Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-27 | include_last_address for disassembler | Bryan Bishop | |
This is an extra option that is on by default for gbz80disasm, which is useful in situations where you may not want the last address to be included (like if the output of the disassembler is going to be sent to to_asm anyway). | |||
2013-02-27 | make to_asm more configurable | Bryan Bishop | |
2013-02-27 | fix parameters for verbosegiveitem2 definition | Bryan Bishop | |
2013-02-27 | describedecoration is an ender | Bryan Bishop | |
2013-02-27 | oops, include map_names | Bryan Bishop | |
2013-02-26 | various helper functions for the vba interface | Bryan Bishop | |
New vba.py features include: * get_memory_at * get_memory_range * set_memory_at Also, the "crystal" class has a number of specialty helpers: * crystal.walk_through_walls * crystal.get_player_name * crystal.get_map_name * crystal.get_xy * crystal.nstep (which sets memory each step by calling certain * functions, like walk_through_walls) * crystal.is_in_battle * crystal.get_gender | |||
2013-02-26 | separate map_names into map_names.py | Bryan Bishop | |
2013-02-26 | jython bindings to vba-linux/vba-closure (vba-rr) | Bryan Bishop | |
A bunch of functions and tools to run vba-clojure (a fork of vba-rerecording specifically for compiling on Linux, bound to the JVM through JNI). | |||
2013-02-25 | Merge pull request #116 from yenatch/master | Bryan Bishop | |
incbins, gfx and credits | |||
2013-02-26 | Split credits out | yenatch | |
2013-02-26 | Credits script and parser | yenatch | |
This is the first time two wram addresses overlap. | |||
2013-02-25 | Add credit string pointers | yenatch | |
2013-02-25 | Include some more gfx | yenatch | |
2013-02-24 | requirements filename didn't match install instructions | yenatch | |
2013-02-24 | Truncate empty incbins (mostly EOB) | yenatch | |
2013-02-24 | Merge pull request #115 from yenatch/master | Bryan Bishop | |
more bank 0 asm | |||
2013-02-24 | More title screen asm | yenatch | |
2013-02-24 | finally disassemble FarCall (rst $8) | yenatch | |
2013-02-23 | PlayCryHeader and related wram | yenatch | |
2013-02-22 | Merge pull request #114 from yenatch/master | Bryan Bishop | |
Split out files and write comments. | |||
2013-02-22 | Label hw registers | yenatch | |
2013-02-22 | Add constants for hardware registers | yenatch | |
2013-02-22 | Split out joypad | yenatch | |
2013-02-22 | Move fonts into gfx/misc | yenatch | |
2013-02-18 | spruce up CheckUnownLetter | yenatch | |
2013-02-18 | Split magikarp length calcs out | yenatch | |
2013-02-18 | Merge https://github.com/kanzure/pokecrystal | Sanky | |
2013-02-17 | Merge pull request #113 from yenatch/master | Bryan Bishop | |
.. move more things. | |||
2013-02-17 | Split landmarks out | yenatch | |
2013-02-17 | Split move names out | yenatch | |
2013-02-17 | Split item names and descriptions from main.asm | yenatch | |
2013-02-17 | Split common text out of main.asm | yenatch | |
2013-02-17 | Split map scripts, text, events from main.asm | yenatch | |
The commit we deserve | |||
2013-02-16 | Merge pull request #111 from yenatch/master | Bryan Bishop | |
Move map headers. | |||
2013-02-15 | Point to map groups instead of their first header | yenatch | |
2013-02-15 | Split map headers and second map headers from main.asm | yenatch | |
2013-02-15 | Minor rgbasm macro cleanup | yenatch | |
2013-02-12 | Last map header label | yenatch | |
2013-02-12 | Merge pull request #109 from yenatch/master | Bryan Bishop | |
png export fixes | |||
2013-02-12 | Export any detected palettes to png by default | yenatch | |
Checks for any palette using the same name as the 2bpp file. | |||
2013-02-12 | Fix png export orientation | yenatch | |
A quirk of the Decompressed class dissociated the orientation from the output attribute. The makefile no longer suppresses output since it's still relevant. | |||
2013-02-11 | Merge pull request #108 from yenatch/master | Bryan Bishop | |
png->lz and palettes | |||
2013-02-11 | Clean up the makefile a bit | yenatch | |
Simplifies/explains png import | |||
2013-02-11 | Finish off make target for png generation | yenatch | |
Now any existing lz files are converted to 2bpp, and all 2bpp files are converted to png. | |||
2013-02-11 | Fix compressed graphics and filestructure | yenatch | |
-No more /lz folders. -Fixed some lz files that didn't have terminators An extraction error caused some lz files in gfx/misc/ to lack terminators. These slipped through the cracks since they were surrounded by incbins calculated from the filesize, and the original decompression was done from the baserom, where terminators were intact. There might be more offending lz files. | |||
2013-02-11 | Remove unnecessary 2bpp files | yenatch | |
These can be generated using gfx.py and are non-essential to compile. This reduces the size of the repository significantly. | |||
2013-02-11 | better dimension handling in 2bpp->png | yenatch | |
2013-02-11 | Add build target to mass-generate pngs from 2bpp files | yenatch | |
2013-02-11 | Dump cry headers | yenatch | |
2013-02-11 | Infrastructure to dump pngs for 2bpp graphics | yenatch | |