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2018-02-22Fix TRUE/FALSE constants for CalcMonStatsmid-kid
2018-02-22Pkmn -> Monmid-kid
Since we're aiming for consistency across the codebase, I believe it includes a uniform way to refer to the creatures this game consists of in the labels of the code. The only exceptions to this rule are labels referring to things named through the use of the <PK><MN> or <PKMN> characters, in which case PKMN is used. Most of this was already consistent enough™, I just picked the convention with the most occurences and fixed the outliers.
2018-02-20Use maskbits NUM_TYPESRangi
2018-02-20Fixi0brendan0
I did a dumb and used the wrong check instruction. Should actually work.
2018-02-19Add Fix for Lock On Status Movesi0brendan0
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
2018-02-15Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # maps/KrissHouse2F.asm
2018-02-15Merge pull request #487 from luckytyphlosion/masteryenatch
Fix more w-izing edge cases.
2018-02-14mapconst H, W -> map_const W, Hmid-kid
We've been fixing all of the conventions to be X/Y and W/H, so we should fix this one as well.
2018-02-14Label some daycare-related functionsmid-kid
2018-02-13Fix use of one constantmid-kid
2018-02-12CalcwBufferMonStats -> CalcBufferMonStatsmid-kid
The 'w' was probably added in some mass-replacement. It's completely irrelevant to the function itself and doesn't fit the PascalCase model.
2018-02-09Comment GeneratePartyMonStatsmid-kid
2018-02-09Make tileset palette maps easier to editRangi
2018-02-08Don't let the Makefile pick up .tilemap filesmid-kid
We don't generate any tilemap file with rgbgfx yet, because they won't match anyway. This should be re-added when we can do it properly.
2018-02-08Remove EXIF metadata from imagesmid-kid
This is just a pet-peeve of mine, but if you're going to have half of the repo filled with clean PNGs, and only have some with this metadata, might as well clean it all right up.
2018-02-07questionmark is not a pokemon picRangi
2018-02-05Remove commented G/S roaming Suicune codeRangi
2018-02-05Terser name for the does-nothing effectRangi
2018-02-05Off by oneRangi
2018-02-05No redundant item effect labelsRangi
2018-02-04Fix more w-izing edge cases.luckytyphlosion
2018-02-04Add ROOF_ constantsRangi
2018-02-04Consistent "X percent [+/- Y]" orderRangi
2018-02-04Sync code with wikiRangi
2018-02-04Keep specials files togetherRangi
2018-02-04"chances" → "probabilities", since other files use that term and "changes" ↵Rangi
exists right next to it
2018-02-03Sync _Rangi
2018-02-03Labelling, once again.surskitty
2018-02-03Merge branch 'master' of github.com:pret/pokecrystalsurskitty
2018-02-03db/dw, and keep unused space away from labelsRangi
2018-02-03Macro factors out sine code, just like sine data, since it's used 5 timesRangi
2018-02-03Keep documentation in sync with new WRAM labelsRangi
2018-02-03Merge branch 'master' of https://github.com/pret/pokecrystalRangi
# Conflicts: # audio/engine.asm # constants/gfx_constants.asm # constants/map_data_constants.asm # constants/pokemon_data_constants.asm # constants/sprite_constants.asm # constants/wram_constants.asm # data/maps/data.asm # engine/battle/ai/scoring.asm # engine/battle/core.asm # engine/battle/effect_commands.asm # engine/battle/misc.asm # engine/battle_anims/getpokeballwobble.asm # engine/breeding.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/events/battle_tower/battle_tower.asm # engine/events/battle_tower/rules.asm # engine/events/buena.asm # engine/events/bug_contest/contest_2.asm # engine/events/daycare.asm # engine/events/dratini.asm # engine/events/halloffame.asm # engine/events/happiness_egg.asm # engine/events/kurt.asm # engine/events/lucky_number.asm # engine/events/magnet_train.asm # engine/events/overworld.asm # engine/events/pokerus/pokerus.asm # engine/events/print_unown.asm # engine/events/print_unown_2.asm # engine/events/unown_walls.asm # engine/item_effects.asm # engine/link.asm # engine/mon_menu.asm # engine/player_object.asm # engine/routines/playslowcry.asm # engine/scripting.asm # engine/search.asm # engine/search2.asm # engine/specials.asm # engine/start_menu.asm # engine/timeset.asm # home/battle_vars.asm # home/map.asm # maps/GoldenrodUndergroundSwitchRoomEntrances.asm # maps/IlexForest.asm # maps/KrissHouse2F.asm # maps/Route39Barn.asm # mobile/mobile_12_2.asm # mobile/mobile_40.asm # mobile/mobile_5f.asm # wram.asm
2018-02-03Merge pull request #480 from luckytyphlosion/masteryenatch
[Ready to merge] Prefix wram labels with w.
2018-02-03map → map_id; map_def → map; map_data → map_attributesRangi
2018-02-03scene_def → scene_var (for "variable", like loadvar, copybytetovar, etc)Rangi
2018-02-03Use fixed-point DIV function for a generalized sine_wave table macroRangi
2018-02-03can't achieve this with rgbds 0.3.5Rangi
2018-02-02use "x + -1" not "x +- 1"Rangi
(TODO: use "x - 1" once rgbds allows it)
2018-02-02sine_wave macro parameterizes table size, not frequency ("amplitude" was an ↵Rangi
incorrect comment)
2018-02-02oopsRangi
2018-02-02Legacy support macrosRangi
2018-02-02spriteface → objectface, consistent with the other script commandsRangi
2018-02-02Remove checkmorn/checkday/checknite macrosRangi
2018-02-02Similar formatting for similar WRAM areasRangi
2018-02-02Script commands don't have underscoresRangi
2018-02-02Route 30 Berry Speech House labelssurskitty
2018-02-02Fix confusing labelRangi
2018-02-02Labels, labels, labelssurskitty
2018-02-02Local jumps, once again.surskitty