0x6f019:
cont "a BADGE."
done
-UnknownText_0x6f06f:
+Text_ItsTheMissingPokemon:
text "It's the missing"
line "#MON!"
done
-UnknownText_0x6f086:
+Text_Kwaaaa:
text "FARFETCH'D: Kwaa!"
done
@@ -950,7 +965,7 @@ IlexForest_MapEventHeader:
.PersonEvents:
db 11
- person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, BirdScript_0x6eb8f, EVENT_ILEX_FOREST_FARFETCHD
+ person_event SPRITE_BIRD, 31, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, (1 << 3) | PAL_OW_BROWN, PERSONTYPE_SCRIPT, 0, IlexForestFarfetchdScript, EVENT_ILEX_FOREST_FARFETCHD
person_event SPRITE_YOUNGSTER, 28, 7, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, PERSONTYPE_SCRIPT, 0, YoungsterScript_0x6eb7b, EVENT_ILEX_FOREST_APPRENTICE
person_event SPRITE_BLACK_BELT, 28, 5, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, BlackBeltScript_0x6edae, EVENT_ILEX_FOREST_CHARCOAL_MASTER
person_event SPRITE_ROCKER, 14, 15, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, RockerScript_0x6edde, -1