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-rw-r--r--text/battle.asm42
1 files changed, 20 insertions, 22 deletions
diff --git a/text/battle.asm b/text/battle.asm
index a05159568..55d8418b6 100644
--- a/text/battle.asm
+++ b/text/battle.asm
@@ -113,7 +113,7 @@ BattleText_0x80880: ; 0x80880
prompt
; 0x80899
-BattleText_0x80899: ; 0x80899
+BattleText_UserRecoveredPPUsing: ; 0x80899
text "<USER>"
line "recovered PP using"
cont "@"
@@ -129,13 +129,13 @@ BattleText_0x808b6: ; 0x808b6
prompt
; 0x808d2
-BattleText_0x808d2: ; 0x808d2
+BattleText_SafeguardFaded: ; 0x808d2
text "<USER>'s"
line "SAFEGUARD faded!"
prompt
; 0x808e7
-BattleText_0x808e7: ; 0x808e7
+BattleText_PkmnnLightScreenFell: ; 0x808e7
text_from_ram StringBuffer1
text " #MON's"
line "LIGHT SCREEN fell!"
@@ -149,42 +149,42 @@ BattleText_0x80905: ; 0x80905
prompt
; 0x8091f
-BattleText_0x8091f: ; 0x8091f
+BattleText_RainContinuesToFall: ; 0x8091f
text "Rain continues to"
line "fall."
prompt
; 0x80938
-BattleText_0x80938: ; 0x80938
+BattleText_TheSunlightIsStrong: ; 0x80938
text "The sunlight is"
line "strong."
prompt
; 0x80951
-BattleText_0x80951: ; 0x80951
+BattleText_TheSandstormRages: ; 0x80951
text "The SANDSTORM"
line "rages."
prompt
; 0x80967
-BattleText_0x80967: ; 0x80967
+BattleText_TheRainStopped: ; 0x80967
text "The rain stopped."
prompt
; 0x8097a
-BattleText_0x8097a: ; 0x8097a
+BattleText_TheSunlightFaded: ; 0x8097a
text "The sunlight"
line "faded."
prompt
; 0x8098f
-BattleText_0x8098f: ; 0x8098f
+BattleText_TheSandstormSubsided: ; 0x8098f
text "The SANDSTORM"
line "subsided."
prompt
; 0x809a8
-BattleText_0x809a8: ; 0x809a8
+BattleText_EnemyPkmnFainted: ; 0x809a8
text "Enemy @"
text_from_ram EnemyMonNick
text ""
@@ -199,7 +199,7 @@ GotMoneyForWinningText:
line "for winning!"
prompt
-BattleText_0x809da: ; 0x809da
+BattleText_EnemyWasDefeated: ; 0x809da
text "<ENEMY>"
line "was defeated!"
prompt
@@ -234,14 +234,14 @@ BattleText_0x80a4f: ; 0x80a4f
prompt
; 0x80a75
-BattleText_0x80a75: ; 0x80a75
+BattleText_PkmnFainted: ; 0x80a75
text_from_ram BattleMonNick
text ""
line "fainted!"
prompt
; 0x80a83
-BattleText_0x80a83: ; 0x80a83
+BattleText_UseNextMon: ; 0x80a83
text "Use next #MON?"
done
; 0x80a93
@@ -259,7 +259,7 @@ LostAgainstText: ; 0x80ab9
prompt
; 0x80aca
-BattleText_0x80aca: ; 0x80aca
+BattleText_EnemyIsAboutToUseWillPlayerChangePkmn: ; 0x80aca
text "<ENEMY>"
line "is about to use"
cont "@"
@@ -280,34 +280,32 @@ BattleText_EnemySentOut: ; 0x80af8
done
; 0x80b0b
-BattleText_0x80b0b: ; 0x80b0b
+BattleText_TheresNoWillToBattle: ; 0x80b0b
text "There's no will to"
line "battle!"
prompt
; 0x80b26
-BattleText_0x80b26: ; 0x80b26
+BattleText_AnEGGCantBattle: ; 0x80b26
text "An EGG can't"
line "battle!"
prompt
; 0x80b3b
-BattleText_0x80b3b: ; 0x80b3b
+BattleText_CantEscape2: ; 0x80b3b
text "Can't escape!"
prompt
; 0x80b49
-BattleText_0x80b49: ; 0x80b49
+BattleText_TheresNoEscapeFromTrainerBattle: ; 0x80b49
text "No! There's no"
line "running from a"
cont "trainer battle!"
prompt
-; 0x80b77
-BattleText_0x80b77: ; 0x80b77
+BattleText_GotAwaySafely: ; 0x80b77
text "Got away safely!"
prompt
-; 0x80b89
BattleText_0x80b89: ; 0x80b89
text "<USER>"
@@ -318,7 +316,7 @@ BattleText_0x80b89: ; 0x80b89
prompt
; 0x80ba0
-BattleText_0x80ba0: ; 0x80ba0
+BattleText_CantEscape: ; 0x80ba0
text "Can't escape!"
prompt
; 0x80bae