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2014-03-02Red/Blue Pokemon constant order.yenatch
2014-03-02Mom (DST, money) and daycare text.yenatch
2014-03-02Money is capped at ¥999999.yenatch
Coins are capped at 9999.
2014-03-02PC/shop text and menu data.yenatch
2014-03-02Merge pull request #234 from yenatch/incbinsBryan Bishop
SGB/CGB data, contest entrants, emotes, pack gfx
2014-03-02Finish off SGB and CGB code and data.yenatch
That should be it for bank 2.
2014-03-02More SGB and CGB palettes.yenatch
2014-03-01Lots of SGB incbins in bank 2.yenatch
Palette/block packets, border tilemap, more palettes etc.
2014-03-01Smoke out bank 4.yenatch
Highlights: contest trainers and mons
2014-02-28Split up pack graphics and point to them.yenatch
2014-02-28A bunch of menu data in bank 4.yenatch
2014-02-28Split up emote images and dump emote pointers.yenatch
2014-02-27Merge pull request #233 from yenatch/incbinsBryan Bishop
Get rid of incbins in banks 1, 2, 3, 9, a, b, e, 10.
2014-02-27A couple bank 5 incbins incl emote pointersyenatch
2014-02-27Trainer init jumptable.yenatch
Bank E done.
2014-02-27Trainer item AI.yenatch
2014-02-27Trainer class attributes.yenatch
2014-02-26Unknown item lists and TM/HM text.yenatch
Bank B is all done.
2014-02-25Move deleter text.yenatch
2014-02-25Battle hud party status graphics.yenatch
2014-02-25Legacy move AI.yenatch
This is distinct from the "Smart" AI's giant move handling table in battle/ai/scoring.asm.
2014-02-25Doll text.yenatch
That's it for bank 9 incbins.
2014-02-25Poster scripts.yenatch
2014-02-25Decoration attributes and menus.yenatch
2014-02-24Decoration menus and a couple broken function calls.yenatch
2014-02-24Misc bank 9 and text command $14 data.yenatch
2014-02-24String buffers in phone text.yenatch
2014-02-24Introducing StringBuffer5yenatch
2014-02-24Assorted strings, tilemaps and menudata in bank 9.yenatch
2014-02-24Consumable items and trainer card badge oam data.yenatch
2014-02-24Restore byte padding to trainer backpics.yenatch
2014-02-24Get rid of the last bank A incbin.yenatch
2014-02-24Unused item mappings and roaming maps.yenatch
2014-02-24Map macros because maps are bananasyenatch
2014-02-24Fix a party menu action comment.yenatch
2014-02-24Trade tilemaps and an unreferenced function.yenatch
2014-02-23Trade graphics in gfx/trade.yenatch
2014-02-23More trade text functions.yenatch
2014-02-23Disassemble a jump table related to trading.yenatch
2014-02-23Misc trainer card graphics.yenatch
2014-02-23Trainer card gym leader and badge graphics.yenatch
2014-02-23Dummy player object and incbinned data.yenatch
2014-02-23Remove an incbin for Data4273yenatch
2014-02-23OTPartyMon1HP instead of PartyMon1HP - PartyMon1 + OtPartyMon1yenatch
2014-02-23Partymon structs for opponent and player parties.yenatch
2014-02-22wContestMon in Bug Catching Contest rankings.yenatch
2014-02-22Use a partymon struct macro in wram.asm.yenatch
2014-02-22Address comments for footprints.yenatch
2014-02-22gfx/misc/town_map.lz is actually paddedyenatch
2014-02-22footprintsyenatch
how did we forget that?