diff options
Diffstat (limited to 'trainers/attributes.asm')
-rw-r--r-- | trainers/attributes.asm | 302 |
1 files changed, 151 insertions, 151 deletions
diff --git a/trainers/attributes.asm b/trainers/attributes.asm index 15fd48591..c6d4037da 100644 --- a/trainers/attributes.asm +++ b/trainers/attributes.asm @@ -1,20 +1,20 @@ - -AI_STATUS_RED EQU 1 << 0 -AI_STAT_MODS_RED EQU 1 << 1 -AI_TYPES_RED EQU 1 << 2 -AI_OFFENSIVE EQU 1 << 3 -AI_SMART EQU 1 << 4 -AI_OPPORTUNIST EQU 1 << 5 -AI_AGGRESSIVE EQU 1 << 6 -AI_CAUTIOUS EQU 1 << 7 -AI_STATUS_IMMUNE EQU 1 << 8 -AI_RISKY EQU 1 << 9 -AI_10 EQU 1 << 10 -AI_11 EQU 1 << 11 -AI_12 EQU 1 << 12 -AI_13 EQU 1 << 13 -AI_14 EQU 1 << 14 -AI_15 EQU 1 << 15 +NO_AI EQU 0 +AI_BASIC EQU 1 << 0 +AI_SETUP EQU 1 << 1 +AI_TYPES EQU 1 << 2 +AI_OFFENSIVE EQU 1 << 3 +AI_SMART EQU 1 << 4 +AI_OPPORTUNIST EQU 1 << 5 +AI_AGGRESSIVE EQU 1 << 6 +AI_CAUTIOUS EQU 1 << 7 +AI_STATUS EQU 1 << 8 +AI_RISKY EQU 1 << 9 +AI_10 EQU 1 << 10 +AI_11 EQU 1 << 11 +AI_12 EQU 1 << 12 +AI_13 EQU 1 << 13 +AI_14 EQU 1 << 14 +AI_15 EQU 1 << 15 TrainerClassAttributes: ; 3959c @@ -22,404 +22,404 @@ TrainerClassAttributes: ; 3959c ; Falkner db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Whitney db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Bugsy db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Morty db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Pryce db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Jasmine db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Chuck db FULL_HEAL, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Clair db FULL_HEAL, HYPER_POTION ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Rival1 db NONE, NONE ; items db 15 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Pokemon Prof db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_AGGRESSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Will db MAX_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Cal db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Bruno db MAX_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Karen db FULL_HEAL, MAX_POTION ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Koga db FULL_HEAL, FULL_RESTORE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Champion db FULL_HEAL, FULL_RESTORE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Brock db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Misty db FULL_HEAL, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Lt Surge db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Scientist db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Erika db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Youngster db NONE, NONE ; items db 4 ; base reward - dw AI_STATUS_RED | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Schoolboy db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $41, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_OFTEN ; Bird Keeper db NONE, NONE ; items db 6 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Lass db NONE, NONE ; items db 6 ; base reward - dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $41, $00 + dw AI_BASIC + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_OFTEN ; Janine db DIRE_HIT, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Cooltrainerm db NONE, NONE ; items db 12 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Cooltrainerf db NONE, NONE ; items db 12 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Beauty db NONE, NONE ; items db 22 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Pokemaniac db NONE, NONE ; items db 15 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_AGGRESSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Gruntm db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Gentleman db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_AGGRESSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Skier db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Teacher db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_OPPORTUNIST + AI_AGGRESSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Sabrina db HYPER_POTION, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Bug Catcher db NONE, NONE ; items db 4 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Fisher db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $41, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_OFTEN ; Swimmerm db NONE, NONE ; items db 2 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OFFENSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Swimmerf db NONE, NONE ; items db 5 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Sailor db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Super Nerd db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Rival2 db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Guitarist db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Hiker db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_OFFENSIVE + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Biker db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Blaine db MAX_POTION, FULL_HEAL ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Burglar db NONE, NONE ; items db 22 ; base reward - dw AI_STATUS_RED | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_OFFENSIVE + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Firebreather db NONE, NONE ; items db 12 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Juggler db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Blackbelt T db NONE, NONE ; items db 6 ; base reward - dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_OFFENSIVE + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Executivem db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Psychic T db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Picnicker db NONE, NONE ; items db 5 ; base reward - dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Camper db NONE, NONE ; items db 5 ; base reward - dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Executivef db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Sage db NONE, NONE ; items db 8 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Medium db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Boarder db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Pokefanm db NONE, NONE ; items db 20 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Kimono Girl db NONE, NONE ; items db 18 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Twins db NONE, NONE ; items db 5 ; base reward - dw NONE - db $41, $00 + dw NO_AI + dw CONTEXT_USE + SWITCH_OFTEN ; Pokefanf db NONE, NONE ; items db 20 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Red db FULL_RESTORE, FULL_RESTORE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Blue db FULL_RESTORE, FULL_RESTORE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Officer db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS + dw CONTEXT_USE + SWITCH_SOMETIMES ; Gruntf db NONE, NONE ; items db 10 ; base reward - dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; Mysticalman db NONE, NONE ; items db 25 ; base reward - dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY - db $44, $00 + dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY + dw CONTEXT_USE + SWITCH_SOMETIMES ; 39771 |