diff options
Diffstat (limited to 'maps/SlowpokeWellB1F.asm')
-rw-r--r-- | maps/SlowpokeWellB1F.asm | 69 |
1 files changed, 40 insertions, 29 deletions
diff --git a/maps/SlowpokeWellB1F.asm b/maps/SlowpokeWellB1F.asm index 27b397543..b905140f8 100644 --- a/maps/SlowpokeWellB1F.asm +++ b/maps/SlowpokeWellB1F.asm @@ -1,3 +1,14 @@ +const_value set 2 + const SLOWPOKEWELLB1F_ROCKET1 + const SLOWPOKEWELLB1F_ROCKET2 + const SLOWPOKEWELLB1F_ROCKET3 + const SLOWPOKEWELLB1F_ROCKET_GIRL + const SLOWPOKEWELLB1F_SLOWPOKE1 + const SLOWPOKEWELLB1F_SLOWPOKE2 + const SLOWPOKEWELLB1F_KURT + const SLOWPOKEWELLB1F_BOULDER + const SLOWPOKEWELLB1F_POKE_BALL + SlowpokeWellB1F_MapScriptHeader: .MapTriggers: db 0 @@ -12,38 +23,38 @@ TrainerGruntM29: trainer EVENT_BEAT_ROCKET_GRUNTM_29, GRUNTM, 29, GruntM29SeenText, GruntM29BeatenText, 0, GruntM29Script GruntM29Script: - talkaftercancel - loadfont + end_if_just_battled + opentext writetext TrainerGruntM29SlowpokeProfitText + waitbutton closetext - loadmovesprites end TrainerGruntM1: trainer EVENT_BEAT_ROCKET_GRUNTM_1, GRUNTM, 1, GruntM1SeenText, GruntM1BeatenText, 0, GruntM1Script GruntM1Script: - loadfont + opentext writetext TrainerGruntM1WhenTalkText + waitbutton closetext - loadmovesprites special Special_FadeBlackQuickly special Special_ReloadSpritesNoPalettes - disappear $2 - disappear $3 - disappear $4 - disappear $5 + disappear SLOWPOKEWELLB1F_ROCKET1 + disappear SLOWPOKEWELLB1F_ROCKET2 + disappear SLOWPOKEWELLB1F_ROCKET3 + disappear SLOWPOKEWELLB1F_ROCKET_GIRL pause 15 special Special_FadeInQuickly - disappear $8 - moveperson $8, $b, $6 - appear $8 - applymovement $8, KurtSlowpokeWellVictoryMovementData + disappear SLOWPOKEWELLB1F_KURT + moveperson SLOWPOKEWELLB1F_KURT, $b, $6 + appear SLOWPOKEWELLB1F_KURT + applymovement SLOWPOKEWELLB1F_KURT, KurtSlowpokeWellVictoryMovementData spriteface PLAYER, RIGHT - loadfont + opentext writetext KurtLeaveSlowpokeWellText + waitbutton closetext - loadmovesprites setevent EVENT_CLEARED_SLOWPOKE_WELL variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER domaptrigger AZALEA_TOWN, $1 @@ -66,54 +77,54 @@ TrainerGruntM2: trainer EVENT_BEAT_ROCKET_GRUNTM_2, GRUNTM, 2, GruntM2SeenText, GruntM2BeatenText, 0, GruntM2Script GruntM2Script: - talkaftercancel - loadfont + end_if_just_battled + opentext writetext UnknownText_0x5aaf2 + waitbutton closetext - loadmovesprites end TrainerGruntF1: trainer EVENT_BEAT_ROCKET_GRUNTF_1, GRUNTF, 1, GruntF1SeenText, GruntF1BeatenText, 0, GruntF1Script GruntF1Script: - talkaftercancel - loadfont + end_if_just_battled + opentext writetext UnknownText_0x5ab8d + waitbutton closetext - loadmovesprites end SlowpokeScript_0x5a681: faceplayer - loadfont + opentext cry SLOWPOKE writetext UnknownText_0x5abcb yesorno iftrue UnknownScript_0x5a68f - loadmovesprites + closetext end UnknownScript_0x5a68f: writetext UnknownText_0x5ac09 + waitbutton closetext - loadmovesprites end SlowpokeScript_0x5a695: faceplayer - loadfont + opentext writetext UnknownText_0x5ac61 cry SLOWPOKE + waitbutton closetext - loadmovesprites end SlowpokeWellB1FBoulder: jumpstd strengthboulder -ItemFragment_0x5a6a3: - db SUPER_POTION, 1 +SlowpokeWellB1FSuperPotion: + itemball SUPER_POTION KurtSlowpokeWellVictoryMovementData: step_left @@ -334,4 +345,4 @@ SlowpokeWellB1F_MapEventHeader: person_event SPRITE_SLOWPOKE, 2, 6, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, (1 << 3) | PAL_OW_RED, PERSONTYPE_SCRIPT, 0, SlowpokeScript_0x5a695, EVENT_SLOWPOKE_WELL_SLOWPOKES person_event SPRITE_KURT, 14, 16, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, KurtScript_0x5a5d5, EVENT_SLOWPOKE_WELL_KURT person_event SPRITE_BOULDER, 2, 3, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, SlowpokeWellB1FBoulder, -1 - person_event SPRITE_POKE_BALL, 3, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMFRAGMENT, 0, ItemFragment_0x5a6a3, EVENT_SLOWPOKE_WELL_B1F_SUPER_POTION + person_event SPRITE_POKE_BALL, 3, 10, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, SlowpokeWellB1FSuperPotion, EVENT_SLOWPOKE_WELL_B1F_SUPER_POTION |