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AgeCommit message (Expand)Author
2013-08-31raise MacroException instead of ExceptionBryan Bishop
2013-08-31fix "raise Exception" formatting in preprocessorBryan Bishop
2013-08-31replace an assert in macro_translatorBryan Bishop
2013-08-31generic preprocessor-specific exception classesBryan Bishop
2013-08-31remove the do_macro_sanity_check globalBryan Bishop
2013-08-31remove the show_original_lines globalBryan Bishop
2013-08-31remove an Exception from preprocessorBryan Bishop
2013-08-31Merge pull request #180 from yenatch/masterBryan Bishop
2013-08-31Merge remote-tracking branch 'kanzure/master'yenatch
2013-08-31rename FarBattleTextBox to StdBattleTextBoxyenatch
2013-08-30Merge pull request #179 from kanzure/remove-preprocessor-skippable-macrosBryan Bishop
2013-08-30Function2f79 is PickUpItemyenatch
2013-08-30undo overcommenting in BattleRandomyenatch
2013-08-30rename RNG to Randomyenatch
2013-08-30StartTitleScreen -> TitleScreenyenatch
2013-08-30formatting in oak speechyenatch
2013-08-30NUM_POKEMON in main.asmyenatch
2013-08-30NUM_POKEMON constantyenatch
2013-08-30Function378b is IsAPokemonyenatch
2013-08-30remove ItemFragment from preprocessorBryan Bishop
2013-08-30remove "skippable_macros" from preprocessorBryan Bishop
2013-08-30use more egg constants in mainyenatch
2013-08-30use callab/callba macros for known FarCallsyenatch
2013-08-30HACK: re-instate the ItemFragment macro hackBryan Bishop
2013-08-30Coins in main.asmyenatch
2013-08-30Coins wram labelyenatch
2013-08-30Merge remote-tracking branch 'kanzure/master'yenatch
2013-08-30Merge pull request #3 from kanzure/proposed-yenatch-masteryenatch
2013-08-30Merge pull request #177 from yenatch/split-mainBryan Bishop
2013-08-30Merge branch 'kanzure/master' into yenatch/masterBryan Bishop
2013-08-30Merge pull request #176 from yenatch/interruptsBryan Bishop
2013-08-30Merge pull request #175 from yenatch/rename-bittablesBryan Bishop
2013-08-30Merge pull request #174 from yenatch/boxmonsBryan Bishop
2013-08-30less arbitrary wram clearing in game inityenatch
2013-08-30remove a section def in the middle of the player structyenatch
2013-08-30PCItems and game init formattingyenatch
2013-08-30PCItems in wramyenatch
2013-08-29clean up bank 7e includesyenatch
2013-08-29move battle tower mon handling asm into battle_tower.asmyenatch
2013-08-29move GiveOddEgg into odd_eggs.asmyenatch
2013-08-29use more bank 0 labels in engine/scripting.asmyenatch
2013-08-29fix/add some missing function labels in bank 0yenatch
2013-08-29condense repeated asm with rept macrosyenatch
2013-08-29proper labeling of common function GetSpritePaletteyenatch
2013-08-29condense some repetitive asm with rept macrosyenatch
2013-08-29move VBlank interrupt label from main.asm to engine/vblank.asmyenatch
2013-08-29move copy asm from main.asm to engine/copy.asmyenatch
2013-08-29move palette asm from main.asm to engine/palettes.asmyenatch
2013-08-29move time-related asm from main.asm into engine/time.asmyenatch
2013-08-29move serial asm from main.asm into engine/serial.asmyenatch