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2018-05-29Same pic bank solution as pokecrystalRangi
2018-05-24Function6ec1 → CanObjectMoveInDirectionRangi
2018-05-23Use constants moreRangi
2018-05-23Identify more sprite move data flag bitsRangi
2018-05-23Identify USE_OBP1_FRangi
2018-05-23WALKS_ON_WATER → SWIMMINGRangi
2018-05-23More sprite movement data flag constantsRangi
2018-05-23Use known sprite movement data flag constantsRangi
2018-05-23Start improving sprite movement engine (to do: identify bit flags)Rangi
Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23Use constantsRangi
2018-05-23Factor out GetHPPals and SetHPPals from home.asmRangi
The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine.
2018-05-23Use SPRITE_VARSRangi
2018-05-21Gme → GameRangi
2018-05-20adc a, 0 → adc 0; fix commentsRangi
2018-05-20Use REGISTERED_* constantsRangi
128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5)
2018-05-19Correct commentRangi
2018-05-191 << FRZ == $20Rangi
2018-05-18Constants for PC menu indexesRangi
'db ' -> 'db '
2018-05-18Fix commentsRangi
2018-05-13Change sfx and cry branch labels to local labelsmid-kid
They're local anyway, and this makes them look more like loops.
2018-05-11Merge pull request #512 from pret/warningsyenatch
fix lb/ln and "left shift of negative value" warning
2018-05-11Merge pull request #510 from Rangi42/masteryenatch
Use explicit HELD_NONE and NO_LIMITS, not 0s; also fix #511
2018-05-11Revert "Fix #511: eliminate "Left shift of negative value" warnings"yenatch
This reverts commit aa51dbc61245d5b4949c1872b3d3e915a981ded3.
2018-05-09Fix doc linksRangi
2018-05-06Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-05-06Merge pull request #509 from mid-kid/masteryenatch
A fix-various-little-things PR
2018-05-06fix lb/ln and "left shift of negative value" warningyenatch
fixes #511
2018-05-06Fix #511: eliminate "Left shift of negative value" warningsRangi
2018-05-06Keep macros near relevant dataRangi
2018-05-06'rept' is not indentedRangi
2018-05-06Fix rest of the givepokeitem/checkpokeitem referencesmid-kid
2018-05-05Combine bit flags with | not +Rangi
2018-05-05Explicit NO_LIMITS instead of 0Rangi
2018-05-05Use explicit HELD_NONE, not 0Rangi
2018-05-05fix-various-little-thingsmid-kid
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™.
2018-04-11Merge pull request #507 from yenatch/masteryenatch
fix label from the wrong bank in the title screen
2018-04-10fix label from the wrong bank in the title screenyenatch
2018-04-09Merge pull request #503 from Rangi42/masteryenatch
Factor wMisc into meaningful parts; move most code out of home.asm
2018-04-09Merge pull request #495 from mid-kid/masteryenatch
Use stadium 2 egg group names
2018-04-09Correct map constant commentsRangi
2018-04-05Use constants for bit/set/res moreRangi
2018-04-05HanleDefrost -> HandleDefrostmid-kid
2018-04-05Use Stadium 2 Egg Group namesmid-kid
Out of the current two most prevalent official conventions, this one was chosen, because they're used in a direct counterpart to this game, and thus feel more accurate.
2018-04-05Fix some uses of EFFECTIVEmid-kid
2018-04-05Use data/items/pocket_names.asmmid-kid
2018-04-05GENDERLESS -> GENDER_UNKNOWNmid-kid
This is how they're called in official sources, and it fits better with the other `GENDER_` constants.
2018-04-05Move more code from home.asm into home/Rangi
2018-04-05check_nick_errors → correct_nick_errors; matches correct_party_errorsRangi
2018-04-04Merge branch 'master' of https://github.com/pret/pokecrystalRangi
2018-04-04Merge pull request #505 from mid-kid/battlecommandsyenatch
Battle command fixes