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Author
2018-01-26
Sync documentation with code
Rangi
2018-01-26
Define more bit flag constants
Rangi
2018-01-26
Separate map object constants for easier editing
Rangi
2018-01-26
Correction, wave patterns are quite interesting.
Rangi
2018-01-26
Move-unique effect commands consistently go in engine/battle/move_effects/
Rangi
2018-01-26
Move power data belongs in data/moves/
Rangi
2018-01-25
Correct comments
Rangi
2018-01-25
Move event data to data/events/
Rangi
2018-01-25
More battle data in data/battle/
Rangi
2018-01-25
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵
Rangi
they're more discoverable.
2018-01-25
Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-25
Move some more constants out of misc_constants.asm
Rangi
2018-01-24
data/text/X_text.asm is redundant
Rangi
2018-01-24
Awkward wording
Rangi
2018-01-24
Remove "UnusedSpecial_" prefixes too
Rangi
2018-01-24
Remove Special_ prefix from special routines (close #478)
Rangi
2018-01-24
Rename some routines to avoid conflicts when removing "Special_" prefixes
Rangi
2018-01-24
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
Rangi
2018-01-23
Completing labels for Route 35.
surskitty
2018-01-23
Renaming the UnknownScript for reloading the map after battle.
surskitty
2018-01-23
Labelling some more UnknownScripts. These files remain incomplete.
surskitty
2018-01-23
Prefix wram labels with w, part 2.
luckytyphlosion
2018-01-23
Replace Stack with wStack.
luckytyphlosion
2018-01-23
Prefix wram labels with w, part 1.
luckytyphlosion
Handle edge cases first.
2018-01-23
wMenuData3 → w2DMenuData
Rangi
2018-01-23
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵
Rangi
#440)
2018-01-23
trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`
Rangi
2018-01-23
hiddenitem, like itemball and object_event, puts the item first and the ↵
Rangi
event last
2018-01-23
Missed a file
Rangi
2018-01-23
"Speech" houses just have dialog NPCs
Rangi
2018-01-23
wGameTimerPause bit flag constants
Rangi
2018-01-23
Struct macros should have their main label outside the macro
Rangi
2018-01-23
Cry headers and map headers were eliminated
Rangi
2018-01-23
x is the standard temp variable
Rangi
2018-01-23
Separate data/mon_menu.asm
Rangi
2018-01-23
Rename some more maps
Rangi
The Pokécom Center's .blk contains 1F and the Administration room, but the .asm script is just for the Admin room; 1F-related text and scripts are in GoldenrodPokecenter1F.asm. Presumably both map scripts shared the same .blk.
2018-01-23
EcruteakHouse → EcruteakTinTowerEntrance
Rangi
2018-01-23
Fix formatting
Rangi
2018-01-23
New username
Rangi
2018-01-23
Daisy offers "grooming", not "massage"
Rangi
2018-01-23
Merge branch 'master' of github.com:pret/pokecrystal
surskitty
2018-01-22
PALETTE_SIZE
Rangi
2018-01-22
tile+color macros in gfx.asm
Rangi
2018-01-22
$20 is BG_MAP_WIDTH
Rangi
2018-01-22
No significance to what data is at the dummied-out broken pointers
Rangi
2018-01-22
KrissHouse → PlayersHouse
Rangi
2018-01-22
Don't say "House" twice
Rangi
2018-01-22
Add data/text/
Rangi
2018-01-22
Move type data to data/types/
Rangi
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