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Author
2016-05-15
Revise frame macro to account for flags in sprite anim framesets
pikalaxalt
2016-05-15
These macros are perfect for the object anim engine
pikalaxalt
2016-05-15
SPRITE_ANIM_FRAME_IDX constants
pikalaxalt
2016-05-14
Rename FixedWords to EZChat
pikalaxalt
2016-05-14
Unify directional movement macros
pikalaxalt
2016-05-14
Unify step_sleep macro
pikalaxalt
2016-05-14
EZChat cursor object
pikalaxalt
2016-05-13
Refine labels in engine/trade/animation.asm
pikalaxalt
2016-05-13
Name all link trade animation related functions
pikalaxalt
2016-05-11
Inexplicably empty function with malformed predef pointer, but what are you g...
pikalaxalt
2016-05-11
Save functions; feeble attempt at serial and link functions
pikalaxalt
2016-05-11
Name all printer functions
pikalaxalt
2016-05-11
Placeholder non-generic names for engine/color functions
pikalaxalt
2016-05-10
reinterpret sound_duty macro
pikalaxalt
2016-05-10
No more unknownmusic
pikalaxalt
2016-05-10
Pitch wheel
pikalaxalt
2016-05-10
Name all functions in event/
pikalaxalt
2016-05-10
Labeled every function in ROM0 that's referenced in the source
pikalaxalt
2016-05-08
All functions in main.asm have non-generic names
pikalaxalt
2016-05-05
Credit to chaos_lord2 for decoding that load in computing enemy stats
pikalaxalt
2016-05-05
Mobile and more battle anims
pikalaxalt
2016-05-04
HDMA transfer functions
pikalaxalt
2016-05-04
More splitting of main.asm; remove unneeded rept 2
pikalaxalt
2016-04-30
Copycat labels; macro for the Crystal-only Unown chamber unlock words
pikalaxalt
2016-04-18
Merge pull request #338 from PikalaxALT/master
yenatch
2016-04-18
Add missing wind.2bpp.lz
pikalaxalt
2016-04-10
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-04-10
Bump extras again to fix last bump.
yenatch
2016-04-10
Add a custom scan_includes.py.
yenatch
2016-04-10
Bump extras to fix gfx.py.
yenatch
2016-04-10
Finish renaming battle anim gfx pointers and files
pikalaxalt
2016-04-10
Local labels starting with underscores have colons depending on whether the f...
pikalaxalt
2016-04-10
Local labels starting with lowercase letters are no longer decorated with a t...
pikalaxalt
2016-04-10
Local labels starting with capital letters are now decorated with a trailing ...
pikalaxalt
2016-04-10
Alan's script pointers are now local references; movement_tree_shake for sudo...
pikalaxalt
2016-04-10
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-04-07
More labels cleanup in map scripts.
IIMarckus
2016-04-06
Improve some map script labels.
IIMarckus
2016-04-06
Remove duplicate blockdata.
IIMarckus
2016-04-02
Make town map pals more intuitive in source
pikalaxalt
2016-03-27
Split up banks 1-3 of main.asm
pikalaxalt
2016-03-25
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-25
Fix a typo in AzaleaGym.
yenatch
2016-03-24
Fix filename case inconsistency
dannye
2016-03-24
Revert 85d30fa0796f02a6d390fe4694bcbf21b8398fb5
dannye
2016-03-21
Fix make deleting files that aren't actually intermediate.
yenatch
2016-03-19
Merge branch 'master' of https://github.com/pret/pokecrystal
pikalaxalt
2016-03-18
Fix the include for engine/fish.asm.
yenatch
2016-03-16
Split fish code out of data/.
yenatch
2016-03-16
Use fish group constants in map headers.
yenatch
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