summaryrefslogtreecommitdiff
path: root/tools/gfx.c
diff options
context:
space:
mode:
Diffstat (limited to 'tools/gfx.c')
-rw-r--r--tools/gfx.c20
1 files changed, 16 insertions, 4 deletions
diff --git a/tools/gfx.c b/tools/gfx.c
index 8c4066ab3..b1f9aebad 100644
--- a/tools/gfx.c
+++ b/tools/gfx.c
@@ -102,9 +102,13 @@ void trim_whitespace(struct Graphic *graphic) {
void remove_whitespace(struct Graphic *graphic) {
int tile_size = Options.depth * 8;
if (Options.interleave) tile_size *= 2;
+
+ // Make sure we have a whole number of tiles, round down if required
+ graphic->size &= tile_size - 1;
+
int i = 0;
for (int j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
- while (is_whitespace(&graphic->data[j], tile_size)) {
+ while (j < graphic->size && is_whitespace(&graphic->data[j], tile_size)) {
j += tile_size;
}
if (j >= graphic->size) {
@@ -136,8 +140,12 @@ void remove_duplicates(struct Graphic *graphic) {
int tile_size = Options.depth * 8;
if (Options.interleave) tile_size *= 2;
int num_tiles = 0;
+
+ // Make sure we have a whole number of tiles, round down if required
+ graphic->size &= tile_size - 1;
+
for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
- while (tile_exists(&graphic->data[j], graphic->data, tile_size, num_tiles)) {
+ while (j < graphic->size && tile_exists(&graphic->data[j], graphic->data, tile_size, num_tiles)) {
if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) {
break;
}
@@ -155,7 +163,7 @@ void remove_duplicates(struct Graphic *graphic) {
}
bool flip_exists(uint8_t *tile, uint8_t *tiles, int tile_size, int num_tiles, bool xflip, bool yflip) {
- uint8_t *flip = calloc(tile_size, 1);
+ uint8_t *flip = alloca(tile_size);
int half_size = tile_size / 2;
for (int i = 0; i < tile_size; i++) {
int byte = i;
@@ -183,8 +191,12 @@ void remove_flip(struct Graphic *graphic, bool xflip, bool yflip) {
int tile_size = Options.depth * 8;
if (Options.interleave) tile_size *= 2;
int num_tiles = 0;
+
+ // Make sure we have a whole number of tiles, round down if required
+ graphic->size &= tile_size - 1;
+
for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
- while (flip_exists(&graphic->data[j], graphic->data, tile_size, num_tiles, xflip, yflip)) {
+ while (j < graphic->size && flip_exists(&graphic->data[j], graphic->data, tile_size, num_tiles, xflip, yflip)) {
if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) {
break;
}