summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2018-01-10More maskbitsRemy Oukaour
2018-01-10Resolve #461Remy Oukaour
2018-01-10Use maskbits more, and clarify its usageRemy Oukaour
2018-01-10Move radio channel data into data/Remy Oukaour
2018-01-10Constant swap explains this Battle Tower bugRemy Oukaour
2018-01-10gfx/*.asm files have INCBINsRemy Oukaour
2018-01-10map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/Remy Oukaour
2018-01-10NewlineRemy Oukaour
2018-01-10Specialized macros go with their data/codeRemy Oukaour
2018-01-09Split tilesets/ into gfx/tilesets and data/tilesets/Remy Oukaour
2018-01-09Clarify doc commentRemy Oukaour
2018-01-09Move data/palettes/ .pal files into gfx/Remy Oukaour
2018-01-09Avoid catch-all Makefile rulesRemy Oukaour
2018-01-09HeadingRemy Oukaour
2018-01-09Binary tilemapsRemy Oukaour
2018-01-09data/phone_text → data/phone/textRemy Oukaour
2018-01-09Clean up some hex values in map scriptsRemy Oukaour
2018-01-09Replace some hex constantsRemy Oukaour
2018-01-09CRYSTAL11 → _CRYSTAL11Remy Oukaour
2018-01-09Do a little cleanup towards issue #465Remy Oukaour
2018-01-09Clearer Battle Tower codeRemy Oukaour
2018-01-09Consistent sine wave code formattingRemy Oukaour
2018-01-09More commentsRemy Oukaour
Fix some constants
2018-01-09Simpler commentsRemy Oukaour
2018-01-09Indent with tabsRemy Oukaour
2018-01-09Move battle engine data into data/Remy Oukaour
IsJohtoGymLeader → IsGymLeader
2018-01-09Remove old Python class names from script command param doc commentsRemy Oukaour
2018-01-09Eliminate version.asm (resolves #464)Remy Oukaour
2018-01-09default_names.asm → player_names.asmRemy Oukaour
2018-01-09includes.asm → constants.asmRemy Oukaour
2018-01-09Revert "python3 sort_map.py pokecrystal.map sorted.sym"Remy Oukaour
This reverts commit 88d32fe42cc9944209fa3e1bbfa0597ae4ecc175.
2018-01-09Move text/ into data/Remy Oukaour
2018-01-08Simplify comments per Rangi's rec.Adelaide Walter
2018-01-08Document hardcoded SRAM addresses.Adelaide Walter
2018-01-08Use BANK for hardcoded SRAM banks (except for vestigial refs to JP's banks 4-7)Adelaide Walter
2018-01-08Macro clarifies how TimeFishGroups worksRemy Oukaour
2018-01-07constants.asm and includes.asm are redundantRemy Oukaour
2018-01-07Reorganize some macrosRemy Oukaour
* tileset data macros go atop their related files, like all the ones in data/ * charmaps are not macros
2018-01-07Predef_FlagAction -> Predef_SmallFarFlagActionxCrystal
2018-01-06Organize mobile/battle_tower_*.asm data and codeRemy Oukaour
2018-01-05Predef_Flag -> Predef_FlagActionxCrystal
2018-01-04Document switches to BANK(sScratch) via xor aAdelaide Walter
2018-01-04Fix stray hardcoded WRAM bank.Adelaide Walter
2018-01-04Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.Adelaide Walter
2018-01-04Delete FETCH_HEADxCrystal
2018-01-03Clarify the purpose of writing 0 to rSVBK.Adelaide Walter
2018-01-03Use BANK for hardcoded WRAM banks (except where bankswitches appear ↵Adelaide Walter
unnecessary).
2018-01-03Measure total free spaceRemy Oukaour
2018-01-03No explicit bank "$00" for ROM0, WRAM0, OAM, or HRAMRemy Oukaour
2018-01-03sort_map.py → map2sym.py (like dos2unix, pdf2ps, etc)Remy Oukaour