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Author
2013-12-02
Makefile: clean doesnt need object dependencies
yenatch
2013-12-02
more 3pt macro labels; shorten 3pt macros to take just a label
yenatch
2013-12-01
labels for every 3callasm
yenatch
2013-12-01
shorten redundant text_jump macros
yenatch
2013-12-01
some oam constants
yenatch
2013-12-01
enumerate move constants
yenatch
2013-12-01
split out some more move effects
yenatch
2013-11-29
home.o
yenatch
2013-11-29
home/time.asm: fix a label def
yenatch
2013-11-29
gfx/pics.o
yenatch
2013-11-29
audio.o and misc/crystal_misc.o
yenatch
2013-11-29
rename a credit constant to avoid conflicts
yenatch
2013-11-29
more landmark constants and rename FlypointPerms -> VisitedSpawns
yenatch
2013-11-28
landmark constants in map headers
yenatch
2013-11-28
flypoints and spawn points
yenatch
2013-11-28
redone landmarks, now with constants
yenatch
2013-11-28
engine/credits_crystal.o
yenatch
2013-11-28
more credits cleanup
yenatch
2013-11-28
facing structs and other movement stuff
yenatch
2013-11-28
wram: object structs
yenatch
2013-11-27
split wram constants out of constants.asm
yenatch
2013-11-27
enumerate pokemon constants
yenatch
2013-11-27
enumerate battle var constants
yenatch
2013-11-27
macros come first since theyre used to define constants
yenatch
2013-11-27
constant enumeration
yenatch
2013-11-27
recomment battle vars
yenatch
2013-11-27
split some more and recomment more home asm
yenatch
2013-11-27
maps.o and stats/pokedex/entries.o
yenatch
2013-11-26
proper section names and bank constants
yenatch
2013-11-25
text in slots asm
yenatch
2013-11-25
jumptable in slots asm
yenatch
2013-11-24
move more credits asm into engine/credits.asm
yenatch
2013-11-24
more credits labels and theend graphic
yenatch
2013-11-24
lb macro for fast double-register loads
yenatch
2013-11-23
forgot the new pokecrystal.asm
yenatch
2013-11-23
Merge pull request #216 from yenatch/master
Bryan Bishop
2013-11-23
Makefile: more readable object list
yenatch
2013-11-23
objects for event handling and scripting
yenatch
2013-11-23
split more event handling out of main
yenatch
2013-11-22
buena text
yenatch
2013-11-22
move map groups into maps/map_headers.asm
yenatch
2013-11-22
split event handling into engine/events.asm
yenatch
2013-11-22
version checks for event script commands and move in related asm
yenatch
2013-11-22
version-sensitive objects for egg moves and evos/attacks
yenatch
2013-11-21
version-neutral build targets
yenatch
2013-11-20
finally compile multiple objects
yenatch
2013-11-20
generated mapfile and symfile in gitignore
yenatch
2013-11-18
convert pngs to 1bpp too
yenatch
2013-11-18
bump pokemontools for 1bpp
yenatch
2013-11-18
evolution animation
yenatch
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