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-rw-r--r--maps/BattleTower1F.asm150
-rw-r--r--maps/BattleTowerBattleRoom.asm60
-rw-r--r--maps/BattleTowerElevator.asm28
-rw-r--r--maps/BattleTowerHallway.asm12
-rw-r--r--maps/BluesHouse.asm4
-rw-r--r--maps/EcruteakGym.asm2
-rw-r--r--maps/FastShip1F.asm4
-rw-r--r--maps/FastShipCabins_SE_SSE_CaptainsCabin.asm2
-rw-r--r--maps/FastShipCabins_SW_SSW_NW.asm2
-rw-r--r--maps/GoldenrodPokeCenter1F.asm4
-rw-r--r--maps/IndigoPlateauPokeCenter1F.asm2
-rw-r--r--maps/LancesRoom.asm2
-rw-r--r--maps/MobileBattleRoom.asm4
-rw-r--r--maps/MrPokemonsHouse.asm2
-rw-r--r--maps/OlivineLighthouse6F.asm12
-rw-r--r--maps/OlivinePort.asm2
-rw-r--r--maps/RadioTower5F.asm2
-rw-r--r--maps/Route24.asm2
-rw-r--r--maps/Route26HealSpeechHouse.asm2
-rw-r--r--maps/Route35NationalParkgate.asm4
-rw-r--r--maps/Route36NationalParkgate.asm6
-rw-r--r--maps/SilverCaveRoom3.asm2
-rw-r--r--maps/SlowpokeWellB1F.asm4
-rw-r--r--maps/SproutTower3F.asm2
-rw-r--r--maps/TeamRocketBaseB1F.asm12
-rw-r--r--maps/TeamRocketBaseB2F.asm6
-rw-r--r--maps/VermilionPort.asm2
-rw-r--r--maps/WarehouseEntrance.asm8
28 files changed, 172 insertions, 172 deletions
diff --git a/maps/BattleTower1F.asm b/maps/BattleTower1F.asm
index 1c5b6516e..bdeef6fb6 100644
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -10,27 +10,27 @@ BattleTower1F_MapScriptHeader:
db 0
.Trigger0:
- writebyte BATTLE_TOWER_ACTION_09
+ writebyte BATTLETOWERACTION_CHECKSAVEFILEISYOURS
special BattleTowerAction
iffalse .SkipEverything
- writebyte BATTLE_TOWER_ACTION_02
+ writebyte BATTLETOWERACTION_02 ; copybytetovar sBattleTowerChallengeState
special BattleTowerAction
if_equal $0, .SkipEverything
if_equal $2, .priorityjump1
if_equal $3, .SkipEverything
if_equal $4, .SkipEverything
loadfont
- writetext UnknownText_0x9f037
+ writetext Text_WeveBeenWaitingForYou
waitbutton
closetext
- priorityjump UnknownScript_0x9e44e
+ priorityjump Script_ResumeBattleTowerChallenge
end
.priorityjump1:
priorityjump BattleTower_LeftWithoutSaving
- writebyte BATTLE_TOWER_ACTION_04
+ writebyte BATTLETOWERACTION_CHALLENGECANCELED
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_06
+ writebyte BATTLETOWERACTION_06
special BattleTowerAction
.SkipEverything:
dotrigger $1
@@ -49,13 +49,13 @@ UnknownScript_0x9e3e0:
end
ReceptionistScript_0x9e3e2:
- writebyte BATTLE_TOWER_ACTION_02
+ writebyte BATTLETOWERACTION_02 ; copybytetovar sBattleTowerChallengeState
special BattleTowerAction
- if_equal $3, BattleTowerBattleRoomScript_0x9f4e4 ; maps/BattleTowerBattleRoom.asm
+ if_equal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
loadfont
writetext Text_BattleTowerWelcomesYou
keeptextopen
- writebyte BATTLE_TOWER_ACTION_00
+ writebyte BATTLETOWERACTION_00 ; if new save file: bit 1, [sbe4f]
special BattleTowerAction
if_not_equal $0, Script_Menu_ChallengeExplanationCancel
jump Script_BattleTowerIntroductionYesNo
@@ -66,10 +66,10 @@ Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
special Special_Menu_ChallengeExplanationCancel
if_equal $1, Script_ChoseChallenge
if_equal $2, Script_BattleTowerExplanation
- jump UnknownScript_0x9e4b0
+ jump Script_BattleTowerHopeToServeYouAgain
Script_ChoseChallenge: ; 0x9e40f
- writebyte BATTLE_TOWER_ACTION_1A ; ResetBattleTowerTrainerSRAM
+ writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM
special BattleTowerAction
special SpecialCheckForBattleTowerRules
if_not_equal $0, Script_WaitButton
@@ -80,50 +80,50 @@ Script_ChoseChallenge: ; 0x9e40f
special Special_TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $1
- writebyte BATTLE_TOWER_ACTION_01
+ writebyte BATTLETOWERACTION_01 ; set 1, [sbe4f]
special BattleTowerAction
