diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 303 |
1 files changed, 82 insertions, 221 deletions
@@ -20,17 +20,10 @@ SECTION "Audio RAM", WRAM0 wMusicPlaying:: db wAudio:: - table_width CHANNEL_STRUCT_LENGTH, wAudio -wChannel1:: channel_struct wChannel1 -wChannel2:: channel_struct wChannel2 -wChannel3:: channel_struct wChannel3 -wChannel4:: channel_struct wChannel4 - assert_table_length NUM_MUSIC_CHANS -wChannel5:: channel_struct wChannel5 -wChannel6:: channel_struct wChannel6 -wChannel7:: channel_struct wChannel7 -wChannel8:: channel_struct wChannel8 - assert_table_length NUM_CHANNELS +; wChannel1 - wChannel8 +for n, 1, NUM_CHANNELS + 1 +wChannel{d:n}:: channel_struct wChannel{d:n} +endr ds 1 @@ -223,20 +216,12 @@ wSpriteAnimDict:: ds NUM_SPRITEANIMDICT_ENTRIES * 2 wSpriteAnimationStructs:: - table_width SPRITEANIMSTRUCT_LENGTH, wSpriteAnimationStructs +; wSpriteAnim1 - wSpriteAnim10 +for n, 1, NUM_SPRITE_ANIM_STRUCTS + 1 ; field 0: index ; fields 1-3: loaded from SpriteAnimSeqData -wSpriteAnim1:: sprite_anim_struct wSpriteAnim1 -wSpriteAnim2:: sprite_anim_struct wSpriteAnim2 -wSpriteAnim3:: sprite_anim_struct wSpriteAnim3 -wSpriteAnim4:: sprite_anim_struct wSpriteAnim4 -wSpriteAnim5:: sprite_anim_struct wSpriteAnim5 -wSpriteAnim6:: sprite_anim_struct wSpriteAnim6 -wSpriteAnim7:: sprite_anim_struct wSpriteAnim7 -wSpriteAnim8:: sprite_anim_struct wSpriteAnim8 -wSpriteAnim9:: sprite_anim_struct wSpriteAnim9 -wSpriteAnim10:: sprite_anim_struct wSpriteAnim10 - assert_table_length NUM_SPRITE_ANIM_STRUCTS +wSpriteAnim{d:n}:: sprite_anim_struct wSpriteAnim{d:n} +endr wSpriteAnimationStructsEnd:: NEXTU @@ -323,48 +308,10 @@ wMobileWRAMEnd:: SECTION "Sprites", WRAM0 wVirtualOAM:: - table_width SPRITEOAMSTRUCT_LENGTH, wVirtualOAM -wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00 -wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01 -wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02 -wVirtualOAMSprite03:: sprite_oam_struct wVirtualOAMSprite03 -wVirtualOAMSprite04:: sprite_oam_struct wVirtualOAMSprite04 -wVirtualOAMSprite05:: sprite_oam_struct wVirtualOAMSprite05 -wVirtualOAMSprite06:: sprite_oam_struct wVirtualOAMSprite06 -wVirtualOAMSprite07:: sprite_oam_struct wVirtualOAMSprite07 -wVirtualOAMSprite08:: sprite_oam_struct wVirtualOAMSprite08 -wVirtualOAMSprite09:: sprite_oam_struct wVirtualOAMSprite09 -wVirtualOAMSprite10:: sprite_oam_struct wVirtualOAMSprite10 -wVirtualOAMSprite11:: sprite_oam_struct wVirtualOAMSprite11 -wVirtualOAMSprite12:: sprite_oam_struct wVirtualOAMSprite12 -wVirtualOAMSprite13:: sprite_oam_struct wVirtualOAMSprite13 -wVirtualOAMSprite14:: sprite_oam_struct wVirtualOAMSprite14 -wVirtualOAMSprite15:: sprite_oam_struct wVirtualOAMSprite15 -wVirtualOAMSprite16:: sprite_oam_struct wVirtualOAMSprite16 -wVirtualOAMSprite17:: sprite_oam_struct wVirtualOAMSprite17 -wVirtualOAMSprite18:: sprite_oam_struct