diff options
Diffstat (limited to 'maps/TrainerHouse1F.asm')
-rw-r--r-- | maps/TrainerHouse1F.asm | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/maps/TrainerHouse1F.asm b/maps/TrainerHouse1F.asm index d62a0673f..bcfb08bb0 100644 --- a/maps/TrainerHouse1F.asm +++ b/maps/TrainerHouse1F.asm @@ -143,23 +143,23 @@ TrainerHouse1F_MapEventHeader: .Warps: db 3 - warp_def $d, $2, 3, VIRIDIAN_CITY - warp_def $d, $3, 3, VIRIDIAN_CITY - warp_def $2, $8, 1, TRAINER_HOUSE_B1F + warp_def 2, 13, 3, VIRIDIAN_CITY + warp_def 3, 13, 3, VIRIDIAN_CITY + warp_def 8, 2, 1, TRAINER_HOUSE_B1F .CoordEvents: db 0 .BGEvents: db 3 - bg_event 0, 5, BGEVENT_READ, MapTrainerHouse1FSignpost0Script - bg_event 0, 7, BGEVENT_READ, MapTrainerHouse1FSignpost1Script - bg_event 10, 7, BGEVENT_READ, MapTrainerHouse1FSignpost2Script + bg_event 5, 0, BGEVENT_READ, MapTrainerHouse1FSignpost0Script + bg_event 7, 0, BGEVENT_READ, MapTrainerHouse1FSignpost1Script + bg_event 7, 10, BGEVENT_READ, MapTrainerHouse1FSignpost2Script .ObjectEvents: db 5 - object_event SPRITE_RECEPTIONIST, 11, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1 - object_event SPRITE_COOLTRAINER_M, 11, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1 - object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1 - object_event SPRITE_YOUNGSTER, 8, 4, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1 - object_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1 + object_event 0, 11, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1 + object_event 7, 11, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1 + object_event 6, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1 + object_event 4, 8, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1 + object_event 2, 4, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1 |