special Function1700b0
if_equal $a, Script_Menu_ChallengeExplanationCancel
if_not_equal $0, UnknownScript_0x9e550
- writebyte BATTLE_TOWER_ACTION_11
+ writebyte BATTLETOWERACTION_11
special BattleTowerAction
writetext Text_RightThisWayToYourBattleRoom
waitbutton
closetext
- writebyte BATTLE_TOWER_ACTION_1E
+ writebyte BATTLETOWERACTION_1E
special BattleTowerAction
- jump UnknownScript_0x9e454
+ jump Script_WalkToBattleTowerElevator
-UnknownScript_0x9e44e:
+Script_ResumeBattleTowerChallenge:
closetext
- writebyte BATTLE_TOWER_ACTION_08
+ writebyte BATTLETOWERACTION_LOADLEVELGROUP ; load choice of level group
special BattleTowerAction
-UnknownScript_0x9e454:
- musicfadeout MUSIC_NONE, $8
+Script_WalkToBattleTowerElevator:
+ musicfadeout MUSIC_NONE, 8
domaptrigger BATTLE_TOWER_BATTLE_ROOM, $0
domaptrigger BATTLE_TOWER_ELEVATOR, $0
domaptrigger BATTLE_TOWER_HALLWAY, $0
follow $2, PLAYER
- applymovement $2, MovementData_0x9e571
- writebyte BATTLE_TOWER_ACTION_0A
+ applymovement $2, MovementData_BattleTower1FWalkToElevator
+ writebyte BATTLETOWERACTION_0A
special BattleTowerAction
warpsound
disappear $2
stopfollow
- applymovement PLAYER, MovementData_0x9e576
+ applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
warpcheck
end
Script_GivePlayerHisPrize: ; 0x9e47a
- writebyte BATTLE_TOWER_ACTION_1C
+ writebyte BATTLETOWERACTION_1C
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_1B
+ writebyte BATTLETOWERACTION_1B
special BattleTowerAction
if_equal POTION, Script_YourPackIsStuffedFull
itemtotext $0, $1
giveitem ITEM_FROM_MEM, 5
writetext Text_PlayerGotFive
- writebyte BATTLE_TOWER_ACTION_1D
+ writebyte BATTLETOWERACTION_1D
special BattleTowerAction
closetext
end
@@ -137,21 +137,21 @@ Script_YourPackIsStuffedFull: ; 0x9e498
Script_BattleTowerIntroductionYesNo: ; 0x9e49e
writetext Text_WouldYouLikeToHearAboutTheBattleTower
yesorno
- iffalse UnknownScript_0x9e4a8
+ iffalse Script_BattleTowerSkipExplanation
Script_BattleTowerExplanation: ; 0x9e4a5
writetext Text_BattleTowerIntroduction_2
-UnknownScript_0x9e4a8:
- writebyte BATTLE_TOWER_ACTION_01
+Script_BattleTowerSkipExplanation:
+ writebyte BATTLETOWERACTION_01
special BattleTowerAction
jump Script_Menu_ChallengeExplanationCancel
-UnknownScript_0x9e4b0:
+Script_BattleTowerHopeToServeYouAgain:
writetext Text_WeHopeToServeYouAgain
waitbutton
closetext
end
-UnknownScript_0x9e4b6:
+UnreferencedScript_0x9e4b6:
special Function17f53d
closetext
end
@@ -162,13 +162,13 @@ Script_WaitButton: ; 0x9e4bb
end
-UnknownScript_0x9e4be:
+UnreferencedScript_0x9e4be:
writetext Text_SaveBeforeEnteringBattleRoom
yesorno
iffalse Script_Menu_ChallengeExplanationCancel
special Special_TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
- writebyte BATTLE_TOWER_ACTION_01
+ writebyte BATTLETOWERACTION_01
special BattleTowerAction
special Function1700ba
if_equal $a, Script_Menu_ChallengeExplanationCancel
@@ -181,45 +181,45 @@ UnknownScript_0x9e4be:
closetext
end
-UnknownScript_0x9e4ea:
- writebyte BATTLE_TOWER_ACTION_18
+UnreferencedScript_0x9e4ea:
+ writebyte BATTLETOWERACTION_18
special BattleTowerAction
if_not_equal $0, Script_APkmnLevelExceeds
- writebyte BATTLE_TOWER_ACTION_19
+ writebyte BATTLETOWERACTION_19
special BattleTowerAction
if_not_equal $0, Script_MayNotEnterABattleRoomUnderL70
special SpecialCheckForBattleTowerRules
if_not_equal $0, Script_WaitButton
- writebyte BATTLE_TOWER_ACTION_05
+ writebyte BATTLETOWERACTION_05
special BattleTowerAction
- if_equal $0, UnknownScript_0x9e512
- writetext UnknownText_0x9ecb0
- jump UnknownScript_0x9e515
+ if_equal $0, .zero
+ writetext Text_CantBeRegistered_PreviousRecordDeleted
+ jump continue
-UnknownScript_0x9e512:
- writetext UnknownText_0x9ec6d
