diff options
Diffstat (limited to 'maps/VictoryRoad.asm')
-rw-r--r-- | maps/VictoryRoad.asm | 50 |
1 files changed, 24 insertions, 26 deletions
diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm index 3b85a534a..a2533a2ed 100644 --- a/maps/VictoryRoad.asm +++ b/maps/VictoryRoad.asm @@ -7,24 +7,22 @@ const_value set 2 const VICTORYROAD_POKE_BALL5 VictoryRoad_MapScriptHeader: -.MapTriggers: +.SceneScripts: db 2 - - ; triggers - dw UnknownScript_0x74490, 0 - dw UnknownScript_0x74491, 0 + scene_script .DummyScene0 + scene_script .DummyScene1 .MapCallbacks: db 0 -UnknownScript_0x74490: +.DummyScene0: end -UnknownScript_0x74491: +.DummyScene1: end UnknownScript_0x74492: - moveperson VICTORYROAD_SILVER, $12, $b + moveobject VICTORYROAD_SILVER, $12, $b spriteface PLAYER, DOWN showemote EMOTE_SHOCK, PLAYER, 15 special Special_FadeOutMusic @@ -34,7 +32,7 @@ UnknownScript_0x74492: scall UnknownScript_0x744d4 applymovement VICTORYROAD_SILVER, MovementData_0x7454c disappear VICTORYROAD_SILVER - dotrigger $1 + setscene $1 playmapmusic end @@ -48,7 +46,7 @@ UnknownScript_0x744b5: scall UnknownScript_0x744d4 applymovement VICTORYROAD_SILVER, MovementData_0x74555 disappear VICTORYROAD_SILVER - dotrigger $1 + setscene $1 playmapmusic end @@ -66,7 +64,7 @@ UnknownScript_0x744d4: iftrue UnknownScript_0x7450f winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked VICTORYROAD_SILVER - loadtrainer RIVAL1, RIVAL1_15 + loadtrainer RIVAL1, RIVAL1_5_TOTODILE startbattle dontrestartmapmusic reloadmapafterbattle @@ -75,7 +73,7 @@ UnknownScript_0x744d4: UnknownScript_0x744ff: winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked VICTORYROAD_SILVER - loadtrainer RIVAL1, RIVAL1_13 + loadtrainer RIVAL1, RIVAL1_5_CHIKORITA startbattle dontrestartmapmusic reloadmapafterbattle @@ -84,7 +82,7 @@ UnknownScript_0x744ff: UnknownScript_0x7450f: winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked VICTORYROAD_SILVER - loadtrainer RIVAL1, RIVAL1_14 + loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL startbattle dontrestartmapmusic reloadmapafterbattle @@ -259,21 +257,21 @@ VictoryRoad_MapEventHeader: warp_def $1b, $0, 8, VICTORY_ROAD warp_def $5, $d, 3, ROUTE_23 -.XYTriggers: +.CoordEvents: db 2 - xy_trigger 0, $8, $c, $0, UnknownScript_0x74492, $0, $0 - xy_trigger 0, $8, $d, $0, UnknownScript_0x744b5, $0, $0 + coord_event 0, $8, $c, UnknownScript_0x74492 + coord_event 0, $8, $d, UnknownScript_0x744b5 -.Signposts: +.BGEvents: db 2 - signpost 29, 3, SIGNPOST_ITEM, VictoryRoadHiddenMaxPotion - signpost 65, 3, SIGNPOST_ITEM, VictoryRoadHiddenFullHeal + bg_event 29, 3, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion + bg_event 65, 3, BGEVENT_ITEM, VictoryRoadHiddenFullHeal -.PersonEvents: +.ObjectEvents: db 6 - person_event SPRITE_SILVER, 13, 18, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_VICTORY_ROAD - person_event SPRITE_POKE_BALL, 28, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VictoryRoadTMEarthquake, EVENT_VICTORY_ROAD_TM_EARTHQUAKE - person_event SPRITE_POKE_BALL, 48, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VictoryRoadMaxRevive, EVENT_VICTORY_ROAD_MAX_REVIVE - person_event SPRITE_POKE_BALL, 29, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VictoryRoadFullRestore, EVENT_VICTORY_ROAD_FULL_RESTORE - person_event SPRITE_POKE_BALL, 48, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VictoryRoadFullHeal, EVENT_VICTORY_ROAD_FULL_HEAL - person_event SPRITE_POKE_BALL, 38, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_ITEMBALL, 0, VictoryRoadHPUp, EVENT_VICTORY_ROAD_HP_UP + object_event SPRITE_SILVER, 13, 18, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_VICTORY_ROAD + object_event SPRITE_POKE_BALL, 28, 3, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadTMEarthquake, EVENT_VICTORY_ROAD_TM_EARTHQUAKE + object_event SPRITE_POKE_BALL, 48, 12, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadMaxRevive, EVENT_VICTORY_ROAD_MAX_REVIVE + object_event SPRITE_POKE_BALL, 29, 18, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadFullRestore, EVENT_VICTORY_ROAD_FULL_RESTORE + object_event SPRITE_POKE_BALL, 48, 15, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadFullHeal, EVENT_VICTORY_ROAD_FULL_HEAL + object_event SPRITE_POKE_BALL, 38, 7, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadHPUp, EVENT_VICTORY_ROAD_HP_UP |