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Author
2012-03-20
Add shiny check function.
IIMarckus
2012-03-20
Add code for the Extremespeed Dratini.
IIMarckus
2012-03-20
Add the moves table.
IIMarckus
2012-03-20
Add type constants.
IIMarckus
2012-03-20
Add move constants.
IIMarckus
2012-03-20
Add pointers to the 0f script commands.
IIMarckus
2012-03-19
parser improvements for trainer texts and map scripts
Bryan Bishop
2012-03-18
skip battle tower people-event scripts
Bryan Bishop
2012-03-15
gbz80disasm for crystal
Bryan Bishop
2012-03-15
more script debugging
Bryan Bishop
2012-03-15
better signpost parsing
Bryan Bishop
2012-03-14
better debugging for recursive scripts
Bryan Bishop
2012-03-14
keep track of which scripts have been parsed
Bryan Bishop
2012-03-13
function to find most text addresses
Bryan Bishop
2012-03-12
fix calculate_pointer again
Bryan Bishop
2012-03-12
fix calculate_pointer
Bryan Bishop
2012-03-12
initial work on text parsing
Bryan Bishop
2012-03-12
trainer headers
Bryan Bishop
2012-03-11
update pksv name tables (trial and error)
Bryan Bishop
2012-03-11
add pksv command names to crystal.py
Bryan Bishop
2012-03-10
fix crystal script command offsets
Bryan Bishop
2012-03-09
Map 2.6 is Route 44, not Route 43.
IIMarckus
2012-03-09
Add remaining wild Pokémon tables.
IIMarckus
2012-03-07
more crystal script parsing
Bryan Bishop
2012-03-07
script parsing with parse_script_at
Bryan Bishop
2012-03-06
python tooling
Bryan Bishop
2012-03-05
Reformat the character table, as suggested by Sanky.
IIMarckus
2012-03-05
Use textpre.py instead of textpre.awk.
IIMarckus
2012-03-04
Add wild Pokémon data.
IIMarckus
2012-03-04
Windows → Unix linebreaks.
IIMarckus
2012-03-04
initial commit
Bryan Bishop