-UnknownScript_0x9e515:
+.zero:
+ writetext Text_CantBeRegistered
+continue:
yesorno
iffalse Script_Menu_ChallengeExplanationCancel
- writetext UnknownText_0x9ef79
+ writetext Text_SaveBeforeReentry
yesorno
iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $0
special Special_TryQuickSave
iffalse Script_Menu_ChallengeExplanationCancel
dotrigger $1
- writebyte BATTLE_TOWER_ACTION_06
+ writebyte BATTLETOWERACTION_06
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_12
+ writebyte BATTLETOWERACTION_12
special BattleTowerAction
writetext Text_RightThisWayToYourBattleRoom
waitbutton
- jump UnknownScript_0x9e44e
+ jump Script_ResumeBattleTowerChallenge
-UnknownScript_0x9e53b:
- writetext UnknownText_0x9f076
+UnreferencedScript_0x9e53b:
+ writetext Text_FiveDayBattleLimit_Mobile
waitbutton
- jump UnknownScript_0x9e4b0
+ jump Script_BattleTowerHopeToServeYouAgain
Script_APkmnLevelExceeds: ; 0x9e542
writetext Text_APkmnLevelExceeds
@@ -240,7 +240,7 @@ BattleTower_LeftWithoutSaving:
loadfont
writetext Text_BattleTower_LeftWithoutSaving
waitbutton
- jump UnknownScript_0x9e4b0
+ jump Script_BattleTowerHopeToServeYouAgain
YoungsterScript_0x9e55d:
faceplayer
@@ -260,24 +260,24 @@ BugCatcherScript_0x9e56b:
GrannyScript_0x9e56e:
jumptextfaceplayer Text_BattleTowerGranny
-MovementData_0x9e571:
+MovementData_BattleTower1FWalkToElevator:
step_up
step_up
step_up
step_up
step_up
-MovementData_0x9e576:
+MovementData_BattleTowerHallwayPlayerEntersBattleRoom:
step_up
step_end
-MovementData_0x9e578:
+MovementData_BattleTowerElevatorExitElevator:
step_down
step_end
-MovementData_0x9e57a:
+MovementData_BattleTowerHallwayWalkTo1020Room:
step_right
step_right
-MovementData_0x9e57c:
+MovementData_BattleTowerHallwayWalkTo3040Room:
step_right
step_right
step_up
@@ -285,13 +285,13 @@ MovementData_0x9e57c:
turn_head_left
step_end
-MovementData_0x9e582:
+MovementData_BattleTowerHallwayWalkTo90100Room:
step_left
step_left
-MovementData_0x9e584:
+MovementData_BattleTowerHallwayWalkTo7080Room:
step_left
step_left
-MovementData_0x9e586:
+MovementData_BattleTowerHallwayWalkTo5060Room:
step_left
step_left
step_up
@@ -299,7 +299,7 @@ MovementData_0x9e586:
turn_head_right
step_end
-MovementData_0x9e58c:
+MovementData_BattleTowerBattleRoomPlayerWalksIn:
step_up
step_up
step_up
@@ -307,28 +307,28 @@ MovementData_0x9e58c:
turn_head_right
step_end
-MovementData_0x9e592:
+MovementData_BattleTowerBattleRoomOpponentWalksIn:
slow_step_down
slow_step_down
slow_step_down
turn_head_left
step_end
-MovementData_0x9e597:
+MovementData_BattleTowerBattleRoomOpponentWalksOut:
turn_head_up
slow_step_up
slow_step_up
slow_step_up
step_end
-MovementData_0x9e59c:
+MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer:
slow_step_right
slow_step_right
slow_step_up
slow_step_up
step_end
-MovementData_0x9e5a1:
+MovementData_BattleTowerBattleRoomReceptionistWalksAway:
slow_step_down
slow_step_down
slow_step_left
@@ -336,11 +336,11 @@ MovementData_0x9e5a1:
turn_head_right
step_end
-MovementData_0x9e5a7:
+MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist:
turn_head_down
step_end
-MovementData_0x9e5a9:
+MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent:
turn_head_right
step_end
@@ -482,7 +482,7 @@ Text_ThanksForVisiting: ; 0x9ea49
line "visiting!"
done
-UnknownText_0x9ea5f:
+Text_BeatenAllTheTrainers_Mobile:
text "Congratulations!"
para "You've beaten all"
@@ -512,7 +512,7 @@ Text_CongratulationsYouveBeatenAllTheTrainers: ; 0x9eaef
para ""
done
-UnknownText_0x9eb45:
+Text_AskRegisterRecord_Mobile:
text "Would you like to"
line "register your"
@@ -560,7 +560,7 @@ Text_WouldYouLikeToHearAboutTheBattleTower: ; 0x9ec3d
cont "BATTLE TOWER?"
