Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-23 | Identify USE_OBP1_F | Rangi | |
2018-05-23 | WALKS_ON_WATER → SWIMMING | Rangi | |
2018-05-23 | More sprite movement data flag constants | Rangi | |
2018-05-23 | Use known sprite movement data flag constants | Rangi | |
2018-05-23 | Start improving sprite movement engine (to do: identify bit flags) | Rangi | |
Introduce maskbits N[, S]: optionally shift the bitmask | |||
2018-05-23 | Use constants | Rangi | |
2018-05-23 | Factor out GetHPPals and SetHPPals from home.asm | Rangi | |
The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine. | |||
2018-05-23 | Use SPRITE_VARS | Rangi | |
2018-05-21 | Gme → Game | Rangi | |
2018-05-20 | adc a, 0 → adc 0; fix comments | Rangi | |
2018-05-20 | Use REGISTERED_* constants | Rangi | |
128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5) | |||
2018-05-19 | Correct comment | Rangi | |
2018-05-19 | 1 << FRZ == $20 | Rangi | |
2018-05-18 | Constants for PC menu indexes | Rangi | |
'db ' -> 'db ' | |||
2018-05-18 | Fix comments | Rangi | |
2018-05-13 | Change sfx and cry branch labels to local labels | mid-kid | |
They're local anyway, and this makes them look more like loops. | |||
2018-05-11 | Merge pull request #512 from pret/warnings | yenatch | |
fix lb/ln and "left shift of negative value" warning | |||
2018-05-11 | Merge pull request #510 from Rangi42/master | yenatch | |
Use explicit HELD_NONE and NO_LIMITS, not 0s; also fix #511 | |||
2018-05-11 | Revert "Fix #511: eliminate "Left shift of negative value" warnings" | yenatch | |
This reverts commit aa51dbc61245d5b4949c1872b3d3e915a981ded3. | |||
2018-05-09 | Fix doc links | Rangi | |
2018-05-06 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-05-06 | Merge pull request #509 from mid-kid/master | yenatch | |
A fix-various-little-things PR | |||
2018-05-06 | fix lb/ln and "left shift of negative value" warning | yenatch | |
fixes #511 | |||
2018-05-06 | Fix #511: eliminate "Left shift of negative value" warnings | Rangi | |
2018-05-06 | Keep macros near relevant data | Rangi | |
2018-05-06 | 'rept' is not indented | Rangi | |
2018-05-06 | Fix rest of the givepokeitem/checkpokeitem references | mid-kid | |
2018-05-05 | Combine bit flags with | not + | Rangi | |
2018-05-05 | Explicit NO_LIMITS instead of 0 | Rangi | |
2018-05-05 | Use explicit HELD_NONE, not 0 | Rangi | |
2018-05-05 | fix-various-little-things | mid-kid | |
A compilation of suggestions from the discord that don't deserve separate commits and are not questionable at all™. | |||
2018-04-11 | Merge pull request #507 from yenatch/master | yenatch | |
fix label from the wrong bank in the title screen | |||
2018-04-10 | fix label from the wrong bank in the title screen | yenatch | |
2018-04-09 | Merge pull request #503 from Rangi42/master | yenatch | |
Factor wMisc into meaningful parts; move most code out of home.asm | |||
2018-04-09 | Merge pull request #495 from mid-kid/master | yenatch | |
Use stadium 2 egg group names | |||
2018-04-09 | Correct map constant comments | Rangi | |
2018-04-05 | Use constants for bit/set/res more | Rangi | |
2018-04-05 | HanleDefrost -> HandleDefrost | mid-kid | |
2018-04-05 | Use Stadium 2 Egg Group names | mid-kid | |
Out of the current two most prevalent official conventions, this one was chosen, because they're used in a direct counterpart to this game, and thus feel more accurate. | |||
2018-04-05 | Fix some uses of EFFECTIVE | mid-kid | |
2018-04-05 | Use data/items/pocket_names.asm | mid-kid | |
2018-04-05 | GENDERLESS -> GENDER_UNKNOWN | mid-kid | |
This is how they're called in official sources, and it fits better with the other `GENDER_` constants. | |||
2018-04-05 | Move more code from home.asm into home/ | Rangi | |
2018-04-05 | check_nick_errors → correct_nick_errors; matches correct_party_errors | Rangi | |
2018-04-04 | Merge branch 'master' of https://github.com/pret/pokecrystal | Rangi | |
2018-04-04 | Merge pull request #505 from mid-kid/battlecommands | yenatch | |
Battle command fixes | |||
2018-04-04 | Merge pull request #501 from mid-kid/reorg | yenatch | |
Organize the engine/ directory | |||
2018-04-04 | Update docs and comments to reflect renames | mid-kid | |
2018-04-04 | Rename some battle commands | mid-kid | |
`hittarget` was misleading, as it doesn't actually "hit" the target, it only plays the animation. As such, I've renamed it to `moveanim`. `checkfaint` has nothing to do with checking if the user or target has fainted, instead, it applies wCurDamage onto the target's HP, hitting the substitute if applicable. I've renamed the command to `applydamage` and all of its subfunctions accordingly. | |||
2018-04-04 | Document more Beat Up-related bugs | mid-kid | |
Two bugs related to not raising the substitute when it should, one bug related to not running king's rock when it should, and the other related to running king's rock when it shouldn't. Fun. |