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Author
2013-08-30
NUM_POKEMON constant
yenatch
2013-08-30
Function378b is IsAPokemon
yenatch
2013-08-30
remove ItemFragment from preprocessor
Bryan Bishop
2013-08-30
remove "skippable_macros" from preprocessor
Bryan Bishop
2013-08-30
use more egg constants in main
yenatch
2013-08-30
use callab/callba macros for known FarCalls
yenatch
2013-08-30
HACK: re-instate the ItemFragment macro hack
Bryan Bishop
2013-08-30
Coins in main.asm
yenatch
2013-08-30
Coins wram label
yenatch
2013-08-30
Merge remote-tracking branch 'kanzure/master'
yenatch
2013-08-30
Merge pull request #3 from kanzure/proposed-yenatch-master
yenatch
2013-08-30
Merge pull request #177 from yenatch/split-main
Bryan Bishop
2013-08-30
Merge branch 'kanzure/master' into yenatch/master
Bryan Bishop
2013-08-30
Merge pull request #176 from yenatch/interrupts
Bryan Bishop
2013-08-30
Merge pull request #175 from yenatch/rename-bittables
Bryan Bishop
2013-08-30
Merge pull request #174 from yenatch/boxmons
Bryan Bishop
2013-08-30
less arbitrary wram clearing in game init
yenatch
2013-08-30
remove a section def in the middle of the player struct
yenatch
2013-08-30
PCItems and game init formatting
yenatch
2013-08-30
PCItems in wram
yenatch
2013-08-29
clean up bank 7e includes
yenatch
2013-08-29
move battle tower mon handling asm into battle_tower.asm
yenatch
2013-08-29
move GiveOddEgg into odd_eggs.asm
yenatch
2013-08-29
use more bank 0 labels in engine/scripting.asm
yenatch
2013-08-29
fix/add some missing function labels in bank 0
yenatch
2013-08-29
condense repeated asm with rept macros
yenatch
2013-08-29
proper labeling of common function GetSpritePalette
yenatch
2013-08-29
condense some repetitive asm with rept macros
yenatch
2013-08-29
move VBlank interrupt label from main.asm to engine/vblank.asm
yenatch
2013-08-29
move copy asm from main.asm to engine/copy.asm
yenatch
2013-08-29
move palette asm from main.asm to engine/palettes.asm
yenatch
2013-08-29
move time-related asm from main.asm into engine/time.asm
yenatch
2013-08-29
move serial asm from main.asm into engine/serial.asm
yenatch
2013-08-29
move more joypad code from main.asm into engine/joypad.asm
yenatch
2013-08-29
more joypad function cleanup
yenatch
2013-08-29
reformat some joypad functions
yenatch
2013-08-29
split lcd functions out of main.asm
yenatch
2013-08-29
split fading functions out of main.asm
yenatch
2013-08-29
secret ruins of alph water stone room asm
yenatch
2013-08-29
warp sound effects in field moves
yenatch
2013-08-29
more field move scripts and some map header references
yenatch
2013-08-29
bump extras to 4c56a6c5
Bryan Bishop
2013-08-29
fix baserom.gbc check in Makefile
Bryan Bishop
2013-08-29
Merge pull request #169 from kanzure/fail-fast-without-baserom
Bryan Bishop
2013-08-29
get rid of a trailing incbin at the end of bank 21
yenatch
2013-08-29
more hlcoords in bank 1
yenatch
2013-08-29
more field move scripts
yenatch
2013-08-29
more text_jumps in known functions
yenatch
2013-08-29
fix Stack's address ($c100 -> $c0ff)
yenatch
2013-08-28
move main preprocessor into pokemontools
Bryan Bishop
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