done
-UnknownText_0x9ec6d:
+Text_CantBeRegistered:
text "Your record from"
line "the previous"
@@ -568,7 +568,7 @@ UnknownText_0x9ec6d:
line "be registered. OK?"
done
-UnknownText_0x9ecb0:
+Text_CantBeRegistered_PreviousRecordDeleted:
text "Your record from"
line "the previous"
@@ -637,7 +637,7 @@ Text_NextUpOpponentNo: ; 0x9eebc
text ". Ready?"
done
-UnknownText_0x9eee0:
+Text_SaveBeforeConnecting_Mobile:
text "Your session will"
line "be SAVED before"
@@ -658,7 +658,7 @@ Text_SaveAndEndTheSession: ; 0x9ef5e
line "session?"
done
-UnknownText_0x9ef79:
+Text_SaveBeforeReentry:
text "Your record will"
line "be SAVED before"
@@ -671,7 +671,7 @@ Text_CancelYourBattleRoomChallenge: ; 0x9efbf
line "ROOM challenge?"
done
-UnknownText_0x9efe3:
+Text_RegisterRecordOnFile_Mobile:
text "We have your"
line "previous record on"
@@ -680,7 +680,7 @@ UnknownText_0x9efe3:
cont "it at the CENTER?"
done
-UnknownText_0x9f037:
+Text_WeveBeenWaitingForYou:
text "We've been waiting"
line "for you. This way"
@@ -688,7 +688,7 @@ UnknownText_0x9f037:
line "please."
done
-UnknownText_0x9f076:
+Text_FiveDayBattleLimit_Mobile:
text "You may enter only"
line "five BATTLE ROOMS"
cont "each day."
@@ -713,7 +713,7 @@ Text_TooMuchTimeElapsedNoRegister: ; 0x9f0c1
done
; a dupe?
-UnknownText_0x9f151:
+Text_RegisterRecordTimedOut_Mobile:
text "Sorry, but it's"
line "not possible to"
diff --git a/maps/BattleTowerBattleRoom.asm b/maps/BattleTowerBattleRoom.asm
index 53e6b7914..03c0a90e2 100644
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -3,21 +3,21 @@ BattleTowerBattleRoom_MapScriptHeader:
db 2
; triggers
- dw Script_EnterBattleRoom, 0
- dw UnknownScript_0x9f420, 0
+ dw .EnterBattleRoom, 0
+ dw .DummyTrigger, 0
.MapCallbacks:
db 0
-Script_EnterBattleRoom: ; 0x9f419
+.EnterBattleRoom: ; 0x9f419
disappear $2
priorityjump Script_BattleRoom
dotrigger $1
-UnknownScript_0x9f420:
+.DummyTrigger:
end
Script_BattleRoom: ; 0x9f421
- applymovement PLAYER, MovementData_0x9e58c
+ applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerWalksIn
; beat all 7 opponents in a row
Script_BattleRoomLoop: ; 0x9f425
writebyte $2
@@ -25,31 +25,31 @@ Script_BattleRoomLoop: ; 0x9f425
appear $2
warpsound
waitsfx
- applymovement $2, MovementData_0x9e592
+ applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksIn
loadfont
battletowertext 1
keeptextopen
closetext
special BattleTowerBattle ; calls predef startbattle
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
reloadmap
if_not_equal $0, Script_FailedBattleTowerChallenge
copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers
- applymovement $2, MovementData_0x9e597
+ applymovement $2, MovementData_BattleTowerBattleRoomOpponentWalksOut
warpsound
disappear $2
- applymovement $3, MovementData_0x9e59c
- applymovement PLAYER, MovementData_0x9e5a7
+ applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer
+ applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist
loadfont
writetext Text_YourPkmnWillBeHealedToFullHealth
waitbutton
closetext
playmusic MUSIC_HEAL
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
special LoadMapPalettes
pause 60
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
special RestartMapMusic
loadfont
writetext Text_NextUpOpponentNo
@@ -57,43 +57,43 @@ Script_BattleRoomLoop: ; 0x9f425
iffalse Script_DontBattleNextOpponent
Script_ContinueAndBattleNextOpponent: ; 0x9f477
closetext
- applymovement PLAYER, MovementData_0x9e5a9
- applymovement $3, MovementData_0x9e5a1
+ applymovement PLAYER, MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent
+ applymovement $3, MovementData_BattleTowerBattleRoomReceptionistWalksAway
jump Script_BattleRoomLoop
Script_DontBattleNextOpponent: ; 0x9f483
writetext Text_SaveAndEndTheSession
yesorno
iffalse Script_DontSaveAndEndTheSession
- writebyte BATTLE_TOWER_ACTION_07
+ writebyte BATTLETOWERACTION_SAVELEVELGROUP ; save level group
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_1F
+ writebyte BATTLETOWERACTION_CHOOSEREWARD ; choose reward
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_03
+ writebyte BATTLETOWERACTION_03 ; quicksave
special BattleTowerAction
playsound SFX_SAVE
waitsfx
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
special Reset
