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2013-05-22Merge pull request #140 from yenatch/masterBryan Bishop
tile animations and map header updates
2013-05-22music constants in map headersyenatch
2013-05-22label banks in map headersyenatch
2013-05-22minecart tile animationsyenatch
2013-05-22Merge pull request #139 from iimarckus/peeceeBryan Bishop
PC stuff
2013-05-22Disassemble Kris's PC.IIMarckus
2013-05-22safari fountain tile animationsyenatch
2013-05-21Add Prof. Oak's PC.IIMarckus
2013-05-21ilex forest tree tile animationsyenatch
2013-05-21gbz80disasm: rgbds uses brackets for ld hl, sp+xyenatch
2013-05-21cave water + park fountain tile animationsyenatch
2013-05-18Merge pull request #138 from yenatch/masterBryan Bishop
automated png compression + gfx fixes + no more windows
2013-05-18get rid of windows build componentsyenatch
who needs those anyway?
2013-05-18confident enough in lz make target to include it in general compileyenatch
2013-05-18gfx: safer alternating-byte detection in compressionyenatch
2013-05-18Working lz make targetyenatch
2013-05-18gfx: fix a typoyenatch
2013-05-18gfx: lz to png from command lineyenatch
2013-05-18gfx.py: remove trailing tabsyenatch
2013-05-18gfx.py: get rid of argparseyenatch
2013-05-17load labels only once in gbz80disasmBryan Bishop
2013-05-17fix data-handling errors in gfx.pyyenatch
2013-05-15Merge pull request #137 from yenatch/masterBryan Bishop
gbz80disasm reads wram/gbhw/hram and spaces blocks of asm
2013-05-15gbz80disasm: include comments on unresolved backward relative jumpsyenatch
2013-05-15gbz80disasm: don't look for outstanding labels that are behind the originyenatch
2013-05-15preprocessor: minor optimization in separate_commentyenatch
2013-05-15gbz80disasm: don't include comments on relative jumpsyenatch
2013-05-15gbz80disasm: reti is an enderyenatch
2013-05-15gbz80disasm: space out blocks of asmyenatch
2013-05-15gbz80disasm: clean up $ff00+x handlingyenatch
2013-05-14gbz80disasm: read labels from wram/gbhw/hramyenatch
2013-05-14wram: find() instead of split()yenatch
2013-05-14gbz80disasm: bank 1 was being read as bank 0yenatch
2013-05-14wram.py: bss and constant parsingyenatch
2013-05-14transition gbz80disasm to use a bytearray instead of RomStryenatch
2013-05-14remove redundant code from find_label in gbz80disasmyenatch
2013-05-14fix bank-checking for labels in gbz80disasmyenatch
bank 1 is not fixed like bank 0
2013-05-14fix calls to $1078 (PlaceString)yenatch
2013-05-14add char 4b and cleanup surrounding charsyenatch
2013-05-14Merge pull request #136 from yenatch/masterBryan Bishop
Map connections, almost.
2013-05-13mixed up connection y/x offset wram labelsyenatch
2013-05-13EnterMapConnectionyenatch
2013-05-13GetAnyMapBlockdataBankyenatch
2013-05-13FillMapConnectionsyenatch
2013-05-13connection hram labelsyenatch
2013-05-13connection wram labels for each directionyenatch
2013-05-13GetMapConnectionyenatch
2013-05-13Map connection wram labelsyenatch
2013-05-13Merge pull request #135 from iimarckus/oakintroBryan Bishop
Add more stuff related to player naming.
2013-05-13Add more stuff related to player naming.IIMarckus