wVirtualOAMSprite18 -wVirtualOAMSprite19:: sprite_oam_struct wVirtualOAMSprite19 -wVirtualOAMSprite20:: sprite_oam_struct wVirtualOAMSprite20 -wVirtualOAMSprite21:: sprite_oam_struct wVirtualOAMSprite21 -wVirtualOAMSprite22:: sprite_oam_struct wVirtualOAMSprite22 -wVirtualOAMSprite23:: sprite_oam_struct wVirtualOAMSprite23 -wVirtualOAMSprite24:: sprite_oam_struct wVirtualOAMSprite24 -wVirtualOAMSprite25:: sprite_oam_struct wVirtualOAMSprite25 -wVirtualOAMSprite26:: sprite_oam_struct wVirtualOAMSprite26 -wVirtualOAMSprite27:: sprite_oam_struct wVirtualOAMSprite27 -wVirtualOAMSprite28:: sprite_oam_struct wVirtualOAMSprite28 -wVirtualOAMSprite29:: sprite_oam_struct wVirtualOAMSprite29 -wVirtualOAMSprite30:: sprite_oam_struct wVirtualOAMSprite30 -wVirtualOAMSprite31:: sprite_oam_struct wVirtualOAMSprite31 -wVirtualOAMSprite32:: sprite_oam_struct wVirtualOAMSprite32 -wVirtualOAMSprite33:: sprite_oam_struct wVirtualOAMSprite33 -wVirtualOAMSprite34:: sprite_oam_struct wVirtualOAMSprite34 -wVirtualOAMSprite35:: sprite_oam_struct wVirtualOAMSprite35 -wVirtualOAMSprite36:: sprite_oam_struct wVirtualOAMSprite36 -wVirtualOAMSprite37:: sprite_oam_struct wVirtualOAMSprite37 -wVirtualOAMSprite38:: sprite_oam_struct wVirtualOAMSprite38 -wVirtualOAMSprite39:: sprite_oam_struct wVirtualOAMSprite39 - assert_table_length NUM_SPRITE_OAM_STRUCTS +; wVirtualOAMSprite00 - wVirtualOAMSprite39 +for n, NUM_SPRITE_OAM_STRUCTS +wVirtualOAMSprite{02d:n}:: sprite_oam_struct wVirtualOAMSprite{02d:n} +endr wVirtualOAMEnd:: @@ -984,66 +931,42 @@ wLinkPartyEnd:: db ; older code doesn't check PartyCount UNION ; link player data wLinkPlayerData:: - table_width PARTYMON_STRUCT_LENGTH, wLinkPlayerData -wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1 -wLinkPlayerPartyMon2:: party_struct wLinkPlayerPartyMon2 -wLinkPlayerPartyMon3:: party_struct wLinkPlayerPartyMon3 -wLinkPlayerPartyMon4:: party_struct wLinkPlayerPartyMon4 -wLinkPlayerPartyMon5:: party_struct wLinkPlayerPartyMon5 -wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6 - assert_table_length PARTY_LENGTH +; wLinkPlayerPartyMon1 - wLinkPlayerPartyMon6 +for n, 1, PARTY_LENGTH + 1 +wLinkPlayerPartyMon{d:n}:: party_struct wLinkPlayerPartyMon{d:n} +endr wLinkPlayerPartyMonOTs:: - table_width NAME_LENGTH, wLinkPlayerPartyMonOTs -wLinkPlayerPartyMon1OT:: ds NAME_LENGTH -wLinkPlayerPartyMon2OT:: ds NAME_LENGTH -wLinkPlayerPartyMon3OT:: ds NAME_LENGTH -wLinkPlayerPartyMon4OT:: ds NAME_LENGTH -wLinkPlayerPartyMon5OT:: ds NAME_LENGTH -wLinkPlayerPartyMon6OT:: ds NAME_LENGTH - assert_table_length PARTY_LENGTH +; wLinkPlayerPartyMon1OT - wLinkPlayerPartyMon6OT +for n, 1, PARTY_LENGTH + 1 +wLinkPlayerPartyMon{d:n}OT:: ds NAME_LENGTH +endr wLinkPlayerPartyMonNicknames:: - table_width MON_NAME_LENGTH, wLinkPlayerPartyMonNicknames -wLinkPlayerPartyMon1Nickname:: ds MON_NAME_LENGTH -wLinkPlayerPartyMon2Nickname:: ds MON_NAME_LENGTH -wLinkPlayerPartyMon3Nickname:: ds MON_NAME_LENGTH -wLinkPlayerPartyMon4Nickname:: ds MON_NAME_LENGTH -wLinkPlayerPartyMon5Nickname:: ds MON_NAME_LENGTH -wLinkPlayerPartyMon6Nickname:: ds MON_NAME_LENGTH - assert_table_length PARTY_LENGTH +; wLinkPlayerPartyMon1Nickname - wLinkPlayerPartyMon6Nickname +for n, 1, PARTY_LENGTH + 1 +wLinkPlayerPartyMon{d:n}Nickname:: ds MON_NAME_LENGTH +endr NEXTU ; time capsule party data wTimeCapsulePlayerData:: - table_width REDMON_STRUCT_LENGTH, wTimeCapsulePlayerData -wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1 -wTimeCapsulePartyMon2:: red_party_struct wTimeCapsulePartyMon2 -wTimeCapsulePartyMon3:: red_party_struct wTimeCapsulePartyMon3 -wTimeCapsulePartyMon4:: red_party_struct wTimeCapsulePartyMon4 -wTimeCapsulePartyMon5:: red_party_struct wTimeCapsulePartyMon5 -wTimeCapsulePartyMon6:: red_party_struct wTimeCapsulePartyMon6 - assert_table_length PARTY_LENGTH +; wTimeCapsulePartyMon1 - wTimeCapsulePartyMon6 +for n, 1, PARTY_LENGTH + 1 +wTimeCapsulePartyMon{d:n}:: red_party_struct wTimeCapsulePartyMon{d:n} +endr wTimeCapsulePartyMonOTs:: - table_width NAME_LENGTH, wTimeCapsulePartyMonOTs -wTimeCapsulePartyMon1OT:: ds NAME_LENGTH -wTimeCapsulePartyMon2OT:: ds NAME_LENGTH -wTimeCapsulePartyMon3OT:: ds NAME_LENGTH -wTimeCapsulePartyMon4OT:: ds NAME_LENGTH -wTimeCapsulePartyMon5OT:: ds NAME_LENGTH -wTimeCapsulePartyMon6OT:: ds NAME_LENGTH - assert_table_length PARTY_LENGTH +; wTimeCapsulePartyMon1OT - wTimeCapsulePartyMon6OT +for n, 1, PARTY_LENGTH + 1 +wTimeCapsulePartyMon{d:n}OT:: ds NAME_LENGTH +endr wTimeCapsulePartyMonNicknames:: - table_width MON_NAME_LENGTH, wTimeCapsulePartyMonNicknames -wTimeCapsulePartyMon1Nickname:: ds MON_NAME_LENGTH -wTimeCapsulePartyMon2Nickname:: ds MON_NAME_LENGTH -wTimeCapsulePartyMon3Nickname:: ds MON_NAME_LENGTH -wTimeCapsulePartyMon4Nickname:: ds MON_NAME_LENGTH -wTimeCapsulePartyMon5Nickname:: ds MON_NAME_LENGTH -wTimeCapsulePartyMon6Nickname:: ds MON_NAME_LENGTH - assert_table_length PARTY_LENGTH +; wTimeCapsulePartyMon1Nickname - wTimeCapsulePartyMon6Nickname +for n, 1, PARTY_LENGTH + 1 +wTimeCapsulePartyMon{d:n}Nickname:: ds MON_NAME_LENGTH +endr NEXTU ; link patch lists @@ -1057,14 +980,10 @@ NEXTU wCurLinkOTPartyMonTypePointer:: dw wLinkOTPartyMonTypes:: - table_width 2, wLinkOTPartyMonTypes -wLinkOTPartyMon1Type:: dw -wLinkOTPartyMon2Type:: dw -wLinkOTPartyMon3Type:: dw -wLinkOTPartyMon4Type:: dw -wLinkOTPartyMon5Type:: dw -wLinkOTPartyMon6Type:: dw - assert_table_length PARTY_LENGTH +; wLinkOTPartyMon1Type - wLinkOTPartyMon6Type +for n, 1, PARTY_LENGTH + 1 +wLinkOTPartyMon{d:n}Type:: dw +endr NEXTU ; link mail data @@ -2612,34 +2531,22 @@ ENDU UNION ; ot party mons wOTPartyMons:: - table_width PARTYMON_STRUCT_LENGTH, wOTPartyMons -wOTPartyMon1:: party_struct wOTPartyMon1 -wOTPartyMon2:: party_struct