Script_DontSaveAndEndTheSession: ; 0x9f4a3
writetext Text_CancelYourBattleRoomChallenge
yesorno
iffalse Script_ContinueAndBattleNextOpponent
- writebyte BATTLE_TOWER_ACTION_04
+ writebyte BATTLETOWERACTION_CHALLENGECANCELED
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_06
+ writebyte BATTLETOWERACTION_06
special BattleTowerAction
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
warpfacing UP, BATTLE_TOWER_1F, $7, $7
loadfont
- jump UnknownScript_0x9e4b0
+ jump Script_BattleTowerHopeToServeYouAgain
Script_FailedBattleTowerChallenge:
pause 60
special Special_BattleTowerFade
warpfacing UP, BATTLE_TOWER_1F, $7, $7
- writebyte BATTLE_TOWER_ACTION_04
+ writebyte BATTLETOWERACTION_CHALLENGECANCELED
special BattleTowerAction
loadfont
writetext Text_ThanksForVisiting
@@ -105,13 +105,13 @@ Script_BeatenAllTrainers: ; 0x9f4d9
pause 60
special Special_BattleTowerFade
warpfacing UP, BATTLE_TOWER_1F, $7, $7
-BattleTowerBattleRoomScript_0x9f4e4:
+Script_BeatenAllTrainers2:
loadfont
writetext Text_CongratulationsYouveBeatenAllTheTrainers
jump Script_GivePlayerHisPrize
-UnknownScript_0x9f4eb:
- writebyte BATTLE_TOWER_ACTION_04
+UnreferencedScript_0x9f4eb:
+ writebyte BATTLETOWERACTION_CHALLENGECANCELED
special BattleTowerAction
loadfont
writetext Text_TooMuchTimeElapsedNoRegister
@@ -119,10 +119,10 @@ UnknownScript_0x9f4eb:
closetext
end
-UnknownScript_0x9f4f7:
- writebyte BATTLE_TOWER_ACTION_04
+UnreferencedScript_0x9f4f7:
+ writebyte BATTLETOWERACTION_CHALLENGECANCELED
special BattleTowerAction
- writebyte BATTLE_TOWER_ACTION_06
+ writebyte BATTLETOWERACTION_06
special BattleTowerAction
loadfont
writetext Text_ThanksForVisiting
@@ -132,7 +132,7 @@ UnknownScript_0x9f4f7:
end
-UnknownText_0x9f50b:
+Text_ReturnedAfterSave_Mobile:
text "You'll be returned"
line "after you SAVE."
done
diff --git a/maps/BattleTowerElevator.asm b/maps/BattleTowerElevator.asm
index 158e42487..919857fba 100644
--- a/maps/BattleTowerElevator.asm
+++ b/maps/BattleTowerElevator.asm
@@ -3,43 +3,43 @@ BattleTowerElevator_MapScriptHeader:
db 2
; triggers
- dw UnknownScript_0x9f562, 0
- dw UnknownScript_0x9f567, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
.MapCallbacks:
db 0
-UnknownScript_0x9f562:
- priorityjump UnknownScript_0x9f568
+.Trigger0:
+ priorityjump .RideElevator
dotrigger $1
-UnknownScript_0x9f567:
+.Trigger1:
end
-UnknownScript_0x9f568:
+.RideElevator:
follow $2, PLAYER
- applymovement $2, MovementData_0x9f58f
- applymovement PLAYER, MovementData_0x9f592
- writebyte BATTLE_TOWER_ACTION_0A
+ applymovement $2, MovementData_BattleTowerElevatorReceptionistWalksIn
+ applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
+ writebyte BATTLETOWERACTION_0A
special BattleTowerAction
playsound SFX_ELEVATOR
earthquake 60
waitsfx
follow $2, PLAYER
- applymovement $2, MovementData_0x9e578
+ applymovement $2, MovementData_BattleTowerElevatorExitElevator
stopfollow
warpsound
disappear $2
- applymovement PLAYER, MovementData_0x9e578
+ applymovement PLAYER, MovementData_BattleTowerElevatorExitElevator
warpcheck
end
-MovementData_0x9f58f:
+MovementData_BattleTowerElevatorReceptionistWalksIn:
step_right
turn_head_down
step_end
-MovementData_0x9f592:
+MovementData_BattleTowerElevatorPlayerWalksIn:
turn_head_down
step_end
@@ -60,4 +60,4 @@ BattleTowerElevator_MapEventHeader:
.PersonEvents:
db 1
- person_event SPRITE_RECEPTIONIST, 2, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, MovementData_0x9f58f, -1
+ person_event SPRITE_RECEPTIONIST, 2, 1, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, MovementData_BattleTowerElevatorReceptionistWalksIn, -1
diff --git a/maps/BattleTowerHallway.asm b/maps/BattleTowerHallway.asm
index 717359117..b557cb17e 100644
--- a/maps/BattleTowerHallway.asm
+++ b/maps/BattleTowerHallway.asm
@@ -47,23 +47,23 @@ BattleTowerHallway_MapScriptHeader:
if_equal 8, .L70L80
if_equal 9, .L90L100
if_equal 10, .L90L100
- applymovement $2, MovementData_0x9e57a
+ applymovement $2, MovementData_BattleTowerHallwayWalkTo1020Room
jump .EnterBattleRoom
.L30L40: ; 0x9f603
- applymovement $2, MovementData_0x9e57c
+ applymovement $2, MovementData_BattleTowerHallwayWalkTo3040Room
jump .EnterBattleRoom
.L50L60: ; 0x9f60a
- applymovement $2, MovementData_0x9e586
