diff options
Diffstat (limited to 'maps/VioletGym.asm')
-rw-r--r-- | maps/VioletGym.asm | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/maps/VioletGym.asm b/maps/VioletGym.asm index 7b9d36025..1d9ad0668 100644 --- a/maps/VioletGym.asm +++ b/maps/VioletGym.asm @@ -1,3 +1,9 @@ +const_value set 2 + const VIOLETGYM_FALKNER + const VIOLETGYM_YOUNGSTER1 + const VIOLETGYM_YOUNGSTER2 + const VIOLETGYM_GYM_GUY + VioletGym_MapScriptHeader: .MapTriggers: db 0 @@ -11,17 +17,17 @@ FalknerScript_0x683c2: checkevent EVENT_BEAT_FALKNER iftrue .FightDone writetext UnknownText_0x68473 + waitbutton closetext - loadmovesprites winlosstext UnknownText_0x6854a, 0 - loadtrainer FALKNER, 1 + scriptedtrainerdata FALKNER, 1 startbattle returnafterbattle setevent EVENT_BEAT_FALKNER loadfont writetext UnknownText_0x685af playsound SFX_GET_BADGE - waitbutton + waitsfx setflag ENGINE_ZEPHYRBADGE checkcode VAR_BADGES scall VioletGymTriggerRockets @@ -38,15 +44,15 @@ FalknerScript_0x683c2: iffalse .NoRoomForMudSlap setevent EVENT_GOT_TM31_MUD_SLAP writetext UnknownText_0x68648 + waitbutton closetext - loadmovesprites end .SpeechAfterTM: writetext UnknownText_0x68735 - closetext + waitbutton .NoRoomForMudSlap: - loadmovesprites + closetext end VioletGymTriggerRockets: @@ -64,22 +70,22 @@ TrainerBird_keeperRod: trainer EVENT_BEAT_BIRD_KEEPER_ROD, BIRD_KEEPER, ROD, Bird_keeperRodSeenText, Bird_keeperRodBeatenText, 0, Bird_keeperRodScript Bird_keeperRodScript: - talkaftercancel + end_if_just_battled loadfont writetext UnknownText_0x68837 + waitbutton closetext - loadmovesprites end TrainerBird_keeperAbe: trainer EVENT_BEAT_BIRD_KEEPER_ABE, BIRD_KEEPER, ABE, Bird_keeperAbeSeenText, Bird_keeperAbeBeatenText, 0, Bird_keeperAbeScript Bird_keeperAbeScript: - talkaftercancel + end_if_just_battled loadfont writetext UnknownText_0x688c7 + waitbutton closetext - loadmovesprites end VioletGymGuyScript: @@ -88,14 +94,14 @@ VioletGymGuyScript: checkevent EVENT_BEAT_FALKNER iftrue .VioletGymGuyWinScript writetext VioletGymGuyText + waitbutton closetext - loadmovesprites end .VioletGymGuyWinScript writetext VioletGymGuyWinText + waitbutton closetext - loadmovesprites end VioletGymStatue: |