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2014-05-01Install: gcc is required. Sudo doesn't exist in cygwin.yenatch
2014-05-01Misc incbins in bank 23.yenatch
2014-05-01A couple Buena's Password specials.yenatch
2014-05-01Some GB Printer strings.yenatch
2014-04-30Move RegionCheck into engine/landmarks.asm.yenatch
2014-04-30Use constants for the skipped dummy TMs.yenatch
2014-04-30Music and sound effect constants in map events.yenatch
2014-04-30Fix some static addresses in maps.yenatch
2014-04-30Disassemble the mobile adapter library.yenatch
2014-04-30Split the mobile adapter library into another object file.yenatch
2014-04-28Use BCD for Teru-sama prices.yenatch
2014-04-28Add constants for unused items, including Town Map and Poke Flute.yenatch
2014-04-28String and OAM incbins in Town Map code.yenatch
2014-04-28Kanto mon Special stats for the Time Machine.yenatch
2014-04-22Danger in the sound engine.yenatch
2014-04-19More incbins in bank 22.yenatch
2014-04-19The unused name array is move descriptions.yenatch
Still not sure where the bank comes from.
2014-04-19Trainer card graphics and misc incbins in banks 21 and 22.yenatch
2014-04-18Merge pull request #247 from yenatch/masteryenatch
Color test debug menus and assorted incbins.
2014-04-18Tileset color test debug menu.yenatch
2014-04-18Script vars and the color test debug menu.yenatch
2014-04-17Shrink pics, an extra egg pic and their labels.yenatch
2014-04-17Pick off more bank 12 incbins and labels.yenatch
2014-04-17Unused Wooster script in Azalea Town.yenatch
2014-04-17Fix static banks for monster icons.yenatch
2014-04-14Merge pull request #246 from yenatch/masterBryan Bishop
Some intro comments and more bank 38/39 incbins.
2014-04-14Rough intro comments and palettes.yenatch
2014-04-13Incbins and jumptables in bank 38 (slots, cards, PC).yenatch
2014-04-13Merge pull request #245 from yenatch/masterBryan Bishop
Picking off small incbins and static labels.
2014-04-13Item usage strings and misc labels.yenatch
2014-04-13Include palette 0 in PokemonPalettes.yenatch
Now PokemonPalettes is referenced.
2014-04-13Assorted labels, incbins, text, graphics, etc.yenatch
2014-04-12Replace static bank 0 calls in the event scripting engine.yenatch
2014-04-12Boxes, trading, assorted incbins.yenatch
2014-04-10Merge pull request #244 from yenatch/drumkitBryan Bishop
Magnet Train and drumkits.
2014-04-10Anonymous jumptables and sfx in bank 23.yenatch
2014-04-10Magnet Train data.yenatch
2014-04-10Field effect data and sound effects.yenatch
2014-04-10Better labels for drumkits.yenatch
Also use noise commands for instruments.
2014-04-10Merge pull request #243 from yenatch/masterBryan Bishop
Fix bank 1. Found a scrapped title screen.
2014-04-10Unused title screen code, graphics, tilemaps, palettes.yenatch
At 43:4000 (UnusedTitleScreen) is a semi-functional title screen. It's never used, and appears in the Japanese version at the same offset. Notably, a portion of the logo is cut out and used as OAM. The final title screen instead uses BG priority to avoid this.
2014-04-09Fix a title screen label that accidentally made its way into bank 1.yenatch
Somehow, a title screen (bank 0x43) function had its label put in bank 1. This caused changes to either bank to break the compiled rom. fixes 61a3d145
2014-04-02Merge pull request #242 from yenatch/masterBryan Bishop
Redone graphics handling and renamed pics.
2014-04-02Rename trainer pics to use names instead of ids.yenatch
2014-04-02Image extensions for trainers.yenatch
2014-04-02Image extensions in battle animation graphics.yenatch
2014-04-02Image extensions in gfx/tilesets.yenatch
2014-04-02Image extensions in gfx/{intro,title}.yenatch
2014-04-02Fix image extensions in gfx/{credits,misc}.yenatch
2014-04-01A couple more EvosAttacks references.yenatch