diff options
Diffstat (limited to 'maps/Route32.asm')
-rw-r--r-- | maps/Route32.asm | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/maps/Route32.asm b/maps/Route32.asm index 47fe4844c..35a078148 100644 --- a/maps/Route32.asm +++ b/maps/Route32.asm @@ -215,11 +215,11 @@ FisherRalph1Script: iftrue UnknownScript_0x1905f1 checkcellnum $11 iftrue UnknownScript_0x190603 - checkevent $0277 + checkevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x190566 writetext UnknownText_0x190bf8 keeptextopen - setevent $0277 + setevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x1905f7 jump UnknownScript_0x190569 @@ -236,57 +236,57 @@ UnknownScript_0x190569: UnknownScript_0x19057d: scall UnknownScript_0x19060f winlosstext FisherRalph1BeatenText, $0000 - copybytetovar wd9fb - if_equal $4, UnknownScript_0x19059c - if_equal $3, UnknownScript_0x1905a2 - if_equal $2, UnknownScript_0x1905a8 - if_equal $1, UnknownScript_0x1905ae - if_equal $0, UnknownScript_0x1905b4 -UnknownScript_0x19059c: + copybytetovar RalphFightCount + if_equal 4, .Fight4 + if_equal 3, .Fight3 + if_equal 2, .Fight2 + if_equal 1, .Fight1 + if_equal 0, .LoadFight0 +.Fight4 checkevent EVENT_RESTORED_POWER_TO_KANTO - iftrue UnknownScript_0x1905e8 -UnknownScript_0x1905a2: + iftrue .LoadFight4 +.Fight3 checkevent EVENT_BEAT_ELITE_FOUR - iftrue UnknownScript_0x1905db -UnknownScript_0x1905a8: - checkflag $004a - iftrue UnknownScript_0x1905ce -UnknownScript_0x1905ae: - checkflag $0048 - iftrue UnknownScript_0x1905c1 -UnknownScript_0x1905b4: + iftrue .LoadFight3 +.Fight2 + checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE + iftrue .LoadFight2 +.Fight1 + checkflag ENGINE_FLYPOINT_ECRUTEAK + iftrue .LoadFight1 +.LoadFight0 loadtrainer FISHER, RALPH1 startbattle returnafterbattle - loadvar wd9fb, $1 + loadvar RalphFightCount, 1 clearflag ENGINE_RALPH end -UnknownScript_0x1905c1: +.LoadFight1 loadtrainer FISHER, RALPH2 startbattle returnafterbattle - loadvar wd9fb, $2 + loadvar RalphFightCount, 2 clearflag ENGINE_RALPH end -UnknownScript_0x1905ce: +.LoadFight2 loadtrainer FISHER, RALPH3 startbattle returnafterbattle - loadvar wd9fb, $3 + loadvar RalphFightCount, 3 clearflag ENGINE_RALPH end -UnknownScript_0x1905db: +.LoadFight3 loadtrainer FISHER, RALPH4 startbattle returnafterbattle - loadvar wd9fb, $4 + loadvar RalphFightCount, 4 clearflag ENGINE_RALPH end -UnknownScript_0x1905e8: +.LoadFight4 loadtrainer FISHER, RALPH5 startbattle returnafterbattle @@ -381,11 +381,11 @@ PicnickerLiz1Script: iftrue UnknownScript_0x19066d checkcellnum $12 iftrue UnknownScript_0x1906ed - checkevent $0279 + checkevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER iftrue UnknownScript_0x190656 writetext UnknownText_0x191060 keeptextopen - setevent $0279 + setevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER scall UnknownScript_0x1906e1 jump UnknownScript_0x190659 @@ -402,57 +402,57 @@ UnknownScript_0x190659: UnknownScript_0x19066d: scall UnknownScript_0x1906f9 winlosstext PicnickerLiz1BeatenText, $0000 - copybytetovar wd9fc - if_equal $4, UnknownScript_0x19068c - if_equal $3, UnknownScript_0x190692 - if_equal $2, UnknownScript_0x190698 - if_equal $1, UnknownScript_0x19069e - if_equal $0, UnknownScript_0x1906a4 -UnknownScript_0x19068c: + copybytetovar LizFightCount + if_equal 4, .Fight4 + if_equal 3, .Fight3 + if_equal 2, .Fight2 + if_equal 1, .Fight1 + if_equal 0, .LoadFight0 +.Fight4 checkevent EVENT_BEAT_ELITE_FOUR - iftrue UnknownScript_0x1906d8 -UnknownScript_0x190692: + iftrue .LoadFight4 +.Fight3 checkevent EVENT_CLEARED_RADIO_TOWER - iftrue UnknownScript_0x1906cb -UnknownScript_0x190698: + iftrue .LoadFight3 +.Fight2 checkevent EVENT_CLEARED_ROCKET_HIDEOUT - iftrue UnknownScript_0x1906be -UnknownScript_0x19069e: - checkflag $0048 - iftrue UnknownScript_0x1906b1 -UnknownScript_0x1906a4: + iftrue .LoadFight2 +.Fight1 + checkflag ENGINE_FLYPOINT_ECRUTEAK + iftrue .LoadFight1 +.LoadFight0 loadtrainer PICNICKER, LIZ1 startbattle returnafterbattle - loadvar wd9fc, $1 + loadvar LizFightCount, 1 clearflag ENGINE_LIZ end -UnknownScript_0x1906b1: +.LoadFight1 loadtrainer PICNICKER, LIZ2 startbattle returnafterbattle - loadvar wd9fc, $2 + loadvar LizFightCount, 2 clearflag ENGINE_LIZ end -UnknownScript_0x1906be: +.LoadFight2 loadtrainer PICNICKER, LIZ3 startbattle returnafterbattle - loadvar wd9fc, $3 + loadvar LizFightCount, 3 clearflag ENGINE_LIZ end -UnknownScript_0x1906cb: +.LoadFight3 loadtrainer PICNICKER, LIZ4 startbattle returnafterbattle - loadvar wd9fc, $4 + loadvar LizFightCount, 4 clearflag ENGINE_LIZ end -UnknownScript_0x1906d8: +.LoadFight4 loadtrainer PICNICKER, LIZ5 startbattle returnafterbattle |