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Author
2018-01-31
MINERAL egg group works
Rangi
2018-01-31
const_def N
Rangi
2018-01-31
Add TOC
Rangi
2018-01-31
Forgot the person→object rename
Rangi
2018-01-31
Comment the person constants sections, like the others
Rangi
2018-01-31
Correct engine flag constants
Rangi
2018-01-31
No need for ==== lines
Rangi
2018-01-31
Align columns
Rangi
2018-01-31
More compact trainer data
Rangi
2018-01-31
Compact trainer data
Rangi
2018-01-30
Don't repeat a subheading
Rangi
2018-01-30
SPRITEMOVEDATA_LAPRAS → SPRITEMOVEDATA_SWIM_WANDER
Rangi
2018-01-30
Better headings
Rangi
2018-01-30
Clarify big doll-related constants (Snorlax and Lapras are symmetrical, Onix ...
Rangi
2018-01-30
SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things...
Rangi
2018-01-30
Merge branch 'master' of https://github.com/pret/pokecrystal
Rangi
2018-01-30
Merge pull request #475 from surskitty/master
yenatch
2018-01-30
Delete replace.sh.
luckytyphlosion
2018-01-30
Comment values of special pointers, same as predefs
Rangi
2018-01-30
wSpritesEnd -> wVirtualOAMEnd.
luckytyphlosion
2018-01-30
Fix wVirtualOAM labels, part 2.
luckytyphlosion
2018-01-30
Fix wVirtualOAM labels, part 1.
luckytyphlosion
2018-01-30
Simpler map connection macro
Rangi
2018-01-30
Remove unreferenced map script heading labels
Rangi
2018-01-30
Fix comment/style issues caused from w-izing.
luckytyphlosion
2018-01-29
Clean up comments
Rangi
2018-01-28
grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
Rangi
2018-01-28
Clarify TM/HM move/enum correspondence
Rangi
2018-01-28
Badge type boosts make sense in data/types/
Rangi
2018-01-28
Fix link targets
Rangi
2018-01-28
Add wiki link to README; group disassembly links separately for easier scanning
Rangi
2018-01-27
Group related constants together
Rangi
2018-01-26
use PAL_COLOR_SIZE
Rangi
2018-01-26
Fix off-by-one error
Rangi
2018-01-26
G/S Scripting Compendium link
Rangi
2018-01-26
Sync documentation with code
Rangi
2018-01-26
Define more bit flag constants
Rangi
2018-01-26
Separate map object constants for easier editing
Rangi
2018-01-26
Correction, wave patterns are quite interesting.
Rangi
2018-01-26
Move-unique effect commands consistently go in engine/battle/move_effects/
Rangi
2018-01-26
Move power data belongs in data/moves/
Rangi
2018-01-25
Correct comments
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-25
More battle data in data/battle/
Rangi
2018-01-25
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they'...
Rangi
2018-01-25
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-24
data/text/X_text.asm is redundant
Rangi
2018-01-24
Awkward wording
Rangi
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