diff options
Diffstat (limited to 'maps/TrainerHouseB1F.asm')
-rw-r--r-- | maps/TrainerHouseB1F.asm | 39 |
1 files changed, 16 insertions, 23 deletions
diff --git a/maps/TrainerHouseB1F.asm b/maps/TrainerHouseB1F.asm index bab0a5b66..6ed62935d 100644 --- a/maps/TrainerHouseB1F.asm +++ b/maps/TrainerHouseB1F.asm @@ -1,26 +1,24 @@ -const_value set 2 + const_def 2 ; object constants const TRAINERHOUSEB1F_RECEPTIONIST const TRAINERHOUSEB1F_CHRIS TrainerHouseB1F_MapScripts: -.SceneScripts: - db 1 - scene_script .DummyScene + db 1 ; scene scripts + scene_script .DummyScene ; SCENE_DEFAULT -.MapCallbacks: - db 0 + db 0 ; callbacks .DummyScene: end TrainerHouseReceptionistScript: - spriteface PLAYER, UP + objectface PLAYER, UP opentext checkflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY iftrue .FoughtTooManyTimes writetext TrainerHouseB1FIntroText buttonsound - special Special_TrainerHouse + special TrainerHouse iffalse .GetCal3Name trainertotext CAL, CAL2, MEM_BUFFER_0 jump .GotName @@ -42,7 +40,7 @@ TrainerHouseReceptionistScript: writetext TrainerHouseB1FCalBeforeText waitbutton closetext - special Special_TrainerHouse + special TrainerHouse iffalse .NoSpecialBattle winlosstext TrainerHouseB1FCalBeatenText, 0 setlasttalked TRAINERHOUSEB1F_CHRIS @@ -170,21 +168,16 @@ TrainerHouseB1FCalBeforeText: done TrainerHouseB1F_MapEvents: - ; filler - db 0, 0 + db 0, 0 ; filler -.Warps: - db 1 - warp_def 9, 4, 3, TRAINER_HOUSE_1F + db 1 ; warp events + warp_event 9, 4, TRAINER_HOUSE_1F, 3 -.CoordEvents: - db 1 - coord_event 7, 3, 0, TrainerHouseReceptionistScript + db 1 ; coord events + coord_event 7, 3, SCENE_DEFAULT, TrainerHouseReceptionistScript -.BGEvents: - db 0 + db 0 ; bg events -.ObjectEvents: - db 2 - object_event 7, 1, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1 - object_event 6, 11, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1 + db 2 ; object events + object_event 7, 1, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1 + object_event 6, 11, SPRITE_CHRIS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, -1 |