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2018-01-30wSpritesEnd -> wVirtualOAMEnd.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 2.luckytyphlosion
2018-01-30Fix wVirtualOAM labels, part 1.luckytyphlosion
2018-01-30Simpler map connection macroRangi
2018-01-30Remove unreferenced map script heading labelsRangi
2018-01-30Fix comment/style issues caused from w-izing.luckytyphlosion
2018-01-29Clean up commentsRangi
Base data: types uniquely lacked a comment; items on one line; distinguish unknowns Dex entries: don't imply that pointers don't exist
2018-01-28grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/gRangi
2018-01-28Clarify TM/HM move/enum correspondenceRangi
2018-01-28Badge type boosts make sense in data/types/Rangi
2018-01-28Fix link targetsRangi
2018-01-28Add wiki link to README; group disassembly links separately for easier scanningRangi
2018-01-27Group related constants togetherRangi
2018-01-26use PAL_COLOR_SIZERangi
2018-01-26Fix off-by-one errorRangi
2018-01-26G/S Scripting Compendium linkRangi
2018-01-26Sync documentation with codeRangi
2018-01-26Define more bit flag constantsRangi
2018-01-26Separate map object constants for easier editingRangi
2018-01-26Correction, wave patterns are quite interesting.Rangi
2018-01-26Move-unique effect commands consistently go in engine/battle/move_effects/Rangi
2018-01-26Move power data belongs in data/moves/Rangi
2018-01-25Correct commentsRangi
2018-01-25Move event data to data/events/Rangi
2018-01-25More battle data in data/battle/Rangi
2018-01-25Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so ↵Rangi
they're more discoverable.
2018-01-25Separate home/battle_vars.asm for easy data editing, same as home/hm_moves.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-25Move some more constants out of misc_constants.asmRangi
2018-01-24data/text/X_text.asm is redundantRangi
2018-01-24Awkward wordingRangi
2018-01-24Remove "UnusedSpecial_" prefixes tooRangi
2018-01-24Remove Special_ prefix from special routines (close #478)Rangi
2018-01-24Rename some routines to avoid conflicts when removing "Special_" prefixesRangi
2018-01-24EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)Rangi
2018-01-23Completing labels for Route 35.surskitty
2018-01-23Renaming the UnknownScript for reloading the map after battle.surskitty
2018-01-23Labelling some more UnknownScripts. These files remain incomplete.surskitty
2018-01-23Prefix wram labels with w, part 2.luckytyphlosion
2018-01-23Replace Stack with wStack.luckytyphlosion
2018-01-23Prefix wram labels with w, part 1.luckytyphlosion
Handle edge cases first.
2018-01-23wMenuData3 → w2DMenuDataRangi
2018-01-23MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue ↵Rangi
#440)
2018-01-23trainers put the class and id first: `trainer YOUNGSTER, JOEY1, ...`Rangi
2018-01-23hiddenitem, like itemball and object_event, puts the item first and the ↵Rangi
event last
2018-01-23Missed a fileRangi
2018-01-23"Speech" houses just have dialog NPCsRangi
2018-01-23wGameTimerPause bit flag constantsRangi
2018-01-23Struct macros should have their main label outside the macroRangi
2018-01-23Cry headers and map headers were eliminatedRangi