diff options
Diffstat (limited to 'vc/pokecrystal11.patch.template')
-rw-r--r-- | vc/pokecrystal11.patch.template | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/vc/pokecrystal11.patch.template b/vc/pokecrystal11.patch.template index ae5dd8db6..134a51520 100644 --- a/vc/pokecrystal11.patch.template +++ b/vc/pokecrystal11.patch.template @@ -235,7 +235,7 @@ Address = {HEx @} Fixcode={db SCREEN_HEIGHT_PX} ;12 1b 0b 79 b0 find next C9 -[BiographySave_ret] +[BiographySave_ret@Enable_GS_Ball_mobile_event] Mode = 2 Address = {HEX @} Type = 60 @@ -425,7 +425,7 @@ Type = 103 ;Dark0 = 10 ;0~10 (for Normal Mode) ;012532 ; -[FPA 001 Begin] +[FPA 001 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -459,7 +459,7 @@ ConditionValueC = {dws_ FISSURE } ;s e l d e s c ; -[FPA 002 Begin] +[FPA 002 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -475,7 +475,7 @@ ConditionValueC = {dws_ SELFDESTRUCT} ; lightening ; -------------- Mem Write: pc32 = 0x35d09 addr = 0xcfb6 value = 0x57 -[FPA 003 Begin] +[FPA 003 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -493,7 +493,7 @@ ConditionValueC = {dws_ THUNDER } ;ji wa lei 011800 -[FPA 004 Begin] +[FPA 004 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -516,7 +516,7 @@ ConditionValueC = {dws_ FLASH } ; include 2 pieces of animationl. ;ji ba lu 011607 -[FPA 005 Begin] +[FPA 005 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -538,7 +538,7 @@ ConditionValueC = {dws_ EXPLOSION} ;skill name 6 : ..............Mem Write: pc32 = 0x30db addr = 0xcf8c value = 0xc2 ; da yi ba ha ku ci 011441 -[FPA 006 Begin] +[FPA 006 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -561,7 +561,7 @@ ConditionValueC = {dws_ HORN_DRILL} ;skill name 6 : ..............Mem Write: pc32 = 0x30db addr = 0xcf8c value = 0x50 ; 011251 ; -[FPA 007 Begin] +[FPA 007 Begin@Reduce_move_anim_flashing] Mode = 3 Type = 0 Address = {hex @} @@ -618,7 +618,7 @@ ConditionValueC = {dws_ PRESENT anim_1gfx_command} ;exit point -[FPA 001 End] +[FPA 001 End@Stop_reducing_move_anim_flashing] Mode = 3 Type = 1 Address = {hex @} |