wOTPartyMon2 -wOTPartyMon3:: party_struct wOTPartyMon3 -wOTPartyMon4:: party_struct wOTPartyMon4 -wOTPartyMon5:: party_struct wOTPartyMon5 -wOTPartyMon6:: party_struct wOTPartyMon6 - assert_table_length PARTY_LENGTH +; wOTPartyMon1 - wOTPartyMon6 +for n, 1, PARTY_LENGTH + 1 +wOTPartyMon{d:n}:: party_struct wOTPartyMon{d:n} +endr wOTPartyMonOTs:: - table_width NAME_LENGTH, wOTPartyMonOTs -wOTPartyMon1OT:: ds NAME_LENGTH -wOTPartyMon2OT:: ds NAME_LENGTH -wOTPartyMon3OT:: ds NAME_LENGTH -wOTPartyMon4OT:: ds NAME_LENGTH -wOTPartyMon5OT:: ds NAME_LENGTH -wOTPartyMon6OT:: ds NAME_LENGTH - assert_table_length PARTY_LENGTH +; wOTPartyMon1OT - wOTPartyMon6OT +for n, 1, PARTY_LENGTH + 1 +wOTPartyMon{d:n}OT:: ds NAME_LENGTH +endr wOTPartyMonNicknames:: - table_width MON_NAME_LENGTH, wOTPartyMonNicknames -wOTPartyMon1Nickname:: ds MON_NAME_LENGTH -wOTPartyMon2Nickname:: ds MON_NAME_LENGTH -wOTPartyMon3Nickname:: ds MON_NAME_LENGTH -wOTPartyMon4Nickname:: ds MON_NAME_LENGTH -wOTPartyMon5Nickname:: ds MON_NAME_LENGTH -wOTPartyMon6Nickname:: ds MON_NAME_LENGTH - assert_table_length PARTY_LENGTH +; wOTPartyMon1Nickname - wOTPartyMon6Nickname +for n, 1, PARTY_LENGTH + 1 +wOTPartyMon{d:n}Nickname:: ds MON_NAME_LENGTH +endr wOTPartyDataEnd:: NEXTU @@ -2791,45 +2698,22 @@ wFollowerMovementQueueLength:: db wFollowMovementQueue:: ds 5 wObjectStructs:: - table_width OBJECT_LENGTH, wObjectStructs -wPlayerStruct:: object_struct wPlayer -wObject1Struct:: object_struct wObject1 -wObject2Struct:: object_struct wObject2 -wObject3Struct:: object_struct wObject3 -wObject4Struct:: object_struct wObject4 -wObject5Struct:: object_struct wObject5 -wObject6Struct:: object_struct wObject6 -wObject7Struct:: object_struct wObject7 -wObject8Struct:: object_struct wObject8 -wObject9Struct:: object_struct wObject9 -wObject10Struct:: object_struct wObject10 -wObject11Struct:: object_struct wObject11 -wObject12Struct:: object_struct wObject12 - assert_table_length NUM_OBJECT_STRUCTS +wPlayerStruct:: object_struct wPlayer ; player is object struct 0 +; wObjectStruct1 - wObjectStruct12 +for n, 1, NUM_OBJECT_STRUCTS +wObject{d:n}Struct:: object_struct wObject{d:n} +endr wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE ds 40 wMapObjects:: - table_width MAPOBJECT_LENGTH, wMapObjects -wPlayerObject:: map_object wPlayer -wMap1Object:: map_object wMap1 -wMap2Object:: map_object wMap2 -wMap3Object:: map_object wMap3 -wMap4Object:: map_object wMap4 -wMap5Object:: map_object wMap5 -wMap6Object:: map_object wMap6 -wMap7Object:: map_object wMap7 -wMap8Object:: map_object wMap8 -wMap9Object:: map_object wMap9 -wMap10Object:: map_object wMap10 -wMap11Object:: map_object wMap11 -wMap12Object:: map_object wMap12 -wMap13Object:: map_object wMap13 -wMap14Object:: map_object wMap14 -wMap15Object:: map_object wMap15 - assert_table_length NUM_OBJECTS +wPlayerObject:: map_object