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AgeCommit message (Expand)Author
2014-08-22Close an open string in name selection.yenatch
2014-08-22Use AttrMap and TileMap labels for relative addressing.yenatch
2014-08-22Use landmark constants in displaylocation commands (phone scripts).yenatch
2014-08-22Split mobile/timer code out of home.asm.yenatch
2014-08-18Recomment Headbutt tree and Rock Smash encounters.yenatch
2014-08-16Merge pull request #260 from yenatch/masterBryan Bishop
2014-08-16Merge pull request #261 from kanzure/use-vagrantBryan Bishop
2014-08-14Recomment the text engine.yenatch
2014-08-14Wrap macro arguments with parentheses.yenatch
2014-08-13Better trainer AI comments and finish off trainer attributes.yenatch
2014-08-13More constants and bug comments in item effects.yenatch
2014-07-24Label CheckPhoneCall.yenatch
2014-07-24Use phone script labels in the phone contact table.yenatch
2014-07-24Relabel GetItemDescription -> PrintItemDescription.yenatch
2014-07-24Pick off more incbins and static labels in pic animation code.yenatch
2014-07-24Add real-time-clock and Daylight Savings Time wram labels.yenatch
2014-07-23make a vagrant box to make things easierBryan Bishop
2014-07-23Dump the phone scripts.yenatch
2014-07-22Fix "name" event command parameter comments.yenatch
2014-07-22Bump pokemontools again for "name" event command fixes.yenatch
2014-07-22Separate phone scripts from std scripts.yenatch
2014-07-22Fix some static addresses in std scripts.yenatch
2014-07-22Reflect the extra loadwilddata argument in its function comment.yenatch
2014-07-22Bump pokemontools to fix loadwilddata.yenatch
2014-07-19Remove generated "jump sources" comments.yenatch
2014-07-19Name the script special function and clean up a couple specials.yenatch
2014-07-19Remove the last incbin in map events.yenatch
2014-07-19Merge pull request #259 from yenatch/criesBryan Bishop
2014-07-19Merge remote-tracking branch 'kanzure/master' into criesyenatch
2014-07-18Merge pull request #258 from yenatch/spawnsBryan Bishop
2014-07-18Condense cry headers to one line.yenatch
2014-07-18Merge pull request #257 from yenatch/map-headersBryan Bishop
2014-07-18Badge and move constants in Strength and Surf field effects.yenatch
2014-07-18Use WOOPER in Oak speech.yenatch
2014-07-18Move cry functions out of home.asm.yenatch
2014-07-18Name cry functions in home.asm.yenatch
2014-07-18Rename the internal PlayCry function to _PlayCryHeader.yenatch
2014-07-18Use macros for spawns and flypoints.yenatch
2014-07-18Use macros for both types of map headers.yenatch
2014-07-18Cry "echo" is actually the upper byte of pitch (now a word).yenatch
2014-07-18Add labels for maps that reuse blockdata.yenatch
2014-07-18Add address labels used by Decompress.yenatch
2014-07-18Use a macro for Odd Egg probabilities.yenatch
2014-07-09Recomment type names.yenatch
2014-06-27Merge pull request #256 from yenatch/masterBryan Bishop
2014-06-24Don't use Olivine maps to define the length of a map header.yenatch
2014-06-24Remove excessive whitespace in map headers.yenatch
2014-06-23More comments and constants in move effect command code.yenatch
2014-06-23More PartyMon labels for relative addressing.yenatch
2014-06-19More object struct labels and constants.yenatch