+ applymovement $2, MovementData_BattleTowerHallwayWalkTo5060Room
jump .EnterBattleRoom
.L70L80: ; 0x9f611
- applymovement $2, MovementData_0x9e584
+ applymovement $2, MovementData_BattleTowerHallwayWalkTo7080Room
jump .EnterBattleRoom
.L90L100: ; 0x9f618
- applymovement $2, MovementData_0x9e582
+ applymovement $2, MovementData_BattleTowerHallwayWalkTo90100Room
jump .EnterBattleRoom
.EnterBattleRoom: ; 0x9f61f
@@ -73,7 +73,7 @@ BattleTowerHallway_MapScriptHeader:
waitbutton
closetext
stopfollow
- applymovement PLAYER, MovementData_0x9e576
+ applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
warpcheck
end
diff --git a/maps/BluesHouse.asm b/maps/BluesHouse.asm
index fca3a3e06..77409fde8 100644
--- a/maps/BluesHouse.asm
+++ b/maps/BluesHouse.asm
@@ -30,10 +30,10 @@ UnknownScript_0x19b0de:
writetext UnknownText_0x19b266
waitbutton
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
playmusic MUSIC_HEAL
pause 60
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
special RestartMapMusic
loadfont
writetext UnknownText_0x19b296
diff --git a/maps/EcruteakGym.asm b/maps/EcruteakGym.asm
index 23f95fcea..3509923b1 100644
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -84,7 +84,7 @@ UnknownScript_0x99dc6:
follow PLAYER, $8
applymovement PLAYER, MovementData_0x99e5f
stopfollow
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
playsound SFX_ENTER_DOOR
waitsfx
warp ECRUTEAK_CITY, $6, $1b
diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm
index 04ec4e9d7..c56df9dee 100644
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -64,7 +64,7 @@ SailorScript_0x75160:
closetext
scall .LetThePlayerOut
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
domaptrigger VERMILION_PORT, $1
@@ -77,7 +77,7 @@ SailorScript_0x75160:
closetext
scall .LetThePlayerOut
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
domaptrigger OLIVINE_PORT, $1
diff --git a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
index 049b7cc47..c6c9e70f8 100644
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -43,7 +43,7 @@ TwinScript_0x75ebb:
appear $4
spriteface PLAYER, UP
spriteface $4, UP
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
spriteface $3, DOWN
showemote EMOTE_SHOCK, $3, 15
applymovement $4, MovementData_0x7600c
diff --git a/maps/FastShipCabins_SW_SSW_NW.asm b/maps/FastShipCabins_SW_SSW_NW.asm
index 0ce295648..5f78f7952 100644
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -70,7 +70,7 @@ FastShipBed:
playmusic MUSIC_HEAL
pause 60
special RestartMapMusic
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
loadfont
writetext FastShipBedText2
waitbutton
diff --git a/maps/GoldenrodPokeCenter1F.asm b/maps/GoldenrodPokeCenter1F.asm
index f33cd06be..bfe4aa3e9 100644
--- a/maps/GoldenrodPokeCenter1F.asm
+++ b/maps/GoldenrodPokeCenter1F.asm
@@ -9,7 +9,7 @@ NurseScript_0x60f91:
jumpstd pokecenternurse
GoldenrodPokeCenter1F_GSBallTriggerLeft:
- writebyte BATTLE_TOWER_ACTION_0B
+ writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
special BattleTowerAction
if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
end
@@ -41,7 +41,7 @@ GoldenrodPokeCenter1F_GSBallTriggerLeft:
end
GoldenrodPokeCenter1F_GSBallTriggerRight:
- writebyte BATTLE_TOWER_ACTION_0B
+ writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
special BattleTowerAction
if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
end
diff --git a/maps/IndigoPlateauPokeCenter1F.asm b/maps/IndigoPlateauPokeCenter1F.asm
index 7676e242e..40a5f6518 100644
--- a/maps/IndigoPlateauPokeCenter1F.asm
+++ b/maps/IndigoPlateauPokeCenter1F.asm
@@ -154,7 +154,7 @@ TeleportGuyScript:
waitbutton
closetext
playsound SFX_WARP_TO
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
warp NEW_BARK_TOWN, $d, $6
end
diff --git a/maps/LancesRoom.asm b/maps/LancesRoom.asm
index d92d14c7e..5d08bd68c 100644
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -125,7 +125,7 @@ LanceScript_0x180e7b:
pause 30
closetext
applymovement $3, MovementData_0x180f5b
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
pause 15
warpfacing UP, HALL_OF_FAME, $4, $d
end
diff --git a/maps/MobileBattleRoom.asm b/maps/MobileBattleRoom.asm
index 90eefc1ae..281482ff5 100644
--- a/maps/MobileBattleRoom.asm
+++ b/maps/MobileBattleRoom.asm
