diff options
Diffstat (limited to 'maps/PokeCenter2F.asm')
-rw-r--r-- | maps/PokeCenter2F.asm | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/maps/PokeCenter2F.asm b/maps/PokeCenter2F.asm index c1074fd3b..662ce8835 100644 --- a/maps/PokeCenter2F.asm +++ b/maps/PokeCenter2F.asm @@ -164,7 +164,7 @@ LinkReceptionistScript_Trade: BattleTradeMobile_WalkIn: applymovement2 MovementData_0x192cce - applymovement $0, MovementData_0x192ce7 + applymovement PLAYER, MovementData_0x192ce7 end LinkReceptionistScript_Battle: @@ -385,7 +385,7 @@ Script_LeftMobileTradeRoom: Script_WalkOutOfMobileTradeRoom: applymovement $2, MovementData_0x192d0b - applymovement $0, MovementData_0x192d0f + applymovement PLAYER, MovementData_0x192d0f applymovement $2, MovementData_0x192d14 end @@ -405,7 +405,7 @@ Script_LeftMobileBattleRoom: Script_WalkOutOfMobileBattleRoom: applymovement $3, MovementData_0x192d0b - applymovement $0, MovementData_0x192d0f + applymovement PLAYER, MovementData_0x192d0f applymovement $3, MovementData_0x192d14 end @@ -413,56 +413,56 @@ PokeCenter2F_CheckGender: checkflag ENGINE_PLAYER_IS_FEMALE iftrue .Female applymovement2 MovementData_0x192cca - applymovement $0, MovementData_0x192cde + applymovement PLAYER, MovementData_0x192cde end .Female: applymovement2 MovementData_0x192cd8 - applymovement $0, MovementData_0x192ce2 + applymovement PLAYER, MovementData_0x192ce2 loadfont writetext Text_OhPleaseWait closetext loadmovesprites applymovement2 MovementData_0x192cdc - spriteface $0, LEFT + spriteface PLAYER, LEFT loadfont writetext Text_ChangeTheLook closetext loadmovesprites playsound SFX_TINGLE - applymovement $0, MovementData_0x192d17 + applymovement PLAYER, MovementData_0x192d17 writebyte $80 special Functionc225 - applymovement $0, MovementData_0x192d1c + applymovement PLAYER, MovementData_0x192d1c setflag ENGINE_KRIS_IN_CABLE_CLUB special Special_ReplaceKrisSprite loadfont writetext Text_LikeTheLook closetext loadmovesprites - showemote EMOTE_SHOCK, $0, 15 - applymovement $0, MovementData_0x192ce5 + showemote EMOTE_SHOCK, PLAYER, 15 + applymovement PLAYER, MovementData_0x192ce5 end Script_CleanUpFemaleFlagAfterTrade: checkflag ENGINE_KRIS_IN_CABLE_CLUB iftrue .Female applymovement $2, MovementData_0x192d04 - applymovement $0, MovementData_0x192cf5 + applymovement PLAYER, MovementData_0x192cf5 applymovement $2, MovementData_0x192cfe end .Female: applymovement $2, MovementData_0x192d04 - applymovement $0, MovementData_0x192d28 + applymovement PLAYER, MovementData_0x192d28 clearflag ENGINE_KRIS_IN_CABLE_CLUB playsound SFX_TINGLE - applymovement $0, MovementData_0x192d17 + applymovement PLAYER, MovementData_0x192d17 writebyte $90 special Functionc225 - applymovement $0, MovementData_0x192d1c + applymovement PLAYER, MovementData_0x192d1c special Special_ReplaceKrisSprite - applymovement $0, MovementData_0x192d2a + applymovement PLAYER, MovementData_0x192d2a applymovement $2, MovementData_0x192cfe end @@ -470,21 +470,21 @@ Script_CleanUpFemaleFlagAfterBattle: checkflag ENGINE_KRIS_IN_CABLE_CLUB iftrue .Female applymovement $3, MovementData_0x192d04 - applymovement $0, MovementData_0x192cf5 + applymovement PLAYER, MovementData_0x192cf5 applymovement $3, MovementData_0x192cfe end .Female: applymovement $3, MovementData_0x192d04 - applymovement $0, MovementData_0x192d28 + applymovement PLAYER, MovementData_0x192d28 