wPlayer ; player is map object 0 +; wMap1Object - wMap15Object +for n, 1, NUM_OBJECTS +wMap{d:n}Object:: map_object wMap{d:n} +endr wObjectMasks:: ds NUM_OBJECTS @@ -3193,34 +3077,22 @@ wPartySpecies:: ds PARTY_LENGTH wPartyEnd:: db ; older code doesn't check wPartyCount wPartyMons:: - table_width PARTYMON_STRUCT_LENGTH, wPartyMons -wPartyMon1:: party_struct wPartyMon1 -wPartyMon2:: party_struct wPartyMon2 -wPartyMon3:: party_struct wPartyMon3 -wPartyMon4:: party_struct wPartyMon4 -wPartyMon5:: party_struct wPartyMon5 -wPartyMon6:: party_struct wPartyMon6 - assert_table_length PARTY_LENGTH +; wPartyMon1 - wPartyMon6 +for n, 1, PARTY_LENGTH + 1 +wPartyMon{d:n}:: party_struct wPartyMon{d:n} +endr wPartyMonOTs:: - table_width NAME_LENGTH, wPartyMonOTs -wPartyMon1OT:: ds NAME_LENGTH -wPartyMon2OT:: ds NAME_LENGTH -wPartyMon3OT:: ds NAME_LENGTH -wPartyMon4OT:: ds NAME_LENGTH -wPartyMon5OT:: ds NAME_LENGTH -wPartyMon6OT:: ds NAME_LENGTH - assert_table_length PARTY_LENGTH +; wPartyMon1OT - wPartyMon6OT +for n, 1, PARTY_LENGTH + 1 +wPartyMon{d:n}OT:: ds NAME_LENGTH +endr wPartyMonNicknames:: - table_width MON_NAME_LENGTH, wPartyMonNicknames -wPartyMon1Nickname:: ds MON_NAME_LENGTH -wPartyMon2Nickname:: ds MON_NAME_LENGTH -wPartyMon3Nickname:: ds MON_NAME_LENGTH -wPartyMon4Nickname:: ds MON_NAME_LENGTH -wPartyMon5Nickname:: ds MON_NAME_LENGTH -wPartyMon6Nickname:: ds MON_NAME_LENGTH - assert_table_length PARTY_LENGTH +; wPartyMon1Nickname - wPartyMon6Nickname +for n, 1, PARTY_LENGTH + 1 +wPartyMon{d:n}Nickname:: ds MON_NAME_LENGTH +endr wPartyMonNicknamesEnd:: ds 22 @@ -3437,27 +3309,16 @@ wBattleAnimTileDict:: ds NUM_BATTLEANIMTILEDICT_ENTRIES * 2 wActiveAnimObjects:: - table_width BATTLEANIMSTRUCT_LENGTH, wActiveAnimObjects -wAnimObject01:: battle_anim_struct wAnimObject01 -wAnimObject02:: battle_anim_struct wAnimObject02 -wAnimObject03:: battle_anim_struct wAnimObject03 -wAnimObject04:: battle_anim_struct wAnimObject04 -wAnimObject05:: battle_anim_struct wAnimObject05 -wAnimObject06:: battle_anim_struct wAnimObject06 -wAnimObject07:: battle_anim_struct wAnimObject07 -wAnimObject08:: battle_anim_struct wAnimObject08 -wAnimObject09:: battle_anim_struct wAnimObject09 -wAnimObject10:: battle_anim_struct wAnimObject10 - assert_table_length NUM_ANIM_OBJECTS +; wAnimObject1 - wAnimObject10 +for n, 1, NUM_ANIM_OBJECTS + 1 +wAnimObject{d:n}:: battle_anim_struct wAnimObject{d:n} +endr wActiveBGEffects:: - table_width BG_EFFECT_STRUCT_LENGTH, wActiveBGEffects -wBGEffect1:: battle_bg_effect wBGEffect1 -wBGEffect2:: battle_bg_effect wBGEffect2 -wBGEffect3:: battle_bg_effect wBGEffect3 -wBGEffect4:: battle_bg_effect wBGEffect4 -wBGEffect5:: battle_bg_effect wBGEffect5 - assert_table_length NUM_BG_EFFECTS +; wBGEffect1 - wBGEffect5 +for n, 1, NUM_BG_EFFECTS + 1 +wBGEffect{d:n}:: battle_bg_effect wBGEffect{d:n} +endr wLastAnimObjectIndex:: db |