@@ -35,11 +35,11 @@ MapMobileBattleRoomSignpost0Script:
writetext MobileBattleRoom_HealText
pause 20
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
playmusic MUSIC_HEAL
special LoadMapPalettes
pause 60
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
special RestartMapMusic
refreshscreen $0
.two_:
diff --git a/maps/MrPokemonsHouse.asm b/maps/MrPokemonsHouse.asm
index e8187a03e..0f52116a4 100644
--- a/maps/MrPokemonsHouse.asm
+++ b/maps/MrPokemonsHouse.asm
@@ -114,7 +114,7 @@ UnknownScript_0x196ec9:
special Mobile_HealParty
special HealParty
pause 60
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
special RestartMapMusic
loadfont
writetext UnknownText_0x197134
diff --git a/maps/OlivineLighthouse6F.asm b/maps/OlivineLighthouse6F.asm
index 3a2ac17f3..7cf2ea64c 100644
--- a/maps/OlivineLighthouse6F.asm
+++ b/maps/OlivineLighthouse6F.asm
@@ -42,9 +42,9 @@ UnknownScript_0x60bab:
closetext
special RestartMapMusic
cry AMPHAROS
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
pause 10
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
loadfont
writetext UnknownText_0x60f3d
waitbutton
@@ -116,10 +116,10 @@ UnknownScript_0x60c51:
cry AMPHAROS
waitbutton
closetext
- special RotatePalettesRightPalettes
- special RotatePalettesLeftPalettes
- special RotatePalettesRightPalettes
- special RotatePalettesLeftPalettes
+ special FadeOutPalettes
+ special FadeInPalettes
+ special FadeOutPalettes
+ special FadeInPalettes
end
ItemFragment_0x60c66:
diff --git a/maps/OlivinePort.asm b/maps/OlivinePort.asm
index 69bf62fc7..8066eddd5 100644
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -39,7 +39,7 @@ SailorScript_0x748c0:
waitsfx
applymovement PLAYER, MovementData_0x74a30
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
checkevent EVENT_FAST_SHIP_FIRST_TIME
iffalse UnknownScript_0x7490a
diff --git a/maps/RadioTower5F.asm b/maps/RadioTower5F.asm
index 962483ee5..1c96c0124 100644
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -95,7 +95,7 @@ UnknownScript_0x6006e:
disappear $3
disappear $4
pause 15
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
setevent EVENT_BEAT_ROCKET_EXECUTIVEM_1
setevent EVENT_CLEARED_RADIO_TOWER
clearflag ENGINE_ROCKETS_IN_RADIO_TOWER
diff --git a/maps/Route24.asm b/maps/Route24.asm
index b397f4664..a45a51902 100644
--- a/maps/Route24.asm
+++ b/maps/Route24.asm
@@ -29,7 +29,7 @@ RocketScript_0x1adbfa:
special Special_ReloadSpritesNoPalettes
disappear $2
pause 25
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
playmapmusic
end
diff --git a/maps/Route26HealSpeechHouse.asm b/maps/Route26HealSpeechHouse.asm
index 42e51c9a0..7fc8f5330 100644
--- a/maps/Route26HealSpeechHouse.asm
+++ b/maps/Route26HealSpeechHouse.asm
@@ -17,7 +17,7 @@ TeacherScript_0x7b125:
playmusic MUSIC_HEAL
special HealParty
pause 60
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
special RestartMapMusic
loadfont
writetext UnknownText_0x7b18b
diff --git a/maps/Route35NationalParkgate.asm b/maps/Route35NationalParkgate.asm
index 732bf6a9d..ba0a387ba 100644
--- a/maps/Route35NationalParkgate.asm
+++ b/maps/Route35NationalParkgate.asm
@@ -75,7 +75,7 @@ Route35NationalParkgate_GoBackIn:
closetext
scall Route35NationalParkgate_EnterContest
playsound SFX_ENTER_DOOR
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
end
@@ -112,7 +112,7 @@ Route35NationalParkgate_OkayToProceed:
special Special_GiveParkBalls
scall Route35NationalParkgate_EnterContest
playsound SFX_ENTER_DOOR
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
special Special_SelectRandomBugContestContestants
warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
diff --git a/maps/Route36NationalParkgate.asm b/maps/Route36NationalParkgate.asm
index ff31456af..f8e57dc90 100644
--- a/maps/Route36NationalParkgate.asm
+++ b/maps/Route36NationalParkgate.asm
@@ -74,7 +74,7 @@ Route36NationalParkgate_MapScriptHeader:
appear $d
applymovement PLAYER, MovementData_0x6add1
pause 15
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
jumpstd bugcontestresults
.GoBackToContest:
@@ -83,7 +83,7 @@ Route36NationalParkgate_MapScriptHeader:
closetext
spriteface PLAYER, LEFT
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
end
@@ -166,7 +166,7 @@ Route36OfficerScriptContest:
special Special_GiveParkBalls
