Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-01-17 | No redundant filename prefixes | Remy Oukaour | |
2018-01-16 | Comments help find map_data.asm | Remy Oukaour | |
2018-01-16 | "CryHeader" → "Cry"; "Cry" → "MonCry" | Remy Oukaour | |
2018-01-16 | map_header → map_def; map_header_2 → map_data | Remy Oukaour | |
2018-01-16 | 0/1 → FALSE/TRUE, with correct comment | Remy Oukaour | |
2018-01-16 | Move map-related "metadata" files into data/maps/ | Remy Oukaour | |
2018-01-16 | Move code out of data/ | Remy Oukaour | |
2018-01-16 | Cleaner Pokédex code | Remy Oukaour | |
2018-01-16 | Fewer hard-coded values | Remy Oukaour | |
2018-01-16 | Avoid "+- 1" at every maskbits | Remy Oukaour | |
2018-01-16 | Remove Predef_ prefix from routines listed in PredefPointers | Remy Oukaour | |
2018-01-15 | Phone data 0/7 are time masks | Remy Oukaour | |
2018-01-15 | Comments | Remy Oukaour | |
2018-01-15 | Long lists of db/dw series with struct-defining macros belong in data/ | Remy Oukaour | |
2018-01-15 | Move code out of gfx/ (close #474) | Remy Oukaour | |
2018-01-15 | _Special_BugContestJudging → _BugContestJudging; ↵ | Remy Oukaour | |
HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473) | |||
2018-01-15 | Document PredefPals still used by CGB layouts | Remy Oukaour | |
2018-01-15 | Group unused data | Remy Oukaour | |
2018-01-15 | G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png | Remy Oukaour | |
2018-01-15 | Markdown formatting | Remy Oukaour | |
2018-01-14 | Shebang | Remy Oukaour | |
2018-01-14 | Merge branch 'sort-symfile' of https://github.com/yenatch/pokecrystal | Remy Oukaour | |
2018-01-14 | Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#452) # Conflicts: # data/player_names.asm # engine/battle/menu.asm # engine/billspc.asm # engine/billspctop.asm # engine/buy_sell_toss.asm # engine/decorations.asm # engine/delete_save_change_clock.asm # engine/events/buena.asm # engine/events/elevator.asm # engine/events/kurt.asm # engine/events/mom.asm # engine/events/move_tutor.asm # engine/events/pokecenter_pc.asm # engine/events/pokepic.asm # engine/events/std_scripts.asm # engine/events/unown_walls.asm # engine/init_gender.asm # engine/intro_menu.asm # engine/mail.asm # engine/main_menu.asm # engine/mart.asm # engine/menu_2.asm # engine/mon_menu.asm # engine/pack.asm # engine/slot_machine.asm # engine/start_menu.asm # home/menu.asm # maps/CeladonDeptStore6F.asm # maps/CeladonGameCornerPrizeRoom.asm # maps/DragonShrine.asm # maps/EarlsPokemonAcademy.asm # maps/GoldenrodCity.asm # maps/GoldenrodDeptStore6F.asm # maps/GoldenrodGameCorner.asm # maps/GoldenrodPokeComCenter2FMobile.asm # mobile/mobile_12.asm # mobile/mobile_12_2.asm # mobile/mobile_22.asm # mobile/mobile_22_2.asm # mobile/mobile_40.asm # mobile/mobile_45.asm # mobile/mobile_45_sprite_engine.asm # mobile/mobile_46.asm # mobile/mobile_5c.asm # mobile/mobile_5f.asm # mobile/mobile_menu.asm | |||
2018-01-14 | Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal ↵ | Remy Oukaour | |
(resolve PR #460) # Conflicts: # engine/battle/core.asm # engine/save.asm | |||
2018-01-14 | Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR ↵ | Remy Oukaour | |
#459) # Conflicts: # data/items/descriptions.asm # data/sprite_anims/framesets.asm # engine/crystal_colors.asm # engine/events/kurt.asm # engine/events/special.asm # engine/events/std_scripts.asm # engine/events_3.asm # engine/item_effects.asm # engine/namingscreen.asm # engine/scripting.asm # engine/stats_screen.asm # engine/trade_animation.asm # home/audio.asm # main.asm # maps/BattleTower1F.asm # maps/BattleTowerBattleRoom.asm # maps/BurnedTowerB1F.asm # maps/ElmsLab.asm # maps/GoldenrodDeptStore5F.asm # maps/GoldenrodUnderground.asm # maps/HallOfFame.asm # maps/MahoganyTown.asm # maps/ManiasHouse.asm # maps/MobileBattleRoom.asm # maps/MobileTradeRoomMobile.asm # maps/RadioTower2F.asm # maps/Route35NationalParkGate.asm # maps/Route36NationalParkGate.asm # maps/Route39Farmhouse.asm # tilesets/palette_maps.asm | |||
2018-01-14 | Close #470 (JOHTO_POKEMON) | Remy Oukaour | |
2018-01-14 | GFX tile sizes in decimal | Remy Oukaour | |
2018-01-14 | More Battle Tower map script constants, fewer raw hex values | Remy Oukaour | |
2018-01-14 | Added menu documentation | mid-kid | |
While slightly shitty, it's as complete as I'm able to get it. Any improvements are welcome. | |||
2018-01-14 | Use constants for menu flags | mid-kid | |
Added a bunch of constants for the bitflags of each kind of menu. Some are slightly vague or too long, but I'm not sure how to else name them. | |||
2018-01-14 | Fix some MenuData2 labels | mid-kid | |
Gave them better names, moved the flags out of the union, and documented the w2DMenuFlags1. | |||
2018-01-13 | menu_coords macro for (x1, y1, x2, y2) order (see issue #440) | Remy Oukaour | |
2018-01-13 | Don't split stats gfx in three | Remy Oukaour | |
2018-01-13 | Label Dragon Shrine | Remy Oukaour | |
2018-01-13 | Consistent stonetable cmdqueues | Remy Oukaour | |
2018-01-13 | Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for ↵ | Remy Oukaour | |
map scripts | |||
2018-01-12 | Merge branch 'patch' of https://github.com/mid-kid/pokecrystal | Remy Oukaour | |
# Conflicts: # constants/sprite_anim_constants.asm # data/sprite_anims/framesets.asm # data/sprite_anims/oam.asm | |||
2018-01-12 | Trim whitespace | Remy Oukaour | |
2018-01-12 | Add missing file | Remy Oukaour | |
2018-01-12 | Mystery Gift graphics match | Remy Oukaour | |
2018-01-12 | Comments explain colors | Remy Oukaour | |
2018-01-12 | Egg palette works like other Pokémon | Remy Oukaour | |
2018-01-12 | More gfx/**/*.pal files | Remy Oukaour | |
2018-01-12 | Separate more palettes into gfx/**/*.pal files | Remy Oukaour | |
2018-01-12 | Label more ANIM_OBJ_* constants | Remy Oukaour | |
2018-01-12 | Label frameset 09 | mid-kid | |
It seems to be used as the "big" text entry cursor (i.e. for the bottom 3 buttons in the text entry screen). It is never referenced explicitly, instead used when adding 1 to SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor. | |||
2018-01-12 | Move code out of data/ | Remy Oukaour | |
2018-01-12 | Easier to find palette data | Remy Oukaour | |
2018-01-12 | npc_sprites.pal matches PAL_NPC constants | Remy Oukaour | |
2018-01-12 | Comment on VAR_* constants | Remy Oukaour | |