summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2013-06-12expand shortened palettesyenatch
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12gfx: workable command line functionsyenatch
2013-06-12gfx: palette checking in to_pngyenatch
2013-06-12fix palette functions and output palettes in 2bpp conversionyenatch
2013-06-12gfx: handling for <4-color pngs when converting to 2bppyenatch
without a .pal file as reference, palettes are sorted by luminance. pokemon crystal reads palettes exactly 4 colors in length. if an image used fewer than 4 colors, invalid palettes were produced. instead, dummy colors are inserted to pad out the palette.
2013-06-10DecompressPredefyenatch
2013-06-10split out constantsyenatch
2013-06-09Player backpic and consistent names for player charactersyenatch
Male player is now Chris. Female player is Kris.
2013-05-31recomment text box functionsyenatch
2013-05-31remove \@s from local labelsyenatch
\@ is used for anonymous labels in rgbds macros. this has no effect on local labels.
2013-05-30rename bank3{0,1}.asm to sprites_{1,2}.asmBryan Bishop
2013-05-30remove two commented incbin linesBryan Bishop
2013-05-30Merge pull request #144 from kanzure/temporarily-fix-overworld-spritesBryan Bishop
Temporarily fix overworld sprites.
2013-05-30include overworld sprite .2bpp filesBryan Bishop
2013-05-30remove overworld sprite pngsBryan Bishop
These png files cannot be successfully converted back into 2bpp files because of a bug in gfx.py.
2013-05-29make gfx.py png take only a pathBryan Bishop
2013-05-29wram: room decorationsyenatch
2013-05-29JpDeyenatch
2013-05-28remove makefile clutteryenatch
2013-05-27heavy ballyenatch
2013-05-27Merge pull request #142 from cogitokat/overworld-spritesBryan Bishop
Include overworld sprites
2013-05-27Include overworld spritesKat Harrison
Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
2013-05-22mistook sprout tower pillar for minecart graphicsyenatch
2013-05-22Merge pull request #140 from yenatch/masterBryan Bishop
tile animations and map header updates
2013-05-22music constants in map headersyenatch
2013-05-22label banks in map headersyenatch
2013-05-22minecart tile animationsyenatch
2013-05-22Merge pull request #139 from iimarckus/peeceeBryan Bishop
PC stuff
2013-05-22Disassemble Kris's PC.IIMarckus
2013-05-22safari fountain tile animationsyenatch
2013-05-21Add Prof. Oak's PC.IIMarckus
2013-05-21ilex forest tree tile animationsyenatch
2013-05-21gbz80disasm: rgbds uses brackets for ld hl, sp+xyenatch
2013-05-21cave water + park fountain tile animationsyenatch
2013-05-18Merge pull request #138 from yenatch/masterBryan Bishop
automated png compression + gfx fixes + no more windows
2013-05-18get rid of windows build componentsyenatch
who needs those anyway?
2013-05-18confident enough in lz make target to include it in general compileyenatch
2013-05-18gfx: safer alternating-byte detection in compressionyenatch
2013-05-18Working lz make targetyenatch
2013-05-18gfx: fix a typoyenatch
2013-05-18gfx: lz to png from command lineyenatch
2013-05-18gfx.py: remove trailing tabsyenatch
2013-05-18gfx.py: get rid of argparseyenatch
2013-05-17load labels only once in gbz80disasmBryan Bishop
2013-05-17fix data-handling errors in gfx.pyyenatch
2013-05-15Merge pull request #137 from yenatch/masterBryan Bishop
gbz80disasm reads wram/gbhw/hram and spaces blocks of asm
2013-05-15gbz80disasm: include comments on unresolved backward relative jumpsyenatch
2013-05-15gbz80disasm: don't look for outstanding labels that are behind the originyenatch
2013-05-15preprocessor: minor optimization in separate_commentyenatch
2013-05-15gbz80disasm: don't include comments on relative jumpsyenatch