Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-02-07 | add swap~ files to .gitignore | Bryan Bishop | |
2013-02-07 | implement png import/export | yenatch | |
palette export works fine, but palette import is disabled for now | |||
2013-02-07 | Merge pull request #106 from yenatch/master | Bryan Bishop | |
Update gfx.py with things. | |||
2013-02-06 | Condense pic dimensions table | yenatch | |
2013-02-05 | Merge pull request #105 from yenatch/master | Bryan Bishop | |
Move some things out of main.asm. | |||
2013-02-05 | Create individual pokedex entry files | yenatch | |
2013-02-05 | Split pic pointers into files | yenatch | |
2013-02-05 | Rename pokedex entry files | yenatch | |
2013-02-05 | Move music/ into audio/ | yenatch | |
2013-02-05 | Clean up and condense music includes | yenatch | |
2013-02-05 | Split audio engine and pointers into files | yenatch | |
Creates folder audio/ | |||
2013-02-05 | Move VBlank function to a file | yenatch | |
2013-02-05 | Consistent SECTION spacing | yenatch | |
2013-02-05 | Saner file distribution | yenatch | |
Moved files from data/ into new folders: -battle/ -stats/ -trainers/ | |||
2013-02-05 | Move BitTable2 to a file | yenatch | |
Currently, rgbasm's maximum macro parameter length is sixteen chars. A couple wram labels were changed to accomodate this for now. | |||
2013-02-05 | Fix box name addresses | yenatch | |
2013-02-05 | Split Pokemon names off into a file | yenatch | |
2013-02-05 | Split base stats off into a file | yenatch | |
2013-02-05 | Split pokedex entries off into files | yenatch | |
2013-02-04 | Split evos/attacks off into files | yenatch | |
2013-02-04 | Split move list off into a file | yenatch | |
2013-02-04 | Split pokedex orders off into files | yenatch | |
2013-02-04 | Reformat trainer group data | yenatch | |
2013-02-04 | Add NONE constant | yenatch | |
2013-02-04 | Split trainers off into files | yenatch | |
The base label has been renamed from TrainerGroupHeader to Group. Trainer formatting still needs to be fixed. | |||
2013-02-04 | Split type matchup off into a file | yenatch | |
This sets precedent for including constants in context. | |||
2013-02-04 | Split wild encounters off into files | yenatch | |
2013-02-04 | Split egg moves off into files | yenatch | |
2013-02-04 | Merge pull request #104 from yenatch/master | Bryan Bishop | |
Even more icons. | |||
2013-02-04 | Some more icon asm | yenatch | |
2013-02-04 | Add vram sections to wram, and minor fixes | yenatch | |
2013-02-03 | Merge pull request #103 from yenatch/master | Bryan Bishop | |
Fly / town map. | |||
2013-02-04 | Fly / town map | yenatch | |
2013-02-03 | simplify load_rom in gbz80disasm | Bryan Bishop | |
2013-02-03 | enable labels in gbz80disasm | Bryan Bishop | |
fixes #102 | |||
2013-02-03 | fix git clone instructions | Bryan Bishop | |
2013-02-03 | Merge pull request #101 from Sanky/master | Bryan Bishop | |
Menu icons. | |||
2013-02-03 | Add menu icons. | Sanky | |
2013-02-03 | Merge pull request #98 from Sanky/master | Bryan Bishop | |
Assorted menu code, will probably regret this. | |||
2013-02-02 | Merge pull request #100 from iimarckus/blackout | Bryan Bishop | |
Replace some hardcoded addresses with local labels. | |||
2013-02-02 | Replace some hardcoded addresses with local labels. | IIMarckus | |
2013-02-02 | Merge pull request #99 from iimarckus/blackout | Bryan Bishop | |
Add blackout points / fly location data. | |||
2013-02-02 | Add blackout points / fly location data. | IIMarckus | |
2013-02-02 | Merge https://github.com/kanzure/pokecrystal | Sanky | |
Conflicts: constants.asm extras/crystal.py main.asm | |||
2013-02-02 | Merge pull request #97 from yenatch/master | Bryan Bishop | |
More things in bank 0. | |||
2013-02-02 | Decompression function | yenatch | |
2013-02-02 | VBlank and dependencies | yenatch | |
VBlank has seven different modes. The one that sees the most use is mode 0, which performs all basic display and audio functions. The purpose of the others is unknown. VBlank relies on the following functions: -joypad -cgb palette update -dmg -> cgb pal conversion -bg map update -vram tile update -tile animations -serial request -game timer Tile animation is large enough to warrant its own commit. | |||
2013-02-01 | Merge pull request #96 from yenatch/master | Bryan Bishop | |
Japanese credits. | |||
2013-02-01 | Add japanese credits text | yenatch | |
2013-01-31 | Merge pull request #95 from yenatch/master | Bryan Bishop | |
Bank 0 stuff, Uncompressed GFX, Credits |