clearflag ENGINE_KRIS_IN_CABLE_CLUB playsound SFX_TINGLE - applymovement $0, MovementData_0x192d17 + applymovement PLAYER, MovementData_0x192d17 writebyte $90 special Functionc225 - applymovement $0, MovementData_0x192d1c + applymovement PLAYER, MovementData_0x192d1c special Special_ReplaceKrisSprite - applymovement $0, MovementData_0x192d2a + applymovement PLAYER, MovementData_0x192d2a applymovement $3, MovementData_0x192cfe end @@ -495,17 +495,17 @@ TimeCapsuleScript_CheckPlayerGender: if_equal LEFT, .MaleFacingLeft if_equal RIGHT, .MaleFacingRight applymovement2 MovementData_0x192cd2 - applymovement $0, MovementData_0x192cec + applymovement PLAYER, MovementData_0x192cec end .MaleFacingLeft: applymovement2 MovementData_0x192cd2 - applymovement $0, MovementData_0x192cef + applymovement PLAYER, MovementData_0x192cef end .MaleFacingRight: applymovement2 MovementData_0x192cd5 - applymovement $0, MovementData_0x192cf2 + applymovement PLAYER, MovementData_0x192cf2 end .Female: @@ -513,17 +513,17 @@ TimeCapsuleScript_CheckPlayerGender: if_equal RIGHT, .FemaleFacingRight if_equal LEFT, .FemaleFacingLeft applymovement2 MovementData_0x192d33 - applymovement $0, MovementData_0x192d2d + applymovement PLAYER, MovementData_0x192d2d jump .FemaleContinue .FemaleFacingRight: applymovement2 MovementData_0x192d36 - applymovement $0, MovementData_0x192d2f + applymovement PLAYER, MovementData_0x192d2f jump .FemaleContinue .FemaleFacingLeft: applymovement2 MovementData_0x192d33 - applymovement $0, MovementData_0x192d31 + applymovement PLAYER, MovementData_0x192d31 .FemaleContinue: loadfont writetext Text_OhPleaseWait @@ -531,26 +531,26 @@ TimeCapsuleScript_CheckPlayerGender: loadmovesprites checkcode VAR_FACING if_not_equal UP, .FemaleChangeApperance - spriteface $0, LEFT + spriteface PLAYER, LEFT .FemaleChangeApperance: loadfont writetext Text_ChangeTheLook closetext loadmovesprites playsound SFX_TINGLE - applymovement $0, MovementData_0x192d17 + applymovement PLAYER, MovementData_0x192d17 writebyte $80 special Functionc225 - applymovement $0, MovementData_0x192d22 - faceperson $0, $4 + applymovement PLAYER, MovementData_0x192d22 + faceperson PLAYER, $4 setflag ENGINE_KRIS_IN_CABLE_CLUB special Special_ReplaceKrisSprite loadfont writetext Text_LikeTheLook closetext loadmovesprites - showemote EMOTE_SHOCK, $0, 15 - applymovement $0, MovementData_0x192d2d + showemote EMOTE_SHOCK, PLAYER, 15 + applymovement PLAYER, MovementData_0x192d2d end Script_LeftTimeCapsule: @@ -558,21 +558,21 @@ Script_LeftTimeCapsule: checkflag ENGINE_KRIS_IN_CABLE_CLUB iftrue .Female applymovement $4, MovementData_0x192d08 - applymovement $0, MovementData_0x192cf9 + applymovement PLAYER, MovementData_0x192cf9 applymovement $4, MovementData_0x192d01 jump .Done .Female: applymovement $4, MovementData_0x192d08 - applymovement $0, MovementData_0x192cfc + applymovement PLAYER, MovementData_0x192cfc clearflag ENGINE_KRIS_IN_CABLE_CLUB playsound SFX_TINGLE - applymovement $0, MovementData_0x192d17 + applymovement PLAYER, MovementData_0x192d17 writebyte $90 special Functionc225 - applymovement $0, MovementData_0x192d1c + applymovement PLAYER, MovementData_0x192d1c special Special_ReplaceKrisSprite - applymovement $0, MovementData_0x192cfc + applymovement PLAYER, MovementData_0x192cfc applymovement $4, MovementData_0x192d01 .Done: dotrigger $0 |