Age | Commit message (Collapse) | Author |
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Clean up music and battle interfaces in home.asm.
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Use correct menu header identifier in PokeCom Center.
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Add remaining battle animation data.
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So far they're identical, but amplitude could change.
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Pokemon appearing from a ball, screen fades, etc.
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Pokegear menus, sprite predefs, incbin stomping.
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Appears to display predefined sprites at given coordinates.
This lets multiple sprites be drawn in any order without interacting with OAM directly.
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Trainer card graphics, Kanto Special stats, unused item constants, mobile adapter lib
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It's mostly menudata. Whoops.
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Install: gcc is required. Sudo doesn't exist in cygwin.
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Still not sure where the bank comes from.
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