diff options
Diffstat (limited to 'maps/TinTower1F.asm')
-rw-r--r-- | maps/TinTower1F.asm | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/maps/TinTower1F.asm b/maps/TinTower1F.asm index 87fbfe13e..1d0340a0b 100644 --- a/maps/TinTower1F.asm +++ b/maps/TinTower1F.asm @@ -11,10 +11,10 @@ const_value set 2 const TINTOWER1F_SAGE6 TinTower1F_MapScriptHeader: -.MapTriggers: +.SceneScripts: db 2 - maptrigger .FaceSuicune - maptrigger .DummyTrigger + scene_script .FaceSuicune + scene_script .DummyScene .MapCallbacks: db 2 @@ -25,7 +25,7 @@ TinTower1F_MapScriptHeader: priorityjump .SuicuneBattle end -.DummyTrigger: +.DummyScene: end .NPCsCallback: @@ -125,36 +125,36 @@ TinTower1F_MapScriptHeader: disappear TINTOWER1F_SUICUNE setevent EVENT_FOUGHT_SUICUNE setevent EVENT_SAW_SUICUNE_ON_ROUTE_42 - domaptrigger ROUTE_42, $0 + setmapscene ROUTE_42, $0 setevent EVENT_SAW_SUICUNE_ON_ROUTE_36 - domaptrigger ROUTE_36, $0 + setmapscene ROUTE_36, $0 setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY - domaptrigger CIANWOOD_CITY, $0 - dotrigger $1 + setmapscene CIANWOOD_CITY, $0 + setscene $1 clearevent EVENT_SET_WHEN_FOUGHT_HO_OH reloadmapafterbattle pause 20 spriteface PLAYER, DOWN playmusic MUSIC_MYSTICALMAN_ENCOUNTER playsound SFX_ENTER_DOOR - moveperson TINTOWER1F_EUSINE, $a, $f + moveobject TINTOWER1F_EUSINE, $a, $f appear TINTOWER1F_EUSINE applymovement TINTOWER1F_EUSINE, MovementData_0x1851ec playsound SFX_ENTER_DOOR - moveperson TINTOWER1F_SAGE1, $9, $f + moveobject TINTOWER1F_SAGE1, $9, $f appear TINTOWER1F_SAGE1 applymovement TINTOWER1F_SAGE1, MovementData_0x1851f5 playsound SFX_ENTER_DOOR - moveperson TINTOWER1F_SAGE2, $9, $f + moveobject TINTOWER1F_SAGE2, $9, $f appear TINTOWER1F_SAGE2 applymovement TINTOWER1F_SAGE2, MovementData_0x1851fb playsound SFX_ENTER_DOOR - moveperson TINTOWER1F_SAGE3, $9, $f + moveobject TINTOWER1F_SAGE3, $9, $f appear TINTOWER1F_SAGE3 applymovement TINTOWER1F_SAGE3, MovementData_0x1851fe - moveperson TINTOWER1F_SAGE1, $7, $d - moveperson TINTOWER1F_SAGE2, $9, $d - moveperson TINTOWER1F_SAGE3, $b, $d + moveobject TINTOWER1F_SAGE1, $7, $d + moveobject TINTOWER1F_SAGE2, $9, $d + moveobject TINTOWER1F_SAGE3, $b, $d spriteface PLAYER, RIGHT opentext writetext TinTowerEusineSuicuneText @@ -532,21 +532,21 @@ TinTower1F_MapEventHeader: warp_def $f, $a, 12, ECRUTEAK_CITY warp_def $2, $a, 2, TIN_TOWER_2F -.XYTriggers: +.CoordEvents: db 0 -.Signposts: +.BGEvents: db 0 -.PersonEvents: +.ObjectEvents: db 10 - person_event SPRITE_SUICUNE, 9, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_SUICUNE - person_event SPRITE_RAIKOU, 9, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BROWN, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_RAIKOU - person_event SPRITE_ENTEI, 9, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_ENTEI - person_event SPRITE_SUPER_NERD, 3, 8, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, TinTowerEusine, EVENT_TIN_TOWER_1F_EUSINE - person_event SPRITE_SAGE, 9, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage1Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 - person_event SPRITE_SAGE, 11, 11, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage2Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 - person_event SPRITE_SAGE, 6, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage3Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 - person_event SPRITE_SAGE, 2, 4, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage4Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 - person_event SPRITE_SAGE, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage5Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 - person_event SPRITE_SAGE, 2, 14, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TinTower1FSage6Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 + object_event SPRITE_SUICUNE, 9, 9, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_SUICUNE + object_event SPRITE_RAIKOU, 9, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_RAIKOU + object_event SPRITE_ENTEI, 9, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TIN_TOWER_1F_ENTEI + object_event SPRITE_SUPER_NERD, 3, 8, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, TinTowerEusine, EVENT_TIN_TOWER_1F_EUSINE + object_event SPRITE_SAGE, 9, 5, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage1Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 + object_event SPRITE_SAGE, 11, 11, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage2Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 + object_event SPRITE_SAGE, 6, 14, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage3Script, EVENT_TIN_TOWER_1F_WISE_TRIO_1 + object_event SPRITE_SAGE, 2, 4, SPRITEMOVEDATA_WALK_UP_DOWN, 1, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage4Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 + object_event SPRITE_SAGE, 1, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage5Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 + object_event SPRITE_SAGE, 2, 14, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTower1FSage6Script, EVENT_TIN_TOWER_1F_WISE_TRIO_2 |