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-rw-r--r--trainers/attributes.asm302
1 files changed, 151 insertions, 151 deletions
diff --git a/trainers/attributes.asm b/trainers/attributes.asm
index 15fd48591..c6d4037da 100644
--- a/trainers/attributes.asm
+++ b/trainers/attributes.asm
@@ -1,20 +1,20 @@
-
-AI_STATUS_RED EQU 1 << 0
-AI_STAT_MODS_RED EQU 1 << 1
-AI_TYPES_RED EQU 1 << 2
-AI_OFFENSIVE EQU 1 << 3
-AI_SMART EQU 1 << 4
-AI_OPPORTUNIST EQU 1 << 5
-AI_AGGRESSIVE EQU 1 << 6
-AI_CAUTIOUS EQU 1 << 7
-AI_STATUS_IMMUNE EQU 1 << 8
-AI_RISKY EQU 1 << 9
-AI_10 EQU 1 << 10
-AI_11 EQU 1 << 11
-AI_12 EQU 1 << 12
-AI_13 EQU 1 << 13
-AI_14 EQU 1 << 14
-AI_15 EQU 1 << 15
+NO_AI EQU 0
+AI_BASIC EQU 1 << 0
+AI_SETUP EQU 1 << 1
+AI_TYPES EQU 1 << 2
+AI_OFFENSIVE EQU 1 << 3
+AI_SMART EQU 1 << 4
+AI_OPPORTUNIST EQU 1 << 5
+AI_AGGRESSIVE EQU 1 << 6
+AI_CAUTIOUS EQU 1 << 7
+AI_STATUS EQU 1 << 8
+AI_RISKY EQU 1 << 9
+AI_10 EQU 1 << 10
+AI_11 EQU 1 << 11
+AI_12 EQU 1 << 12
+AI_13 EQU 1 << 13
+AI_14 EQU 1 << 14
+AI_15 EQU 1 << 15
TrainerClassAttributes: ; 3959c
@@ -22,404 +22,404 @@ TrainerClassAttributes: ; 3959c
; Falkner
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Whitney
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Bugsy
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Morty
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Pryce
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Jasmine
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Chuck
db FULL_HEAL, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Clair
db FULL_HEAL, HYPER_POTION ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Rival1
db NONE, NONE ; items
db 15 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Pokemon Prof
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_AGGRESSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Will
db MAX_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Cal
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Bruno
db MAX_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Karen
db FULL_HEAL, MAX_POTION ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Koga
db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Champion
db FULL_HEAL, FULL_RESTORE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Brock
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Misty
db FULL_HEAL, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Lt Surge
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Scientist
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Erika
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Youngster
db NONE, NONE ; items
db 4 ; base reward
- dw AI_STATUS_RED | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Schoolboy
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $41, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_OFTEN
; Bird Keeper
db NONE, NONE ; items
db 6 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Lass
db NONE, NONE ; items
db 6 ; base reward
- dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $41, $00
+ dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_OFTEN
; Janine
db DIRE_HIT, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Cooltrainerm
db NONE, NONE ; items
db 12 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Cooltrainerf
db NONE, NONE ; items
db 12 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Beauty
db NONE, NONE ; items
db 22 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Pokemaniac
db NONE, NONE ; items
db 15 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_AGGRESSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Gruntm
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Gentleman
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_AGGRESSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Skier
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Teacher
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_OPPORTUNIST + AI_AGGRESSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Sabrina
db HYPER_POTION, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Bug Catcher
db NONE, NONE ; items
db 4 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Fisher
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $41, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_OFTEN
; Swimmerm
db NONE, NONE ; items
db 2 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_OFFENSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Swimmerf
db NONE, NONE ; items
db 5 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Sailor
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Super Nerd
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Rival2
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Guitarist
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Hiker
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_OFFENSIVE + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Biker
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Blaine
db MAX_POTION, FULL_HEAL ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Burglar
db NONE, NONE ; items
db 22 ; base reward
- dw AI_STATUS_RED | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_OFFENSIVE + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Firebreather
db NONE, NONE ; items
db 12 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_OFFENSIVE + AI_OPPORTUNIST + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Juggler
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Blackbelt T
db NONE, NONE ; items
db 6 ; base reward
- dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_OFFENSIVE + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Executivem
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Psychic T
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Picnicker
db NONE, NONE ; items
db 5 ; base reward
- dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Camper
db NONE, NONE ; items
db 5 ; base reward
- dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Executivef
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_SMART + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Sage
db NONE, NONE ; items
db 8 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Medium
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_TYPES + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Boarder
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Pokefanm
db NONE, NONE ; items
db 20 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Kimono Girl
db NONE, NONE ; items
db 18 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Twins
db NONE, NONE ; items
db 5 ; base reward
- dw NONE
- db $41, $00
+ dw NO_AI
+ dw CONTEXT_USE + SWITCH_OFTEN
; Pokefanf
db NONE, NONE ; items
db 20 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_SMART + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Red
db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Blue
db FULL_RESTORE, FULL_RESTORE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Officer
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_STATUS
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Gruntf
db NONE, NONE ; items
db 10 ; base reward
- dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_TYPES + AI_OPPORTUNIST + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; Mysticalman
db NONE, NONE ; items
db 25 ; base reward
- dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY
- db $44, $00
+ dw AI_BASIC + AI_SETUP + AI_SMART + AI_AGGRESSIVE + AI_CAUTIOUS + AI_STATUS + AI_RISKY
+ dw CONTEXT_USE + SWITCH_SOMETIMES
; 39771