spriteface PLAYER, LEFT
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
special Special_SelectRandomBugContestContestants
warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
diff --git a/maps/SilverCaveRoom3.asm b/maps/SilverCaveRoom3.asm
index d645de38a..14b5413b1 100644
--- a/maps/SilverCaveRoom3.asm
+++ b/maps/SilverCaveRoom3.asm
@@ -26,7 +26,7 @@ RedScript_0x18c603:
special Special_ReloadSpritesNoPalettes
disappear $2
pause 15
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
pause 30
special HealParty
refreshscreen $0
diff --git a/maps/SlowpokeWellB1F.asm b/maps/SlowpokeWellB1F.asm
index 4153c3a56..fd79ee7f9 100644
--- a/maps/SlowpokeWellB1F.asm
+++ b/maps/SlowpokeWellB1F.asm
@@ -34,7 +34,7 @@ GruntM1Script:
disappear $4
disappear $5
pause 15
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
disappear $8
moveperson $8, $b, $6
appear $8
@@ -56,7 +56,7 @@ GruntM1Script:
clearevent EVENT_AZALEA_TOWN_SLOWPOKES
clearevent EVENT_KURTS_HOUSE_SLOWPOKE
clearevent EVENT_KURTS_HOUSE_KURT_1
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
special HealParty
pause 15
warp KURTS_HOUSE, $3, $3
diff --git a/maps/SproutTower3F.asm b/maps/SproutTower3F.asm
index 15649fc8c..218ff1993 100644
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -51,7 +51,7 @@ UnknownScript_0x184947:
special Special_ReloadSpritesNoPalettes
disappear $8
waitsfx
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
dotrigger $1
special RestartMapMusic
end
diff --git a/maps/TeamRocketBaseB1F.asm b/maps/TeamRocketBaseB1F.asm
index 05380185f..cf07a06df 100644
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -445,9 +445,9 @@ ExplodingTrap22:
end
VoltorbExplodingTrap:
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
cry VOLTORB
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata VOLTORB, 23
@@ -455,9 +455,9 @@ VoltorbExplodingTrap:
end
GeodudeExplodingTrap:
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
cry GEODUDE
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata GEODUDE, 21
@@ -465,9 +465,9 @@ GeodudeExplodingTrap:
end
KoffingExplodingTrap:
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
cry KOFFING
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
setlasttalked $ff
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
scriptedpokedata KOFFING, 21
diff --git a/maps/TeamRocketBaseB2F.asm b/maps/TeamRocketBaseB2F.asm
index 909a6d08c..976cddfe2 100644
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -106,7 +106,7 @@ UnknownScript_0x6cfac:
disappear $d
disappear $e
pause 15
- special Special_RotatePalettesLeftQuickly
+ special Special_FadeInQuickly
dotrigger $2
clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
spriteface $4, DOWN
@@ -155,11 +155,11 @@ UnknownScript_0x6d091:
writetext UnknownText_0x6da97
waitbutton
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
special Mobile_HealParty
playsound SFX_FULL_HEAL
special HealParty
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
loadfont
writetext UnknownText_0x6daf7
waitbutton
diff --git a/maps/VermilionPort.asm b/maps/VermilionPort.asm
index e5e963e0c..72efec242 100644
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -51,7 +51,7 @@ SailorScript_0x74dc4:
waitsfx
applymovement PLAYER, MovementData_0x74ef1
playsound SFX_EXIT_BUILDING
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
waitsfx
setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
clearevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
diff --git a/maps/WarehouseEntrance.asm b/maps/WarehouseEntrance.asm
index 669947d5b..261df3c11 100644
--- a/maps/WarehouseEntrance.asm
+++ b/maps/WarehouseEntrance.asm
@@ -226,10 +226,10 @@ OlderHaircutBrotherScript:
writetext UnknownText_0x7c6b8
waitbutton
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
playmusic MUSIC_HEAL
pause 60
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
special RestartMapMusic
loadfont
writetext UnknownText_0x7c6d8
@@ -309,10 +309,10 @@ YoungerHaircutBrotherScript:
writetext UnknownText_0x7c80e
waitbutton
closetext
- special RotatePalettesRightPalettes
+ special FadeOutPalettes
playmusic MUSIC_HEAL
pause 60
- special RotatePalettesLeftPalettes
+ special FadeInPalettes
special RestartMapMusic
loadfont
writetext UnknownText_0x7c82a