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-rw-r--r--wram.asm19
1 files changed, 11 insertions, 8 deletions
diff --git a/wram.asm b/wram.asm
index 3387c1ce6..00acd048f 100644
--- a/wram.asm
+++ b/wram.asm
@@ -130,8 +130,9 @@ OtherTrainerClass: ; 0xd22f
; 0 if opponent is a wild Pokémon, not a trainer
ds 1
-Wramd230: ; 0xd230
-; XXX what is this for
+BattleType: ; 0xd230
+; 00 trainer
+; 08 headbutt
ds 1
OtherTrainerID: ; 0xd231
@@ -139,7 +140,7 @@ OtherTrainerID: ; 0xd231
; (Joey, Mikey, Albert, etc.)
ds 1
-SECTION "Timeofday",BSS[$d269]
+SECTION "TimeOfDay",BSS[$d269]
TimeOfDay: ; 0xd269
; 0 if morn
@@ -686,14 +687,14 @@ PlayerName: ; 0xd47d
PlayerSprite: ; 0xd4d8
ds 1
-SECTION "Misc",BSS[$d857]
+SECTION "Status",BSS[$d84e]
Money: ; d84e
ds 3
Badges: ; d857
ds 2
-SECTION "Items",BSS[$d8bd]
+SECTION "Items",BSS[$d859]
TMsHMs: ; d859
ds 57
@@ -702,9 +703,9 @@ NumItems: ; d892
Items: ; d893
ds 69
-NumKeyItems: ; d88c
+NumKeyItems: ; d8bc
ds 1
-KeyItems: ; d88d
+KeyItems: ; d8bd
ds 13
NumBalls: ; d8d7
@@ -801,12 +802,13 @@ PartySpecies: ; 0xdcd8
ds 1 ; any empty slots including the 7th must be FF
; or the routine will keep going
-
+PartyMons:
PartyMon1:
PartyMon1Species: ; 0xdcdf
ds 1
PartyMon1Item: ; 0xdce0
ds 1
+
PartyMon1Moves: ; 0xdce1
PartyMon1Move1: ; 0xdce1
ds 1
@@ -816,6 +818,7 @@ PartyMon1Move3: ; 0xdce3
ds 1
PartyMon1Move4: ; 0xdce4
ds 1
+
PartyMon1ID: ; 0xdce5
ds 2
PartyMon1Exp: ; 0xdce7