diff options
Diffstat (limited to 'maps/TrainerHouse1F.asm')
-rw-r--r-- | maps/TrainerHouse1F.asm | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/maps/TrainerHouse1F.asm b/maps/TrainerHouse1F.asm index 87fd7b592..d62a0673f 100644 --- a/maps/TrainerHouse1F.asm +++ b/maps/TrainerHouse1F.asm @@ -6,7 +6,7 @@ const_value set 2 const TRAINERHOUSE1F_GENTLEMAN TrainerHouse1F_MapScriptHeader: -.MapTriggers: +.SceneScripts: db 0 .MapCallbacks: @@ -147,19 +147,19 @@ TrainerHouse1F_MapEventHeader: warp_def $d, $3, 3, VIRIDIAN_CITY warp_def $2, $8, 1, TRAINER_HOUSE_B1F -.XYTriggers: +.CoordEvents: db 0 -.Signposts: +.BGEvents: db 3 - signpost 0, 5, SIGNPOST_READ, MapTrainerHouse1FSignpost0Script - signpost 0, 7, SIGNPOST_READ, MapTrainerHouse1FSignpost1Script - signpost 10, 7, SIGNPOST_READ, MapTrainerHouse1FSignpost2Script + bg_event 0, 5, BGEVENT_READ, MapTrainerHouse1FSignpost0Script + bg_event 0, 7, BGEVENT_READ, MapTrainerHouse1FSignpost1Script + bg_event 10, 7, BGEVENT_READ, MapTrainerHouse1FSignpost2Script -.PersonEvents: +.ObjectEvents: db 5 - person_event SPRITE_RECEPTIONIST, 11, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1 - person_event SPRITE_COOLTRAINER_M, 11, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1 - person_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1 - person_event SPRITE_YOUNGSTER, 8, 4, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1 - person_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1 + object_event SPRITE_RECEPTIONIST, 11, 0, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FReceptionistScript, -1 + object_event SPRITE_COOLTRAINER_M, 11, 7, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerMScript, -1 + object_event SPRITE_COOLTRAINER_F, 2, 6, SPRITEMOVEDATA_STANDING_DOWN, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FCooltrainerFScript, -1 + object_event SPRITE_YOUNGSTER, 8, 4, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FYoungsterScript, -1 + object_event SPRITE_GENTLEMAN, 4, 2, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TrainerHouse1FGentlemanScript, -1 |