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2015-08-25named labels and commented WRAMVars in battle_tower.asmJimB16
2015-08-25change more labelssJimB16
2015-08-24changed BattleTower-LabelsJimB16
2015-08-24changed labelsJimB16
2015-08-23changed labelsJimB16
2015-08-23change WasSentToBillsPC-LabelJimB16
2015-08-23changed labels and added commentsJimB16
2015-08-23added comments and labels to BattleTower-CodeJimB16
2015-08-20Nail down the rest of SRAM banks 0 and 1.yenatch
2015-08-20More sScratch.yenatch
2015-08-19Found a reference to an unknown blob.yenatch
2015-08-19Label scratch space and a bunch of box lists.yenatch
2015-08-19Fix some dubious comments about abandoned sram addresses.yenatch
2015-08-19Add labels for link battle scores.yenatch
2015-08-19Comment and label the save file.yenatch
2015-08-19Split out the save file code.yenatch
2015-08-17Merge pull request #309 from PikalaxALT/masteryenatch
Wild data, save functions, fix missing include
2015-08-17Add radio_constants.asm, update "map" macroPikalaxALT
2015-08-17Merge pull request #303 from yenatch/map-objectsyenatch
Add constants for common map object ids.
2015-08-12Add missing pypng lines to INSTALL.md.yenatch
fixes 5e8112e305066957139e1e8b1e3151408e2917ac
2015-08-12Merge pull request #306 from kanzure/cygwin-package-namesyenatch
Fix misnamed cygwin packages.
2015-08-12Fix misnamed cygwin packages.yenatch
2015-07-31Split fourth-to-last byte of person_event into nybble argumentsPikalaxALT
2015-07-29Reworked person_event argumentsPikalaxALT
2015-07-28Fix typo: Recptionist → ReceptionistIIMarckus
2015-07-26Name some map event reading functions.yenatch
2015-07-25Merge yenatch:map-objectsPikalaxALT
2015-07-25Macro update, roam mon annotationsPikalaxALT
Updated map and mapgroup macros to get around an rgbds bug. Legendary beast locale handling annotated and relabeled. Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-23Replaced GROUP_, MAP_ references with the map macroPikalaxALT
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23Wild Pokemon functions and dataPikalaxALT
Replaced encounter rates with percent values Added new constants denoting the number of wild Pokemon in the grass and water wild constructs Annotated and relabeled the encounter generating functions Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-22Fixed a few labeling bugsPikalaxALT
2015-07-22Various annotationsPikalaxALT
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts. Renamed several functions in home. Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22Merge pull request #296 from yenatch/gfx-scriptyenatch
Add a script to convert project-specific graphics.
2015-07-21Add constants for common map object ids.yenatch
2015-07-21Bump pokemontools to hotfix changes made in #302.yenatch
Enumerating event flags inadvertently broke gfx.py. This appears to fix it.
2015-07-20Merge remote-tracking branch 'yenatch/gfx-script' into gfx-scriptyenatch
2015-07-20Merge remote-tracking branch 'kanzure/master' into gfx-scriptyenatch
2015-07-21Merge pull request #302 from PikalaxALT/more_enumyenatch
More enum
2015-07-21Move radio code to its own filePikalaxALT
2015-07-21Added labels to different parts of the map script and event headersPikalaxALT
2015-07-20Reverted ld_hl_pointer macroPikalaxALT
2015-07-20Replaced MON_ constants with aliasesPikalaxALT
2015-07-20Named more specials, fixed a missing EOLPikalaxALT
2015-07-20Fix unnecessary white space and retire add_n_timesPikalaxALT
2015-07-20More label updates, moved predefs to new filePikalaxALT
Also named most of the engine and event flag constants.
2015-07-19Finished the decoration attributes tablePikalaxALT
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-18Use pngs for some misc graphics.yenatch
2015-07-18Trainer data structure and field move functionsPikalaxALT
Trainer data in map scripts is now a macro-defined structure. Field move functions in main.asm are now nearly completely annotated, with local references. Trailing white space deleted.
2015-07-18Updated signpost items and person_event flagsPikalaxALT
2015-07-18Fix filenames and use pngs for credits graphics.yenatch